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gonum/spatial/r2/vector_test.go
2022-06-25 17:09:53 +09:30

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// Copyright ©2020 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package r2
import (
"math"
"testing"
"golang.org/x/exp/rand"
"gonum.org/v1/gonum/floats/scalar"
)
func TestAdd(t *testing.T) {
for _, test := range []struct {
v1, v2 Vec
want Vec
}{
{Vec{0, 0}, Vec{0, 0}, Vec{0, 0}},
{Vec{1, 0}, Vec{0, 0}, Vec{1, 0}},
{Vec{1, 2}, Vec{3, 4}, Vec{4, 6}},
{Vec{1, -3}, Vec{1, -6}, Vec{2, -9}},
{Vec{1, 2}, Vec{-1, -2}, Vec{}},
} {
got := Add(test.v1, test.v2)
if got != test.want {
t.Errorf(
"error: %v + %v: got=%v, want=%v",
test.v1, test.v2, got, test.want,
)
}
}
}
func TestSub(t *testing.T) {
for _, test := range []struct {
v1, v2 Vec
want Vec
}{
{Vec{0, 0}, Vec{0, 0}, Vec{0, 0}},
{Vec{1, 0}, Vec{0, 0}, Vec{1, 0}},
{Vec{1, 2}, Vec{3, 4}, Vec{-2, -2}},
{Vec{1, -3}, Vec{1, -6}, Vec{0, 3}},
{Vec{1, 2}, Vec{1, 2}, Vec{}},
} {
got := Sub(test.v1, test.v2)
if got != test.want {
t.Errorf(
"error: %v - %v: got=%v, want=%v",
test.v1, test.v2, got, test.want,
)
}
}
}
func TestScale(t *testing.T) {
for _, test := range []struct {
a float64
v Vec
want Vec
}{
{3, Vec{0, 0}, Vec{0, 0}},
{1, Vec{1, 0}, Vec{1, 0}},
{0, Vec{1, 0}, Vec{0, 0}},
{3, Vec{1, 0}, Vec{3, 0}},
{-1, Vec{1, -3}, Vec{-1, 3}},
{2, Vec{1, -3}, Vec{2, -6}},
{10, Vec{1, 2}, Vec{10, 20}},
} {
got := Scale(test.a, test.v)
if got != test.want {
t.Errorf(
"error: %v * %v: got=%v, want=%v",
test.a, test.v, got, test.want)
}
}
}
func TestDot(t *testing.T) {
for _, test := range []struct {
u, v Vec
want float64
}{
{Vec{1, 2}, Vec{1, 2}, 5},
{Vec{1, 0}, Vec{1, 0}, 1},
{Vec{1, 0}, Vec{0, 1}, 0},
{Vec{1, 0}, Vec{0, 1}, 0},
{Vec{1, 1}, Vec{-1, -1}, -2},
{Vec{1, 2}, Vec{-0.3, 0.4}, 0.5},
} {
{
got := Dot(test.u, test.v)
if got != test.want {
t.Errorf(
"error: %v · %v: got=%v, want=%v",
test.u, test.v, got, test.want,
)
}
}
{
got := Dot(test.v, test.u)
if got != test.want {
t.Errorf(
"error: %v · %v: got=%v, want=%v",
test.v, test.u, got, test.want,
)
}
}
}
}
func TestCross(t *testing.T) {
for _, test := range []struct {
v1, v2 Vec
want float64
}{
{Vec{1, 0}, Vec{1, 0}, 0},
{Vec{1, 0}, Vec{0, 1}, 1},
{Vec{0, 1}, Vec{1, 0}, -1},
{Vec{1, 2}, Vec{-4, 5}, 13},
{Vec{1, 2}, Vec{2, 3}, -1},
} {
got := Cross(test.v1, test.v2)
if got != test.want {
t.Errorf(
"error: %v × %v = %v, want %v",
test.v1, test.v2, got, test.want,
)
}
}
}
func TestNorm(t *testing.T) {
for _, test := range []struct {
v Vec
want float64
}{
{Vec{0, 0}, 0},
{Vec{0, 1}, 1},
{Vec{1, 1}, math.Sqrt2},
{Vec{1, 2}, math.Sqrt(5)},
{Vec{3, -4}, 5},
{Vec{1, 1e-16}, 1},
{Vec{4.3145006366056343748277397783556100978621924913975e-196, 4.3145006366056343748277397783556100978621924913975e-196}, 6.101625315155041e-196},
} {
if got, want := Norm(test.v), test.want; got != want {
t.Errorf("|%v| = %v, want %v", test.v, got, want)
}
}
}
func TestNorm2(t *testing.T) {
for _, test := range []struct {
v Vec
want float64
}{
{Vec{0, 0}, 0},
{Vec{0, 1}, 1},
{Vec{1, 1}, 2},
{Vec{1, 2}, 5},
{Vec{3, -4}, 25},
{Vec{1, 1e-16}, 1},
// This will underflow and return zero.
