Files
gonum/graph/ex/fdpclust/gn.go
2017-05-23 00:03:03 -06:00

279 lines
5.2 KiB
Go

package main
import (
"gonum.org/v1/gonum/graph"
"gonum.org/v1/gonum/graph/simple"
)
type GraphNode struct {
id int
neighbors []graph.Node
roots []*GraphNode
}
func (g *GraphNode) Has(n graph.Node) bool {
if n.ID() == g.id {
return true
}
visited := map[int]struct{}{g.id: struct{}{}}
for _, root := range g.roots {
if root.ID() == n.ID() {
return true
}
if root.has(n, visited) {
return true
}
}
for _, neigh := range g.neighbors {
if neigh.ID() == n.ID() {
return true
}
if gn, ok := neigh.(*GraphNode); ok {
if gn.has(n, visited) {
return true
}
}
}
return false
}
func (g *GraphNode) has(n graph.Node, visited map[int]struct{}) bool {
for _, root := range g.roots {
if _, ok := visited[root.ID()]; ok {
continue
}
visited[root.ID()] = struct{}{}
if root.ID() == n.ID() {
return true
}
if root.has(n, visited) {
return true
}
}
for _, neigh := range g.neighbors {
if _, ok := visited[neigh.ID()]; ok {
continue
}
visited[neigh.ID()] = struct{}{}
if neigh.ID() == n.ID() {
return true
}
if gn, ok := neigh.(*GraphNode); ok {
if gn.has(n, visited) {
return true
}
}
}
return false
}
func (g *GraphNode) Nodes() []graph.Node {
toReturn := []graph.Node{g}
visited := map[int]struct{}{g.id: struct{}{}}
for _, root := range g.roots {
toReturn = append(toReturn, root)
visited[root.ID()] = struct{}{}
toReturn = root.nodes(toReturn, visited)
}
for _, neigh := range g.neighbors {
toReturn = append(toReturn, neigh)
visited[neigh.ID()] = struct{}{}
if gn, ok := neigh.(*GraphNode); ok {
toReturn = gn.nodes(toReturn, visited)
}
}
return toReturn
}
func (g *GraphNode) nodes(list []graph.Node, visited map[int]struct{}) []graph.Node {
for _, root := range g.roots {
if _, ok := visited[root.ID()]; ok {
continue
}
visited[root.ID()] = struct{}{}
list = append(list, graph.Node(root))
list = root.nodes(list, visited)
}
for _, neigh := range g.neighbors {
if _, ok := visited[neigh.ID()]; ok {
continue
}
list = append(list, neigh)
if gn, ok := neigh.(*GraphNode); ok {
list = gn.nodes(list, visited)
}
}
return list
}
func (g *GraphNode) From(n graph.Node) []graph.Node {
if n.ID() == g.ID() {
return g.neighbors
}
visited := map[int]struct{}{g.id: struct{}{}}
for _, root := range g.roots {
visited[root.ID()] = struct{}{}
if result := root.findNeighbors(n, visited); result != nil {
return result
}
}
for _, neigh := range g.neighbors {
visited[neigh.ID()] = struct{}{}
if gn, ok := neigh.(*GraphNode); ok {
if result := gn.findNeighbors(n, visited); result != nil {
return result
}
}
}
return nil
}
func (g *GraphNode) findNeighbors(n graph.Node, visited map[int]struct{}) []graph.Node {
if n.ID() == g.ID() {
return g.neighbors
}
for _, root := range g.roots {
if _, ok := visited[root.ID()]; ok {
continue
}
visited[root.ID()] = struct{}{}
if result := root.findNeighbors(n, visited); result != nil {
return result
}
}
for _, neigh := range g.neighbors {
if _, ok := visited[neigh.ID()]; ok {
continue
}
visited[neigh.ID()] = struct{}{}
if gn, ok := neigh.(*GraphNode); ok {
if result := gn.findNeighbors(n, visited); result != nil {
return result
}
}
}
return nil
}
func (g *GraphNode) HasEdgeBetween(u, v graph.Node) bool {
return g.EdgeBetween(u, v) != nil
}
func (g *GraphNode) Edge(u, v graph.Node) graph.Edge {
return g.EdgeBetween(u, v)
}
func (g *GraphNode) EdgeBetween(u, v graph.Node) graph.Edge {
if u.ID() == g.id || v.ID() == g.id {
for _, neigh := range g.neighbors {
if neigh.ID() == u.ID() || neigh.ID() == v.ID() {
return simple.Edge{F: g, T: neigh}
}
}
return nil
}
visited := map[int]struct{}{g.id: struct{}{}}
for _, root := range g.roots {
visited[root.ID()] = struct{}{}
if result := root.edgeBetween(u, v, visited); result != nil {
return result
}
}
for _, neigh := range g.neighbors {
visited[neigh.ID()] = struct{}{}
if gn, ok := neigh.(*GraphNode); ok {
if result := gn.edgeBetween(u, v, visited); result != nil {
return result
}
}
}
return nil
}
func (g *GraphNode) edgeBetween(u, v graph.Node, visited map[int]struct{}) graph.Edge {
if u.ID() == g.id || v.ID() == g.id {
for _, neigh := range g.neighbors {
if neigh.ID() == u.ID() || neigh.ID() == v.ID() {
return simple.Edge{F: g, T: neigh}
}
}
return nil
}
for _, root := range g.roots {
if _, ok := visited[root.ID()]; ok {
continue
}
visited[root.ID()] = struct{}{}
if result := root.edgeBetween(u, v, visited); result != nil {
return result
}
}
for _, neigh := range g.neighbors {
if _, ok := visited[neigh.ID()]; ok {
continue
}
visited[neigh.ID()] = struct{}{}
if gn, ok := neigh.(*GraphNode); ok {
if result := gn.edgeBetween(u, v, visited); result != nil {
return result
}
}
}
return nil
}
func (g *GraphNode) ID() int {
return g.id
}
func (g *GraphNode) AddNeighbor(n *GraphNode) {
g.neighbors = append(g.neighbors, graph.Node(n))
}
func (g *GraphNode) AddRoot(n *GraphNode) {
g.roots = append(g.roots, n)
}
func NewGraphNode(id int) *GraphNode {
return &GraphNode{id: id, neighbors: make([]graph.Node, 0), roots: make([]*GraphNode, 0)}
}