Files
gonum/spatial/r3/vector.go
2020-03-30 13:18:30 +02:00

54 lines
931 B
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright ©2019 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package r3
// Vec is a 3D vector.
type Vec struct {
X, Y, Z float64
}
// Add returns the vector sum of p and q.
func (p Vec) Add(q Vec) Vec {
p.X += q.X
p.Y += q.Y
p.Z += q.Z
return p
}
// Sub returns the vector sum of p and -q.
func (p Vec) Sub(q Vec) Vec {
p.X -= q.X
p.Y -= q.Y
p.Z -= q.Z
return p
}
// Scale returns the vector p scaled by f.
func (p Vec) Scale(f float64) Vec {
p.X *= f
p.Y *= f
p.Z *= f
return p
}
// Dot returns the dot product p·q.
func (p Vec) Dot(q Vec) float64 {
return p.X*q.X + p.Y*q.Y + p.Z*q.Z
}
// Cross returns the cross product p×q.
func (p Vec) Cross(q Vec) Vec {
return Vec{
p.Y*q.Z - p.Z*q.Y,
p.Z*q.X - p.X*q.Z,
p.X*q.Y - p.Y*q.X,
}
}
// Box is a 3D bounding box.
type Box struct {
Min, Max Vec
}