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547 lines
15 KiB
Go
547 lines
15 KiB
Go
// Copyright ©2019 The Gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package barneshut
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import (
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"fmt"
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"math"
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"reflect"
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"testing"
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"golang.org/x/exp/rand"
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"gonum.org/v1/gonum/floats"
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"gonum.org/v1/gonum/spatial/r2"
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)
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type particle2 struct {
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x, y, m float64
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name string
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}
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func (p particle2) Coord2() r2.Vec { return r2.Vec{X: p.x, Y: p.y} }
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func (p particle2) Mass() float64 { return p.m }
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var planeTests = []struct {
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name string
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particles []particle2
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want *Plane
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}{
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{
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name: "nil",
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particles: nil,
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want: &Plane{},
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},
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{
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name: "empty",
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particles: []particle2{},
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want: &Plane{Particles: []Particle2{}},
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},
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{
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name: "one",
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particles: []particle2{{m: 1}}, // Must have a mass to avoid vacuum decay.
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want: &Plane{
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root: tile{
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particle: particle2{x: 0, y: 0, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: 0, Y: 0}, Max: r2.Vec{X: 0, Y: 0}},
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center: r2.Vec{X: 0, Y: 0},
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mass: 1,
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},
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Particles: []Particle2{
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particle2{m: 1},
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},
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},
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},
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{
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name: "3 corners",
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particles: []particle2{
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{x: 1, y: 1, m: 1},
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{x: -1, y: 1, m: 1},
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{x: -1, y: -1, m: 1},
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},
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want: &Plane{
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root: tile{
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bounds: r2.Box{Min: r2.Vec{X: -1, Y: -1}, Max: r2.Vec{X: 1, Y: 1}},
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nodes: [4]*tile{
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se: {
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particle: particle2{x: 1, y: 1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: 0, Y: 0}, Max: r2.Vec{X: 1, Y: 1}},
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center: r2.Vec{X: 1, Y: 1}, mass: 1,
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},
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sw: {
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particle: particle2{x: -1, y: 1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -1, Y: 0}, Max: r2.Vec{X: 0, Y: 1}},
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center: r2.Vec{X: -1, Y: 1}, mass: 1,
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},
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nw: {
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particle: particle2{x: -1, y: -1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -1, Y: -1}, Max: r2.Vec{X: 0, Y: 0}},
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center: r2.Vec{X: -1, Y: -1}, mass: 1,
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},
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},
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center: r2.Vec{X: -0.3333333333333333, Y: 0.3333333333333333},
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mass: 3,
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},
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Particles: []Particle2{
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particle2{x: 1, y: 1, m: 1},
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particle2{x: -1, y: 1, m: 1},
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particle2{x: -1, y: -1, m: 1},
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},
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},
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},
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{
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name: "4 corners",
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particles: []particle2{
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{x: 1, y: 1, m: 1},
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{x: -1, y: 1, m: 1},
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{x: 1, y: -1, m: 1},
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{x: -1, y: -1, m: 1},
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},
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want: &Plane{
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root: tile{
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bounds: r2.Box{Min: r2.Vec{X: -1, Y: -1}, Max: r2.Vec{X: 1, Y: 1}},
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nodes: [4]*tile{
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{
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particle: particle2{x: 1, y: -1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: 0, Y: -1}, Max: r2.Vec{X: 1, Y: 0}},
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center: r2.Vec{X: 1, Y: -1},
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mass: 1,
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},
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{
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particle: particle2{x: 1, y: 1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: 0, Y: 0}, Max: r2.Vec{X: 1, Y: 1}},
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center: r2.Vec{X: 1, Y: 1},
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mass: 1,
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},
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{
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particle: particle2{x: -1, y: 1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -1, Y: 0}, Max: r2.Vec{X: 0, Y: 1}},
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center: r2.Vec{X: -1, Y: 1},
