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This change separates the two phases of the all pair shortest path algorithm into different types, simplifying each part and removing a conditional from the Dijkstra all paths code path.
196 lines
4.3 KiB
Go
196 lines
4.3 KiB
Go
// Copyright ©2015 The Gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package path
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import (
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"math"
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"golang.org/x/exp/rand"
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"gonum.org/v1/gonum/graph"
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"gonum.org/v1/gonum/graph/simple"
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)
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// JohnsonAllPaths returns a shortest-path tree for shortest paths in the graph g.
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// If the graph does not implement Weighted, UniformCost is used. If a negative cycle
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// exists in g, ok will be returned false and paths will not contain valid data.
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//
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// The time complexity of JohnsonAllPaths is O(|V|.|E|+|V|^2.log|V|).
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func JohnsonAllPaths(g graph.Graph) (paths AllShortest, ok bool) {
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adjusted := johnsonWeightAdjuster{Graph: g}
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if wg, ok := g.(Weighted); ok {
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adjusted.weight = wg.Weight
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} else {
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adjusted.weight = UniformCost(g)
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}
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paths = newAllShortest(graph.NodesOf(g.Nodes()), false)
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var q int64
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sign := int64(-1)
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for {
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// Choose a random node ID until we find
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// one that is not in g.
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q = sign * rand.Int63()
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if _, exists := paths.indexOf[q]; !exists {
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break
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}
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sign *= -1
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}
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adjusted.adjustBy, ok = BellmanFordFrom(johnsonGraphNode(q), johnsonReWeight{adjusted, q})
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if !ok {
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return paths, false
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}
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dijkstraAllPaths(adjusted, paths)
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for i, u := range paths.nodes {
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hu := adjusted.adjustBy.WeightTo(u.ID())
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for j, v := range paths.nodes {
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if i == j {
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continue
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}
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hv := adjusted.adjustBy.WeightTo(v.ID())
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paths.dist.Set(i, j, paths.dist.At(i, j)-hu+hv)
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}
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}
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return paths, ok
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}
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// johnsonWeightAdjuster is an edge re-weighted graph constructed
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// by the first phase of the Johnson algorithm such that no negative
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// edge weights exist in the graph.
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type johnsonWeightAdjuster struct {
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graph.Graph
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weight Weighting
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adjustBy Shortest
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}
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var _ graph.Weighted = johnsonWeightAdjuster{}
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func (g johnsonWeightAdjuster) Node(id int64) graph.Node {
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panic("path: unintended use of johnsonWeightAdjuster")
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}
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func (g johnsonWeightAdjuster) WeightedEdge(_, _ int64) graph.WeightedEdge {
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panic("path: unintended use of johnsonWeightAdjuster")
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}
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func (g johnsonWeightAdjuster) Weight(xid, yid int64) (w float64, ok bool) {
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w, ok = g.weight(xid, yid)
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return w + g.adjustBy.WeightTo(xid) - g.adjustBy.WeightTo(yid), ok
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}
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func (johnsonWeightAdjuster) HasEdgeBetween(_, _ int64) bool {
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panic("path: unintended use of johnsonWeightAdjuster")
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}
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// johnsonReWeight provides a query node to allow edge re-weighting
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// using the Bellman-Ford algorithm for the first phase of the
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// Johnson algorithm.
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type johnsonReWeight struct {
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johnsonWeightAdjuster
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q int64
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}
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func (g johnsonReWeight) Node(id int64) graph.Node {
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if id != g.q {
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panic("path: unintended use of johnsonReWeight")
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}
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return simple.Node(id)
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}
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func (g johnsonReWeight) Nodes() graph.Nodes {
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return newJohnsonNodeIterator(g.q, g.Graph.Nodes())
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}
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func (g johnsonReWeight) From(id int64) graph.Nodes {
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if id == g.q {
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return g.Graph.Nodes()
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}
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return g.Graph.From(id)
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}
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func (g johnsonReWeight) Edge(uid, vid int64) graph.Edge {
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if uid == g.q && g.Graph.Node(vid) != nil {
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return simple.Edge{F: johnsonGraphNode(g.q), T: simple.Node(vid)}
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}
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return g.Graph.Edge(uid, vid)
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}
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func (g johnsonReWeight) Weight(xid, yid int64) (w float64, ok bool) {
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switch g.q {
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case xid:
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return 0, true
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case yid:
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return math.Inf(1), false
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default:
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return g.weight(xid, yid)
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}
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}
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type johnsonGraphNode int64
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func (n johnsonGraphNode) ID() int64 { return int64(n) }
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func newJohnsonNodeIterator(q int64, nodes graph.Nodes) *johnsonNodeIterator {
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return &johnsonNodeIterator{q: q, nodes: nodes}
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}
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type johnsonNodeIterator struct {
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q int64
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nodes graph.Nodes
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qUsed, qOK bool
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}
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func (it *johnsonNodeIterator) Len() int {
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var len int
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if it.nodes != nil {
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len = it.nodes.Len()
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}
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if !it.qUsed {
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len++
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}
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return len
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}
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func (it *johnsonNodeIterator) Next() bool {
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if it.nodes != nil {
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ok := it.nodes.Next()
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if ok {
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return true
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}
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}
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if !it.qUsed {
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it.qOK = true
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it.qUsed = true
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return true
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}
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it.qOK = false
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return false
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}
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func (it *johnsonNodeIterator) Node() graph.Node {
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if it.qOK {
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return johnsonGraphNode(it.q)
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}
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if it.nodes == nil {
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return nil
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}
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return it.nodes.Node()
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}
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func (it *johnsonNodeIterator) Reset() {
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it.qOK = false
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it.qUsed = false
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if it.nodes == nil {
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return
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}
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it.nodes.Reset()
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}
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