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			269 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
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			269 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright ©2014 The Gonum Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| package multi
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| 
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| import (
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| 	"fmt"
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| 
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| 	"gonum.org/v1/gonum/graph"
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| 	"gonum.org/v1/gonum/graph/internal/uid"
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| 	"gonum.org/v1/gonum/graph/iterator"
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| )
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| 
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| var (
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| 	ug *UndirectedGraph
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| 
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| 	_ graph.Graph                = ug
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| 	_ graph.Undirected           = ug
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| 	_ graph.Multigraph           = ug
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| 	_ graph.UndirectedMultigraph = ug
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| 	_ graph.NodeAdder            = ug
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| 	_ graph.NodeRemover          = ug
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| 	_ graph.LineAdder            = ug
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| 	_ graph.LineRemover          = ug
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| )
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| 
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| // UndirectedGraph implements a generalized undirected graph.
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| type UndirectedGraph struct {
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| 	nodes map[int64]graph.Node
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| 	lines map[int64]map[int64]map[int64]graph.Line
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| 
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| 	nodeIDs uid.Set
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| 	lineIDs uid.Set
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| }
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| 
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| // NewUndirectedGraph returns an UndirectedGraph.
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| func NewUndirectedGraph() *UndirectedGraph {
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| 	return &UndirectedGraph{
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| 		nodes: make(map[int64]graph.Node),
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| 		lines: make(map[int64]map[int64]map[int64]graph.Line),
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| 
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| 		nodeIDs: uid.NewSet(),
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| 		lineIDs: uid.NewSet(),
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| 	}
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| }
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| 
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| // AddNode adds n to the graph. It panics if the added node ID matches an existing node ID.
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| func (g *UndirectedGraph) AddNode(n graph.Node) {
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| 	if _, exists := g.nodes[n.ID()]; exists {
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| 		panic(fmt.Sprintf("simple: node ID collision: %d", n.ID()))
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| 	}
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| 	g.nodes[n.ID()] = n
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| 	g.nodeIDs.Use(n.ID())
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| }
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| 
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| // Edge returns the edge from u to v if such an edge exists and nil otherwise.
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| // The node v must be directly reachable from u as defined by the From method.
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| // The returned graph.Edge is a multi.Edge if an edge exists.
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| func (g *UndirectedGraph) Edge(uid, vid int64) graph.Edge {
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| 	l := g.LinesBetween(uid, vid)
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| 	if l == nil {
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| 		return nil
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| 	}
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| 	return Edge{F: g.Node(uid), T: g.Node(vid), Lines: l}
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| }
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| 
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| // EdgeBetween returns the edge between nodes x and y.
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| func (g *UndirectedGraph) EdgeBetween(xid, yid int64) graph.Edge {
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| 	return g.Edge(xid, yid)
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| }
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| 
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| // Edges returns all the edges in the graph. Each edge in the returned slice
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| // is a multi.Edge.
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| func (g *UndirectedGraph) Edges() graph.Edges {
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| 	if len(g.lines) == 0 {
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| 		return graph.Empty
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| 	}
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| 	var edges []graph.Edge
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| 	seen := make(map[int64]struct{})
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| 	for _, u := range g.lines {
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| 		for _, e := range u {
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| 			var lines []graph.Line
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| 			for _, l := range e {
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| 				lid := l.ID()
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| 				if _, ok := seen[lid]; ok {
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| 					continue
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| 				}
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| 				seen[lid] = struct{}{}
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| 				lines = append(lines, l)
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| 			}
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| 			if len(lines) != 0 {
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| 				edges = append(edges, Edge{
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| 					F:     g.Node(lines[0].From().ID()),
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| 					T:     g.Node(lines[0].To().ID()),
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| 					Lines: iterator.NewOrderedLines(lines),
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| 				})
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| 			}
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| 		}
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| 	}
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| 	if len(edges) == 0 {
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| 		return graph.Empty
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| 	}
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| 	return iterator.NewOrderedEdges(edges)
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| }
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| 
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| // From returns all nodes in g that can be reached directly from n.
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| func (g *UndirectedGraph) From(id int64) graph.Nodes {
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| 	if _, ok := g.nodes[id]; !ok {
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| 		return graph.Empty
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| 	}
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| 
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| 	nodes := make([]graph.Node, len(g.lines[id]))
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| 	i := 0
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| 	for from := range g.lines[id] {
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| 		nodes[i] = g.nodes[from]
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| 		i++
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| 	}
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| 	if len(nodes) == 0 {
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| 		return graph.Empty
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| 	}
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| 	return iterator.NewOrderedNodes(nodes)
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| }
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| 
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| // HasEdgeBetween returns whether an edge exists between nodes x and y.
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| func (g *UndirectedGraph) HasEdgeBetween(xid, yid int64) bool {
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| 	_, ok := g.lines[xid][yid]
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| 	return ok
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| }
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| 
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| // Lines returns the lines from u to v if such an edge exists and nil otherwise.
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| // The node v must be directly reachable from u as defined by the From method.
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| func (g *UndirectedGraph) Lines(uid, vid int64) graph.Lines {
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| 	return g.LinesBetween(uid, vid)
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| }
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| 
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| // LinesBetween returns the lines between nodes x and y.
