From 2a69c3a45c84fd501e085a5ab02c895db35db3e3 Mon Sep 17 00:00:00 2001 From: aler9 <46489434+aler9@users.noreply.github.com> Date: Fri, 25 Aug 2023 16:26:40 +0200 Subject: [PATCH] update docs --- .../client-read-format-h264-convert-to-jpeg/h264_decoder.go | 2 +- examples/client-read-format-h264/h264_decoder.go | 2 +- examples/proxy/main.go | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/examples/client-read-format-h264-convert-to-jpeg/h264_decoder.go b/examples/client-read-format-h264-convert-to-jpeg/h264_decoder.go index 7362ad6e..e8a0a839 100644 --- a/examples/client-read-format-h264-convert-to-jpeg/h264_decoder.go +++ b/examples/client-read-format-h264-convert-to-jpeg/h264_decoder.go @@ -76,7 +76,7 @@ func (d *h264Decoder) close() { func (d *h264Decoder) decode(nalu []byte) (image.Image, error) { nalu = append([]uint8{0x00, 0x00, 0x00, 0x01}, []uint8(nalu)...) - // send frame to decoder + // send NALU to decoder var avPacket C.AVPacket avPacket.data = (*C.uint8_t)(C.CBytes(nalu)) defer C.free(unsafe.Pointer(avPacket.data)) diff --git a/examples/client-read-format-h264/h264_decoder.go b/examples/client-read-format-h264/h264_decoder.go index 7362ad6e..e8a0a839 100644 --- a/examples/client-read-format-h264/h264_decoder.go +++ b/examples/client-read-format-h264/h264_decoder.go @@ -76,7 +76,7 @@ func (d *h264Decoder) close() { func (d *h264Decoder) decode(nalu []byte) (image.Image, error) { nalu = append([]uint8{0x00, 0x00, 0x00, 0x01}, []uint8(nalu)...) - // send frame to decoder + // send NALU to decoder var avPacket C.AVPacket avPacket.data = (*C.uint8_t)(C.CBytes(nalu)) defer C.free(unsafe.Pointer(avPacket.data)) diff --git a/examples/proxy/main.go b/examples/proxy/main.go index ab829706..dbe9606e 100644 --- a/examples/proxy/main.go +++ b/examples/proxy/main.go @@ -3,7 +3,7 @@ package main import "log" // This example shows how to -// 1. create a server that allow to serve a stream. +// 1. create a server that serves a single stream. // 2. create a client, read an existing stream from an external server or camera, // pass the stream to the server in order to serve it.