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mass: 1,
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},
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{
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particle: particle2{x: -1, y: -1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -1, Y: -1}, Max: r2.Vec{X: 0, Y: 0}},
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center: r2.Vec{X: -1, Y: -1},
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mass: 1,
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},
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},
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center: r2.Vec{X: 0, Y: 0},
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mass: 4,
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},
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Particles: []Particle2{
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particle2{x: 1, y: 1, m: 1},
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particle2{x: -1, y: 1, m: 1},
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particle2{x: 1, y: -1, m: 1},
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particle2{x: -1, y: -1, m: 1},
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},
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},
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},
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{
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name: "5 corners",
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particles: []particle2{
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{x: 1, y: 1, m: 1},
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{x: -1, y: 1, m: 1},
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{x: 1, y: -1, m: 1},
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{x: -1, y: -1, m: 1},
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{x: -1.1, y: -1, m: 1},
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},
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want: &Plane{
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root: tile{
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bounds: r2.Box{Min: r2.Vec{X: -1.1, Y: -1}, Max: r2.Vec{X: 1, Y: 1}},
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nodes: [4]*tile{
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{
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particle: particle2{x: 1, y: -1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -0.050000000000000044, Y: -1}, Max: r2.Vec{X: 1, Y: 0}},
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center: r2.Vec{X: 1, Y: -1},
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mass: 1,
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},
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{
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particle: particle2{x: 1, y: 1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -0.050000000000000044, Y: 0}, Max: r2.Vec{X: 1, Y: 1}},
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center: r2.Vec{X: 1, Y: 1},
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mass: 1,
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},
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{
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particle: particle2{x: -1, y: 1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -1.1, Y: 0}, Max: r2.Vec{X: -0.050000000000000044, Y: 1}},
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center: r2.Vec{X: -1, Y: 1},
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mass: 1,
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},
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{
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bounds: r2.Box{Min: r2.Vec{X: -1.1, Y: -1}, Max: r2.Vec{X: -0.050000000000000044, Y: 0}},
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nodes: [4]*tile{
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nw: {
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bounds: r2.Box{Min: r2.Vec{X: -1.1, Y: -1}, Max: r2.Vec{X: -0.5750000000000001, Y: -0.5}},
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nodes: [4]*tile{
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nw: {
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bounds: r2.Box{Min: r2.Vec{X: -1.1, Y: -1}, Max: r2.Vec{X: -0.8375000000000001, Y: -0.75}},
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nodes: [4]*tile{
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nw: {
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bounds: r2.Box{Min: r2.Vec{X: -1.1, Y: -1}, Max: r2.Vec{X: -0.9687500000000001, Y: -0.875}},
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nodes: [4]*tile{
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ne: {
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particle: particle2{x: -1, y: -1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -1.034375, Y: -1}, Max: r2.Vec{X: -0.9687500000000001, Y: -0.9375}},
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center: r2.Vec{X: -1, Y: -1},
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mass: 1,
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},
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nw: {
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particle: particle2{x: -1.1, y: -1, m: 1},
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bounds: r2.Box{Min: r2.Vec{X: -1.1, Y: -1}, Max: r2.Vec{X: -1.034375, Y: -0.9375}},
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center: r2.Vec{X: -1.1, Y: -1},
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mass: 1,
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},
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},
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center: r2.Vec{X: -1.05, Y: -1},
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mass: 2,
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},
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},
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center: r2.Vec{X: -1.05, Y: -1},
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mass: 2,
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},
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},
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center: r2.Vec{X: -1.05, Y: -1},
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mass: 2,
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},
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},
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center: r2.Vec{X: -1.05, Y: -1},
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mass: 2,
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},
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},
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center: r2.Vec{X: -0.22000000000000003, Y: -0.2},
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mass: 5,
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},
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Particles: []Particle2{
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particle2{x: 1, y: 1, m: 1},
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particle2{x: -1, y: 1, m: 1},
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particle2{x: 1, y: -1, m: 1},
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particle2{x: -1, y: -1, m: 1},
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particle2{x: -1.1, y: -1, m: 1},
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},
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},
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},
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{
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// Note that the code here subdivides the space differently to
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// how it is split in the example, since Plane makes a minimum
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// bounding box based on the data, while the example does not.
