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			360 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
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			360 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright ©2014 The Gonum Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| package multi
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| 
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| import (
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| 	"fmt"
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| 
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| 	"gonum.org/v1/gonum/graph"
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| 	"gonum.org/v1/gonum/graph/internal/uid"
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| 	"gonum.org/v1/gonum/graph/iterator"
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| )
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| 
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| var (
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| 	wdg *WeightedDirectedGraph
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| 
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| 	_ graph.Graph                      = wdg
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| 	_ graph.Weighted                   = wdg
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| 	_ graph.Directed                   = wdg
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| 	_ graph.WeightedDirected           = wdg
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| 	_ graph.Multigraph                 = wdg
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| 	_ graph.DirectedMultigraph         = wdg
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| 	_ graph.WeightedDirectedMultigraph = wdg
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| 	_ graph.NodeAdder                  = wdg
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| 	_ graph.NodeRemover                = wdg
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| 	_ graph.WeightedLineAdder          = wdg
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| 	_ graph.LineRemover                = wdg
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| )
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| 
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| // WeightedDirectedGraph implements a generalized directed graph.
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| type WeightedDirectedGraph struct {
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| 	// EdgeWeightFunc is used to provide
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| 	// the WeightFunc function for WeightedEdge
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| 	// values returned by the graph.
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| 	// WeightFunc must accept a nil input.
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| 	EdgeWeightFunc func(graph.WeightedLines) float64
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| 
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| 	nodes map[int64]graph.Node
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| 	from  map[int64]map[int64]map[int64]graph.WeightedLine
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| 	to    map[int64]map[int64]map[int64]graph.WeightedLine
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| 
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| 	nodeIDs uid.Set
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| 	lineIDs uid.Set
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| }
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| 
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| // NewWeightedDirectedGraph returns a WeightedDirectedGraph.
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| func NewWeightedDirectedGraph() *WeightedDirectedGraph {
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| 	return &WeightedDirectedGraph{
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| 		nodes: make(map[int64]graph.Node),
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| 		from:  make(map[int64]map[int64]map[int64]graph.WeightedLine),
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| 		to:    make(map[int64]map[int64]map[int64]graph.WeightedLine),
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| 
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| 		nodeIDs: uid.NewSet(),
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| 		lineIDs: uid.NewSet(),
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| 	}
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| }
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| 
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| // AddNode adds n to the graph. It panics if the added node ID matches an existing node ID.
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| func (g *WeightedDirectedGraph) AddNode(n graph.Node) {
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| 	if _, exists := g.nodes[n.ID()]; exists {
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| 		panic(fmt.Sprintf("simple: node ID collision: %d", n.ID()))
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| 	}
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| 	g.nodes[n.ID()] = n
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| 	g.nodeIDs.Use(n.ID())
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| }
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| 
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| // Edge returns the edge from u to v if such an edge exists and nil otherwise.
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| // The node v must be directly reachable from u as defined by the From method.
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| // The returned graph.Edge is a multi.WeightedEdge if an edge exists.
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| func (g *WeightedDirectedGraph) Edge(uid, vid int64) graph.Edge {
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| 	return g.WeightedEdge(uid, vid)
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| }
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| 
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| // Edges returns all the edges in the graph. Each edge in the returned slice
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| // is a multi.WeightedEdge.
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| func (g *WeightedDirectedGraph) Edges() graph.Edges {
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| 	if len(g.nodes) == 0 {
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| 		return graph.Empty
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| 	}
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| 	var edges []graph.Edge
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| 	for _, u := range g.nodes {
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| 		for _, e := range g.from[u.ID()] {
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| 			var lines []graph.WeightedLine
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| 			for _, l := range e {
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| 				lines = append(lines, l)
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| 			}
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| 			if len(lines) != 0 {
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| 				edges = append(edges, WeightedEdge{
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| 					F:             g.Node(u.ID()),
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| 					T:             g.Node(lines[0].To().ID()),
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| 					WeightedLines: iterator.NewOrderedWeightedLines(lines),
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| 					WeightFunc:    g.EdgeWeightFunc,
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| 				})
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| 			}
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| 		}
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| 	}
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| 	if len(edges) == 0 {
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| 		return graph.Empty
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| 	}
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| 	return iterator.NewOrderedEdges(edges)
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| }
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| 
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| // From returns all nodes in g that can be reached directly from n.
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| func (g *WeightedDirectedGraph) From(id int64) graph.Nodes {
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| 	if _, ok := g.from[id]; !ok {
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| 		return graph.Empty
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| 	}
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| 
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| 	from := make([]graph.Node, len(g.from[id]))
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| 	i := 0
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| 	for vid := range g.from[id] {
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| 		from[i] = g.nodes[vid]
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| 		i++
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| 	}
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| 	if len(from) == 0 {
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| 		return graph.Empty
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| 	}
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| 	return iterator.NewOrderedNodes(from)
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| }
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| 
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| // HasEdgeBetween returns whether an edge exists between nodes x and y without
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| // considering direction.
