mirror of
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267 lines
8.0 KiB
Go
267 lines
8.0 KiB
Go
// Copyright ©2014 The Gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package simple
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import (
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"gonum.org/v1/gonum/graph"
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"gonum.org/v1/gonum/graph/internal/ordered"
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"gonum.org/v1/gonum/graph/iterator"
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"gonum.org/v1/gonum/mat"
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)
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var (
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um *UndirectedMatrix
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_ graph.Graph = um
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_ graph.Undirected = um
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_ edgeSetter = um
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_ weightedEdgeSetter = um
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)
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// UndirectedMatrix represents an undirected graph using an adjacency
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// matrix such that all IDs are in a contiguous block from 0 to n-1.
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// Edges are stored implicitly as an edge weight, so edges stored in
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// the graph are not recoverable.
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type UndirectedMatrix struct {
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mat *mat.SymDense
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nodes []graph.Node
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self float64
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absent float64
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}
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// NewUndirectedMatrix creates an undirected dense graph with n nodes.
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// All edges are initialized with the weight given by init. The self parameter
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// specifies the cost of self connection, and absent specifies the weight
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// returned for absent edges.
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func NewUndirectedMatrix(n int, init, self, absent float64) *UndirectedMatrix {
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matrix := make([]float64, n*n)
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if init != 0 {
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for i := range matrix {
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matrix[i] = init
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}
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}
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for i := 0; i < len(matrix); i += n + 1 {
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matrix[i] = self
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}
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return &UndirectedMatrix{
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mat: mat.NewSymDense(n, matrix),
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self: self,
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absent: absent,
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}
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}
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// NewUndirectedMatrixFrom creates an undirected dense graph with the given nodes.
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// The IDs of the nodes must be contiguous from 0 to len(nodes)-1, but may
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// be in any order. If IDs are not contiguous NewUndirectedMatrixFrom will panic.
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// All edges are initialized with the weight given by init. The self parameter
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// specifies the cost of self connection, and absent specifies the weight
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// returned for absent edges.
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func NewUndirectedMatrixFrom(nodes []graph.Node, init, self, absent float64) *UndirectedMatrix {
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ordered.ByID(nodes)
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for i, n := range nodes {
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if int64(i) != n.ID() {
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panic("simple: non-contiguous node IDs")
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}
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}
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g := NewUndirectedMatrix(len(nodes), init, self, absent)
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g.nodes = nodes
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return g
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}
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// Edge returns the edge from u to v if such an edge exists and nil otherwise.
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// The node v must be directly reachable from u as defined by the From method.
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func (g *UndirectedMatrix) Edge(uid, vid int64) graph.Edge {
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return g.WeightedEdgeBetween(uid, vid)
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}
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// EdgeBetween returns the edge between nodes x and y.
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func (g *UndirectedMatrix) EdgeBetween(uid, vid int64) graph.Edge {
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return g.WeightedEdgeBetween(uid, vid)
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}
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// Edges returns all the edges in the graph.
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func (g *UndirectedMatrix) Edges() graph.Edges {
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var edges []graph.Edge
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r, _ := g.mat.Dims()
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for i := 0; i < r; i++ {
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for j := i + 1; j < r; j++ {
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if w := g.mat.At(i, j); !isSame(w, g.absent) {
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edges = append(edges, WeightedEdge{F: g.Node(int64(i)), T: g.Node(int64(j)), W: w})
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}
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}
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}
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if len(edges) == 0 {
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return graph.Empty
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}
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return iterator.NewOrderedEdges(edges)
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}
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// From returns all nodes in g that can be reached directly from n.
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func (g *UndirectedMatrix) From(id int64) graph.Nodes {
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if !g.has(id) {
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return graph.Empty
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}
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var nodes []graph.Node
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r := g.mat.SymmetricDim()
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for i := 0; i < r; i++ {
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if int64(i) == id {
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continue
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}
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// id is not greater than maximum int by this point.
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if !isSame(g.mat.At(int(id), i), g.absent) {
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nodes = append(nodes, g.Node(int64(i)))
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}
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}
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if len(nodes) == 0 {
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return graph.Empty
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}
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return iterator.NewOrderedNodes(nodes)
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}
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// HasEdgeBetween returns whether an edge exists between nodes x and y.
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func (g *UndirectedMatrix) HasEdgeBetween(uid, vid int64) bool {
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if !g.has(uid) {
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return false
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}
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if !g.has(vid) {
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return false
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}
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// uid and vid are not greater than maximum int by this point.
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return uid != vid && !isSame(g.mat.At(int(uid), int(vid)), g.absent)
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}
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// Matrix returns the mat.Matrix representation of the graph.
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func (g *UndirectedMatrix) Matrix() mat.Matrix {
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// Prevent alteration of dimensions of the returned matrix.
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m := *g.mat
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return &m
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}
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// Node returns the node with the given ID if it exists in the graph,
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// and nil otherwise.