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name: "http://arborjs.org/docs/barnes-hut example",
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particles: []particle2{
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{x: 64.5, y: 81.5, m: 1, name: "A"},
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{x: 242, y: 34, m: 1, name: "B"},
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{x: 199, y: 69, m: 1, name: "C"},
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{x: 285, y: 106.5, m: 1, name: "D"},
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{x: 170, y: 194.5, m: 1, name: "E"},
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{x: 42.5, y: 334.5, m: 1, name: "F"},
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{x: 147, y: 309, m: 1, name: "G"},
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{x: 236.5, y: 324, m: 1, name: "H"},
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},
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want: &Plane{
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root: tile{
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bounds: r2.Box{Min: r2.Vec{X: 42.5, Y: 34}, Max: r2.Vec{X: 285, Y: 334.5}},
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nodes: [4]*tile{
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{
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bounds: r2.Box{Min: r2.Vec{X: 163.75, Y: 34}, Max: r2.Vec{X: 285, Y: 184.25}},
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nodes: [4]*tile{
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ne: {
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bounds: r2.Box{Min: r2.Vec{X: 224.375, Y: 34}, Max: r2.Vec{X: 285, Y: 109.125}},
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nodes: [4]*tile{
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se: {
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particle: particle2{x: 285, y: 106.5, m: 1, name: "D"},
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bounds: r2.Box{Min: r2.Vec{X: 254.6875, Y: 71.5625}, Max: r2.Vec{X: 285, Y: 109.125}},
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center: r2.Vec{X: 285, Y: 106.5},
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mass: 1,
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},
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nw: {
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particle: particle2{x: 242, y: 34, m: 1, name: "B"},
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bounds: r2.Box{Min: r2.Vec{X: 224.375, Y: 34}, Max: r2.Vec{X: 254.6875, Y: 71.5625}},
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center: r2.Vec{X: 242, Y: 34},
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mass: 1,
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},
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},
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center: r2.Vec{X: 263.5, Y: 70.25},
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mass: 2,
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},
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nw: {
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particle: particle2{x: 199, y: 69, m: 1, name: "C"},
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bounds: r2.Box{Min: r2.Vec{X: 163.75, Y: 34}, Max: r2.Vec{X: 224.375, Y: 109.125}},
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center: r2.Vec{X: 199, Y: 69},
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mass: 1,
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},
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},
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center: r2.Vec{X: 242, Y: 69.83333333333333},
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mass: 3,
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},
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{
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bounds: r2.Box{Min: r2.Vec{X: 163.75, Y: 184.25}, Max: r2.Vec{X: 285, Y: 334.5}},
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nodes: [4]*tile{
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se: {
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particle: particle2{x: 236.5, y: 324, m: 1, name: "H"},
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bounds: r2.Box{Min: r2.Vec{X: 224.375, Y: 259.375}, Max: r2.Vec{X: 285, Y: 334.5}},
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center: r2.Vec{X: 236.5, Y: 324},
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mass: 1,
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},
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nw: {
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particle: particle2{x: 170, y: 194.5, m: 1, name: "E"},
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bounds: r2.Box{Min: r2.Vec{X: 163.75, Y: 184.25}, Max: r2.Vec{X: 224.375, Y: 259.375}},
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center: r2.Vec{X: 170, Y: 194.5},
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mass: 1,
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},
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},
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center: r2.Vec{X: 203.25, Y: 259.25},
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mass: 2,
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},
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{
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bounds: r2.Box{Min: r2.Vec{X: 42.5, Y: 184.25}, Max: r2.Vec{X: 163.75, Y: 334.5}},
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nodes: [4]*tile{
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se: {
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particle: particle2{x: 147, y: 309, m: 1, name: "G"},
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bounds: r2.Box{Min: r2.Vec{X: 103.125, Y: 259.375}, Max: r2.Vec{X: 163.75, Y: 334.5}},
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center: r2.Vec{X: 147, Y: 309},
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mass: 1,
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},
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sw: {
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particle: particle2{x: 42.5, y: 334.5, m: 1, name: "F"},
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bounds: r2.Box{Min: r2.Vec{X: 42.5, Y: 259.375}, Max: r2.Vec{X: 103.125, Y: 334.5}},
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center: r2.Vec{X: 42.5, Y: 334.5},
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mass: 1,
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},
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},
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center: r2.Vec{X: 94.75, Y: 321.75},
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mass: 2,
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},
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{
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particle: particle2{x: 64.5, y: 81.5, m: 1, name: "A"},