{Vec{4.3145006366056343748277397783556100978621924913975e-196, 4.3145006366056343748277397783556100978621924913975e-196}, 0},
} {
if got, want := Norm2(test.v), test.want; got != want {
t.Errorf("|%v|^2 = %v, want %v", test.v, got, want)
}
}
}
func TestUnit(t *testing.T) {
const tol = 1e-14
for _, test := range []struct {
v, want Vec
}{
{Vec{}, Vec{math.NaN(), math.NaN()}},
{Vec{1, 0}, Vec{1, 0}},
{Vec{0, 1}, Vec{0, 1}},
{Vec{-1, 0}, Vec{-1, 0}},
{Vec{3, 4}, Vec{0.6, 0.8}},
{Vec{3, -4}, Vec{0.6, -0.8}},
{Vec{1, 1}, Vec{1. / math.Sqrt(2), 1. / math.Sqrt(2)}},
{Vec{1, 1e-16}, Vec{1, 1e-16}},
{Vec{1, 1e16}, Vec{1e-16, 1}},
{Vec{1e4, math.MaxFloat32 - 1}, Vec{0, 1}},
} {
got := Unit(test.v)
if !vecApproxEqual(got, test.want, tol) {
t.Errorf(
"Unit(%v) = %v, want %v",
test.v, got, test.want,
)
}
if vecIsNaN(got) {
return
}
if n, want := Norm(got), 1.0; n != want {
t.Errorf("|%v| = %v, want 1", got, n)
}
}
}
func TestCos(t *testing.T) {
const tol = 1e-14
for _, test := range []struct {
v1, v2 Vec
want float64
}{
{Vec{1, 1}, Vec{1, 1}, 1},
{Vec{1, 1}, Vec{-1, -1}, -1},
{Vec{1, 0}, Vec{1, 0}, 1},
{Vec{1, 0}, Vec{0, 1}, 0},
{Vec{1, 0}, Vec{-1, 0}, -1},
} {
got := Cos(test.v1, test.v2)
if !scalar.EqualWithinAbs(got, test.want, tol) {
t.Errorf("cos(%v, %v)= %v, want %v",
test.v1, test.v2, got, test.want,
)
}
}
}
func TestRotate(t *testing.T) {
const tol = 1e-14
for _, test := range []struct {
v, q Vec
alpha float64
want Vec
}{
{Vec{1, 0}, Vec{0, 0}, math.Pi / 2, Vec{0, 1}},
{Vec{1, 0}, Vec{0, 0}, 3 * math.Pi / 2, Vec{0, -1}},
{Vec{1, 0}, Vec{0, 1}, 0, Vec{1, 0}},
{Vec{1, 0}, Vec{0, 1}, 2 * math.Pi, Vec{1, 0}},
{Vec{1, 1}, Vec{0, 0}, math.Pi, Vec{-1, -1}},
{Vec{2, 2}, Vec{1, 1}, math.Pi / 2, Vec{0, 2}},
{Vec{2, 2}, Vec{1, 1}, math.Pi, Vec{0, 0}},
{Vec{2, 2}, Vec{2, 0}, math.Pi, Vec{2, -2}},
} {
got := Rotate(test.v, test.alpha, test.q)
if !vecApproxEqual(got, test.want, tol) {
t.Errorf(
"rotate(%v, %v, %v)= %v, want=%v",
test.v, test.alpha, test.q, got, test.want,
)
}
}
}
func vecIsNaN(v Vec) bool {
return math.IsNaN(v.X) && math.IsNaN(v.Y)
}
func vecIsNaNAny(v Vec) bool {
return math.IsNaN(v.X) || math.IsNaN(v.Y)
}
func vecApproxEqual(a, b Vec, tol float64) bool {
if tol == 0 {
return vecEqual(a, b)
}
if vecIsNaNAny(a) || vecIsNaNAny(b) {
return vecIsNaN(a) && vecIsNaN(b)
}
return scalar.EqualWithinAbs(a.X, b.X, tol) &&
scalar.EqualWithinAbs(a.Y, b.Y, tol)
}
func randomVec(rnd *rand.Rand) (v Vec) {
v.X = (rnd.Float64() - 0.5) * 20
v.Y = (rnd.Float64() - 0.5) * 20
return v
}
func vecEqual(a, b Vec) bool {
if vecIsNaNAny(a) || vecIsNaNAny(b) {
return vecIsNaN(a) && vecIsNaN(b)
}
return a == b
}