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func (g *UndirectedMatrix) Node(id int64) graph.Node {
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if !g.has(id) {
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return nil
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}
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if g.nodes == nil {
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return Node(id)
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}
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return g.nodes[id]
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}
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// Nodes returns all the nodes in the graph.
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func (g *UndirectedMatrix) Nodes() graph.Nodes {
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if g.nodes != nil {
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nodes := make([]graph.Node, len(g.nodes))
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copy(nodes, g.nodes)
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return iterator.NewOrderedNodes(nodes)
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}
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r := g.mat.SymmetricDim()
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// Matrix graphs must have at least one node.
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return iterator.NewImplicitNodes(0, r, newSimpleNode)
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}
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// RemoveEdge removes the edge with the given end point IDs from the graph, leaving the terminal
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// nodes. If the edge does not exist it is a no-op.
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func (g *UndirectedMatrix) RemoveEdge(fid, tid int64) {
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if !g.has(fid) {
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return
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}
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if !g.has(tid) {
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return
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}
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// fid and tid are not greater than maximum int by this point.
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g.mat.SetSym(int(fid), int(tid), g.absent)
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}
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// SetEdge sets e, an edge from one node to another with unit weight. If the ends of the edge are
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// not in g or the edge is a self loop, SetEdge panics. SetEdge will store the nodes of
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// e in the graph if it was initialized with NewUndirectedMatrixFrom.
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func (g *UndirectedMatrix) SetEdge(e graph.Edge) {
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g.setWeightedEdge(e, 1)
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}
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// SetWeightedEdge sets e, an edge from one node to another. If the ends of the edge are not in g
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// or the edge is a self loop, SetWeightedEdge panics. SetWeightedEdge will store the nodes of
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// e in the graph if it was initialized with NewUndirectedMatrixFrom.
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func (g *UndirectedMatrix) SetWeightedEdge(e graph.WeightedEdge) {
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g.setWeightedEdge(e, e.Weight())
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}
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func (g *UndirectedMatrix) setWeightedEdge(e graph.Edge, weight float64) {
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from := e.From()
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fid := from.ID()
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to := e.To()
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tid := to.ID()
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if fid == tid {
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panic("simple: set illegal edge")
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}
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if int64(int(fid)) != fid {
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panic("simple: unavailable from node ID for dense graph")
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}
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if int64(int(tid)) != tid {
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panic("simple: unavailable to node ID for dense graph")
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}
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if g.nodes != nil {
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g.nodes[fid] = from
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g.nodes[tid] = to
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}
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// fid and tid are not greater than maximum int by this point.
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g.mat.SetSym(int(fid), int(tid), weight)
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}
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// Weight returns the weight for the edge between x and y if Edge(x, y) returns a non-nil Edge.
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// If x and y are the same node or there is no joining edge between the two nodes the weight
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// value returned is either the graph's absent or self value. Weight returns true if an edge
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// exists between x and y or if x and y have the same ID, false otherwise.
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func (g *UndirectedMatrix) Weight(xid, yid int64) (w float64, ok bool) {
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if xid == yid {
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return g.self, true
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}
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if g.HasEdgeBetween(xid, yid) {
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// xid and yid are not greater than maximum int by this point.
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return g.mat.At(int(xid), int(yid)), true
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}
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return g.absent, false
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}
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// WeightedEdge returns the weighted edge from u to v if such an edge exists and nil otherwise.
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// The node v must be directly reachable from u as defined by the From method.
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func (g *UndirectedMatrix) WeightedEdge(uid, vid int64) graph.WeightedEdge {
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return g.WeightedEdgeBetween(uid, vid)
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}
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// WeightedEdgeBetween returns the weighted edge between nodes x and y.
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func (g *UndirectedMatrix) WeightedEdgeBetween(uid, vid int64) graph.WeightedEdge {
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if g.HasEdgeBetween(uid, vid) {
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// uid and vid are not greater than maximum int by this point.
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return WeightedEdge{F: g.Node(uid), T: g.Node(vid), W: g.mat.At(int(uid), int(vid))}
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}
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return nil
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}
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// WeightedEdges returns all the edges in the graph.
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func (g *UndirectedMatrix) WeightedEdges() graph.WeightedEdges {
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var edges []graph.WeightedEdge
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r, _ := g.mat.Dims()
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for i := 0; i < r; i++ {
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for j := i + 1; j < r; j++ {
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if w := g.mat.At(i, j); !isSame(w, g.absent) {
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edges = append(edges, WeightedEdge{F: g.Node(int64(i)), T: g.Node(int64(j)), W: w})
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}
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}
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}
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if len(edges) == 0 {
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return graph.Empty
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}
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return iterator.NewOrderedWeightedEdges(edges)
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}
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func (g *UndirectedMatrix) has(id int64) bool {
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r := g.mat.SymmetricDim()
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return 0 <= id && id < int64(r)
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}
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