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| func (g *WeightedDirectedGraph) HasEdgeBetween(xid, yid int64) bool {
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| 	if _, ok := g.from[xid][yid]; ok {
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| 		return true
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| 	}
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| 	_, ok := g.from[yid][xid]
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| 	return ok
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| }
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| 
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| // HasEdgeFromTo returns whether an edge exists in the graph from u to v.
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| func (g *WeightedDirectedGraph) HasEdgeFromTo(uid, vid int64) bool {
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| 	if _, ok := g.from[uid][vid]; !ok {
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| 		return false
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| 	}
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| 	return true
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| }
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| 
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| // Lines returns the lines from u to v if such any such lines exists and nil otherwise.
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| // The node v must be directly reachable from u as defined by the From method.
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| func (g *WeightedDirectedGraph) Lines(uid, vid int64) graph.Lines {
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| 	edge := g.from[uid][vid]
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| 	if len(edge) == 0 {
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| 		return graph.Empty
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| 	}
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| 	var lines []graph.Line
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| 	for _, l := range edge {
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| 		lines = append(lines, l)
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| 	}
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| 	return iterator.NewOrderedLines(lines)
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| }
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| 
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| // NewNode returns a new unique Node to be added to g. The Node's ID does
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| // not become valid in g until the Node is added to g.
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| func (g *WeightedDirectedGraph) NewNode() graph.Node {
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| 	if len(g.nodes) == 0 {
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| 		return Node(0)
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| 	}
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| 	if int64(len(g.nodes)) == uid.Max {
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| 		panic("simple: cannot allocate node: no slot")
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| 	}
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| 	return Node(g.nodeIDs.NewID())
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| }
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| 
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| // NewWeightedLine returns a new WeightedLine from the source to the destination node.
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| // The returned WeightedLine will have a graph-unique ID.
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| // The Line's ID does not become valid in g until the Line is added to g.
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| func (g *WeightedDirectedGraph) NewWeightedLine(from, to graph.Node, weight float64) graph.WeightedLine {
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| 	return WeightedLine{F: from, T: to, W: weight, UID: g.lineIDs.NewID()}
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| }
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| 
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| // Node returns the node with the given ID if it exists in the graph,
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| // and nil otherwise.
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| func (g *WeightedDirectedGraph) Node(id int64) graph.Node {
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| 	return g.nodes[id]
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| }
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| 
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| // Nodes returns all the nodes in the graph.
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| func (g *WeightedDirectedGraph) Nodes() graph.Nodes {
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| 	if len(g.nodes) == 0 {
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| 		return graph.Empty
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| 	}
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| 	nodes := make([]graph.Node, len(g.nodes))
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| 	i := 0
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| 	for _, n := range g.nodes {
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| 		nodes[i] = n
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| 		i++
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| 	}
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| 
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| 	return iterator.NewOrderedNodes(nodes)
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| }
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| 
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| // RemoveLine removes the line with the given end point and line IDs from the graph,
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| // leaving the terminal nodes. If the line does not exist it is a no-op.
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| func (g *WeightedDirectedGraph) RemoveLine(fid, tid, id int64) {
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| 	if _, ok := g.nodes[fid]; !ok {
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| 		return
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| 	}
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| 	if _, ok := g.nodes[tid]; !ok {
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| 		return
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| 	}
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| 
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| 	delete(g.from[fid][tid], id)
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| 	if len(g.from[fid][tid]) == 0 {
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| 		delete(g.from[fid], tid)
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| 	}
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| 	delete(g.to[tid][fid], id)
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| 	if len(g.to[tid][fid]) == 0 {
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| 		delete(g.to[tid], fid)
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| 	}
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| 	g.lineIDs.Release(id)
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| }
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| 
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| // RemoveNode removes the node with the given ID from the graph, as well as any edges attached
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| // to it. If the node is not in the graph it is a no-op.
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| func (g *WeightedDirectedGraph) RemoveNode(id int64) {
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| 	if _, ok := g.nodes[id]; !ok {
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| 		return
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| 	}
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| 	delete(g.nodes, id)
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| 
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| 	for from := range g.from[id] {
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| 		delete(g.to[from], id)
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| 	}
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| 	delete(g.from, id)
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| 
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| 	for to := range g.to[id] {
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| 		delete(g.from[to], id)
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| 	}
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| 	delete(g.to, id)
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| 
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| 	g.nodeIDs.Release(id)
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| }
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| 
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| // SetWeightedLine adds l, a line from one node to another. If the nodes do not exist, they are added
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| // and are set to the nodes of the line otherwise.
