server: rewrite working principle

This commit is contained in:
aler9
2021-04-28 23:29:57 +02:00
committed by Alessandro Ros
parent 8846b9f5f5
commit 4f8336c1ad
12 changed files with 1432 additions and 1665 deletions

View File

@@ -11,154 +11,140 @@ import (
// This example shows how to
// 1. create a RTSP server which accepts plain connections
// 2. allow a single client to publish a stream with TCP
// 3. allow multiple clients to read that stream with TCP
// 2. allow a single client to publish a stream with TCP or UDP
// 3. allow multiple clients to read that stream with TCP or UDP
var mutex sync.Mutex
var publisher *gortsplib.ServerConn
var readers = make(map[*gortsplib.ServerConn]struct{})
var sdp []byte
type serverHandler struct {
mutex sync.Mutex
publisher *gortsplib.ServerConn
readers map[*gortsplib.ServerConn]struct{}
sdp []byte
}
// this is called for each incoming connection
func handleConn(conn *gortsplib.ServerConn) {
defer conn.Close()
// called when a connection is opened.
func (sh *serverHandler) OnConnOpen(sc *gortsplib.ServerConn) {
log.Printf("conn opened")
}
log.Printf("client connected")
// called when a connection is closed.
func (sh *serverHandler) OnConnClose(sc *gortsplib.ServerConn, err error) {
log.Println("conn closed (%v)", err)
// called after receiving a DESCRIBE request.
onDescribe := func(ctx *gortsplib.ServerConnDescribeCtx) (*base.Response, []byte, error) {
mutex.Lock()
defer mutex.Unlock()
sh.mutex.Lock()
defer sh.mutex.Unlock()
// no one is publishing yet
if publisher == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, sdp, nil
}
// called after receiving an ANNOUNCE request.
onAnnounce := func(ctx *gortsplib.ServerConnAnnounceCtx) (*base.Response, error) {
mutex.Lock()
defer mutex.Unlock()
if publisher != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("someone is already publishing")
}
publisher = conn
sdp = ctx.Tracks.Write()
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a SETUP request.
onSetup := func(ctx *gortsplib.ServerConnSetupCtx) (*base.Response, error) {
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a PLAY request.
onPlay := func(ctx *gortsplib.ServerConnPlayCtx) (*base.Response, error) {
mutex.Lock()
defer mutex.Unlock()
readers[conn] = struct{}{}
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a RECORD request.
onRecord := func(ctx *gortsplib.ServerConnRecordCtx) (*base.Response, error) {
mutex.Lock()
defer mutex.Unlock()
if conn != publisher {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("someone is already publishing")
}
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a frame.
onFrame := func(trackID int, typ gortsplib.StreamType, buf []byte) {
mutex.Lock()
defer mutex.Unlock()
// if we are the publisher, route frames to readers
if conn == publisher {
for r := range readers {
r.WriteFrame(trackID, typ, buf)
}
}
}
err := <-conn.Read(gortsplib.ServerConnReadHandlers{
OnDescribe: onDescribe,
OnAnnounce: onAnnounce,
OnSetup: onSetup,
OnPlay: onPlay,
OnRecord: onRecord,
OnFrame: onFrame,
})
log.Printf("client disconnected (%s)", err)
mutex.Lock()
defer mutex.Unlock()
if conn == publisher {
publisher = nil
sdp = nil
if sc == sh.publisher {
sh.publisher = nil
sh.sdp = nil
} else {
delete(readers, conn)
delete(sh.readers, sc)
}
}
// called after receiving a DESCRIBE request.
func (sh *serverHandler) OnDescribe(ctx *gortsplib.ServerHandlerOnDescribeCtx) (*base.Response, []byte, error) {
sh.mutex.Lock()
defer sh.mutex.Unlock()
// no one is publishing yet
if sh.publisher == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, sh.sdp, nil
}
// called after receiving an ANNOUNCE request.
func (sh *serverHandler) OnAnnounce(ctx *gortsplib.ServerHandlerOnAnnounceCtx) (*base.Response, error) {
sh.mutex.Lock()
defer sh.mutex.Unlock()
if sh.publisher != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("someone is already publishing")
}
sh.publisher = ctx.Conn
sh.sdp = ctx.Tracks.Write()
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a SETUP request.
func (sh *serverHandler) OnSetup(ctx *gortsplib.ServerHandlerOnSetupCtx) (*base.Response, error) {
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a PLAY request.
func (sh *serverHandler) OnPlay(ctx *gortsplib.ServerHandlerOnPlayCtx) (*base.Response, error) {
sh.mutex.Lock()
defer sh.mutex.Unlock()
sh.readers[ctx.Conn] = struct{}{}
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a RECORD request.
func (sh *serverHandler) OnRecord(ctx *gortsplib.ServerHandlerOnRecordCtx) (*base.Response, error) {
sh.mutex.Lock()
defer sh.mutex.Unlock()
if ctx.Conn != sh.publisher {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("someone is already publishing")
}
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Session": base.HeaderValue{"12345678"},
},
}, nil
}
// called after receiving a frame.
func (sh *serverHandler) OnFrame(ctx *gortsplib.ServerHandlerOnFrameCtx) {
sh.mutex.Lock()
defer sh.mutex.Unlock()
// if we are the publisher, route frames to readers
if ctx.Conn == sh.publisher {
for r := range sh.readers {
r.WriteFrame(ctx.TrackID, ctx.StreamType, ctx.Payload)
}
}
}
func main() {
// create server
s := &gortsplib.Server{}
err := s.Serve(":8554")
if err != nil {
panic(err)
// configure server
s := &gortsplib.Server{
Handler: &serverHandler{},
UDPRTPAddress: ":8000",
UDPRTCPAddress: ":8001",
}
log.Printf("server is ready")
// accept connections
for {
conn, err := s.Accept()
if err != nil {
panic(err)
}
go handleConn(conn)
}
// start server and wait until a fatal error
panic(s.StartAndWait(":8554"))
}