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| func (g *UndirectedGraph) LinesBetween(xid, yid int64) graph.Lines {
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| 	if !g.HasEdgeBetween(xid, yid) {
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| 		return graph.Empty
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| 	}
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| 	var lines []graph.Line
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| 	for _, l := range g.lines[xid][yid] {
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| 		if l.From().ID() != xid {
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| 			l = l.ReversedLine()
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| 		}
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| 		lines = append(lines, l)
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| 	}
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| 	return iterator.NewOrderedLines(lines)
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| }
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| 
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| // NewLine returns a new Line from the source to the destination node.
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| // The returned Line will have a graph-unique ID.
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| // The Line's ID does not become valid in g until the Line is added to g.
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| func (g *UndirectedGraph) NewLine(from, to graph.Node) graph.Line {
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| 	return Line{F: from, T: to, UID: g.lineIDs.NewID()}
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| }
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| 
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| // NewNode returns a new unique Node to be added to g. The Node's ID does
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| // not become valid in g until the Node is added to g.
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| func (g *UndirectedGraph) NewNode() graph.Node {
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| 	if len(g.nodes) == 0 {
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| 		return Node(0)
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| 	}
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| 	if int64(len(g.nodes)) == uid.Max {
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| 		panic("simple: cannot allocate node: no slot")
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| 	}
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| 	return Node(g.nodeIDs.NewID())
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| }
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| 
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| // Node returns the node with the given ID if it exists in the graph,
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| // and nil otherwise.
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| func (g *UndirectedGraph) Node(id int64) graph.Node {
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| 	return g.nodes[id]
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| }
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| 
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| // Nodes returns all the nodes in the graph.
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| func (g *UndirectedGraph) Nodes() graph.Nodes {
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| 	if len(g.nodes) == 0 {
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| 		return graph.Empty
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| 	}
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| 	nodes := make([]graph.Node, len(g.nodes))
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| 	i := 0
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| 	for _, n := range g.nodes {
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| 		nodes[i] = n
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| 		i++
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| 	}
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| 	return iterator.NewOrderedNodes(nodes)
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| }
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| 
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| // RemoveLine removes the line with the given end point and line Ids from the graph, leaving
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| // the terminal nodes. If the line does not exist it is a no-op.
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| func (g *UndirectedGraph) RemoveLine(fid, tid, id int64) {
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| 	if _, ok := g.nodes[fid]; !ok {
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| 		return
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| 	}
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| 	if _, ok := g.nodes[tid]; !ok {
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| 		return
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| 	}
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| 
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| 	delete(g.lines[fid][tid], id)
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| 	if len(g.lines[fid][tid]) == 0 {
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| 		delete(g.lines[fid], tid)
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| 	}
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| 	delete(g.lines[tid][fid], id)
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| 	if len(g.lines[tid][fid]) == 0 {
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| 		delete(g.lines[tid], fid)
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| 	}
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| 	g.lineIDs.Release(id)
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| }
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| 
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| // RemoveNode removes the node with the given ID from the graph, as well as any edges attached
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| // to it. If the node is not in the graph it is a no-op.
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| func (g *UndirectedGraph) RemoveNode(id int64) {
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| 	if _, ok := g.nodes[id]; !ok {
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| 		return
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| 	}
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| 	delete(g.nodes, id)
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| 
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| 	for from := range g.lines[id] {
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| 		delete(g.lines[from], id)
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| 	}
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| 	delete(g.lines, id)
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| 
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| 	g.nodeIDs.Release(id)
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| }
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| 
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| // SetLine adds l, a line from one node to another. If the nodes do not exist, they are added
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| // and are set to the nodes of the line otherwise.
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| func (g *UndirectedGraph) SetLine(l graph.Line) {
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| 	var (
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| 		from = l.From()
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| 		fid  = from.ID()
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| 		to   = l.To()
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| 		tid  = to.ID()
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| 		lid  = l.ID()
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| 	)
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| 
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| 	if _, ok := g.nodes[fid]; !ok {
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| 		g.AddNode(from)
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| 	} else {
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| 		g.nodes[fid] = from
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| 	}
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| 	if _, ok := g.nodes[tid]; !ok {
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| 		g.AddNode(to)
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| 	} else {
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| 		g.nodes[tid] = to
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| 	}
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| 
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| 	switch {
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| 	case g.lines[fid] == nil:
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| 		g.lines[fid] = map[int64]map[int64]graph.Line{tid: {lid: l}}
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| 	case g.lines[fid][tid] == nil:
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| 		g.lines[fid][tid] = map[int64]graph.Line{lid: l}
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| 	default:
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| 		g.lines[fid][tid][lid] = l
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| 	}
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| 	switch {
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| 	case g.lines[tid] == nil:
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| 		g.lines[tid] = map[int64]map[int64]graph.Line{fid: {lid: l}}
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| 	case g.lines[tid][fid] == nil:
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| 		g.lines[tid][fid] = map[int64]graph.Line{lid: l}
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| 	default:
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| 		g.lines[tid][fid][lid] = l
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| 	}
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| 
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| 	g.lineIDs.Use(lid)
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| }
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