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| func (g *WeightedDirectedGraph) SetWeightedLine(l graph.WeightedLine) {
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| 	var (
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| 		from = l.From()
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| 		fid  = from.ID()
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| 		to   = l.To()
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| 		tid  = to.ID()
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| 		lid  = l.ID()
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| 	)
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| 
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| 	if _, ok := g.nodes[fid]; !ok {
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| 		g.AddNode(from)
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| 	} else {
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| 		g.nodes[fid] = from
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| 	}
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| 	if _, ok := g.nodes[tid]; !ok {
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| 		g.AddNode(to)
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| 	} else {
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| 		g.nodes[tid] = to
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| 	}
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| 
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| 	switch {
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| 	case g.from[fid] == nil:
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| 		g.from[fid] = map[int64]map[int64]graph.WeightedLine{tid: {lid: l}}
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| 	case g.from[fid][tid] == nil:
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| 		g.from[fid][tid] = map[int64]graph.WeightedLine{lid: l}
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| 	default:
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| 		g.from[fid][tid][lid] = l
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| 	}
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| 	switch {
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| 	case g.to[tid] == nil:
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| 		g.to[tid] = map[int64]map[int64]graph.WeightedLine{fid: {lid: l}}
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| 	case g.to[tid][fid] == nil:
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| 		g.to[tid][fid] = map[int64]graph.WeightedLine{lid: l}
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| 	default:
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| 		g.to[tid][fid][lid] = l
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| 	}
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| 
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| 	g.lineIDs.Use(l.ID())
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| }
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| 
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| // To returns all nodes in g that can reach directly to n.
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| func (g *WeightedDirectedGraph) To(id int64) graph.Nodes {
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| 	if _, ok := g.to[id]; !ok {
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| 		return graph.Empty
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| 	}
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| 
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| 	to := make([]graph.Node, len(g.to[id]))
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| 	i := 0
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| 	for uid := range g.to[id] {
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| 		to[i] = g.nodes[uid]
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| 		i++
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| 	}
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| 	if len(to) == 0 {
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| 		return graph.Empty
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| 	}
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| 	return iterator.NewOrderedNodes(to)
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| }
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| 
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| // Weight returns the weight for the lines between x and y summarised by the receiver's
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| // EdgeWeightFunc. Weight returns true if an edge exists between x and y, false otherwise.
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| func (g *WeightedDirectedGraph) Weight(uid, vid int64) (w float64, ok bool) {
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| 	lines := g.WeightedLines(uid, vid)
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| 	return WeightedEdge{WeightedLines: lines, WeightFunc: g.EdgeWeightFunc}.Weight(), lines != graph.Empty
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| }
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| 
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| // WeightedEdge returns the weighted edge from u to v if such an edge exists and nil otherwise.
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| // The node v must be directly reachable from u as defined by the From method.
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| // The returned graph.WeightedEdge is a multi.WeightedEdge if an edge exists.
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| func (g *WeightedDirectedGraph) WeightedEdge(uid, vid int64) graph.WeightedEdge {
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| 	lines := g.WeightedLines(uid, vid)
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| 	if lines == graph.Empty {
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| 		return nil
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| 	}
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| 	return WeightedEdge{
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| 		F: g.Node(uid), T: g.Node(vid),
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| 		WeightedLines: lines,
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| 		WeightFunc:    g.EdgeWeightFunc,
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| 	}
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| }
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| 
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| // WeightedEdges returns all the edges in the graph. Each edge in the returned slice
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| // is a multi.WeightedEdge.
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| func (g *WeightedDirectedGraph) WeightedEdges() graph.WeightedEdges {
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| 	if len(g.nodes) == 0 {
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| 		return graph.Empty
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| 	}
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| 	var edges []graph.WeightedEdge
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| 	for _, u := range g.nodes {
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| 		for _, e := range g.from[u.ID()] {
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| 			var lines []graph.WeightedLine
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| 			for _, l := range e {
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| 				lines = append(lines, l)
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| 			}
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| 			if len(lines) != 0 {
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| 				edges = append(edges, WeightedEdge{
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| 					F:             g.Node(u.ID()),
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| 					T:             g.Node(lines[0].To().ID()),
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| 					WeightedLines: iterator.NewOrderedWeightedLines(lines),
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| 					WeightFunc:    g.EdgeWeightFunc,
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| 				})
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| 			}
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| 		}
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| 	}
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| 	if len(edges) == 0 {
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| 		return graph.Empty
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| 	}
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| 	return iterator.NewOrderedWeightedEdges(edges)
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| }
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| 
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| // WeightedLines returns the weighted lines from u to v if such any such lines exists
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| // and nil otherwise. The node v must be directly reachable from u as defined by the From method.
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| func (g *WeightedDirectedGraph) WeightedLines(uid, vid int64) graph.WeightedLines {
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| 	edge := g.from[uid][vid]
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| 	if len(edge) == 0 {
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| 		return graph.Empty
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| 	}
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| 	var lines []graph.WeightedLine
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| 	for _, l := range edge {
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| 		lines = append(lines, l)
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| 	}
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| 	return iterator.NewOrderedWeightedLines(lines)
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| }
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