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bounds: r2.Box{Min: r2.Vec{X: 42.5, Y: 34}, Max: r2.Vec{X: 163.75, Y: 184.25}},
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center: r2.Vec{X: 64.5, Y: 81.5},
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mass: 1,
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},
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},
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center: r2.Vec{X: 173.3125, Y: 181.625},
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mass: 8,
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},
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Particles: []Particle2{
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particle2{x: 64.5, y: 81.5, m: 1, name: "A"},
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particle2{x: 242, y: 34, m: 1, name: "B"},
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particle2{x: 199, y: 69, m: 1, name: "C"},
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particle2{x: 285, y: 106.5, m: 1, name: "D"},
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particle2{x: 170, y: 194.5, m: 1, name: "E"},
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particle2{x: 42.5, y: 334.5, m: 1, name: "F"},
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particle2{x: 147, y: 309, m: 1, name: "G"},
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particle2{x: 236.5, y: 324, m: 1, name: "H"},
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},
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},
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},
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}
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func TestPlane(t *testing.T) {
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t.Parallel()
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const tol = 1e-15
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for _, test := range planeTests {
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var particles []Particle2
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if test.particles != nil {
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particles = make([]Particle2, len(test.particles))
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}
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for i, p := range test.particles {
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particles[i] = p
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}
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got, err := NewPlane(particles)
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if err != nil {
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t.Errorf("unexpected error: %v", err)
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continue
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}
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if test.want != nil && !reflect.DeepEqual(got, test.want) {
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t.Errorf("unexpected result for %q: got:%v want:%v", test.name, got, test.want)
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}
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// Recursively check all internal centers of mass.
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walkPlane(&got.root, func(tl *tile) {
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var sub []Particle2
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walkPlane(tl, func(tl *tile) {
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if tl.particle != nil {
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sub = append(sub, tl.particle)
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}
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})
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center, mass := centerOfMass2(sub)
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if !floats.EqualWithinAbsOrRel(center.X, tl.center.X, tol, tol) || !floats.EqualWithinAbsOrRel(center.Y, tl.center.Y, tol, tol) {
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t.Errorf("unexpected result for %q for center of mass: got:%f want:%f", test.name, tl.center, center)
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}
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if !floats.EqualWithinAbsOrRel(mass, tl.mass, tol, tol) {
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t.Errorf("unexpected result for %q for total mass: got:%f want:%f", test.name, tl.mass, mass)
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}
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})
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}
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}
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func centerOfMass2(particles []Particle2) (center r2.Vec, mass float64) {
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for _, p := range particles {
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m := p.Mass()
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mass += m
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c := p.Coord2()
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center.X += c.X * m
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center.Y += c.Y * m
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}
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if mass != 0 {
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center.X /= mass
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center.Y /= mass
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}
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return center, mass
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}
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func walkPlane(t *tile, fn func(*tile)) {
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if t == nil {
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return
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}
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fn(t)
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for _, q := range t.nodes {
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walkPlane(q, fn)
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}
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}
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func TestPlaneForceOn(t *testing.T) {
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t.Parallel()
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const (
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size = 1000
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tol = 0.07
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)
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for _, n := range []int{3e3, 1e4, 3e4} {
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rnd := rand.New(rand.NewSource(1))
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particles := make([]Particle2, n)
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for i := range particles {
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particles[i] = particle2{x: size * rnd.Float64(), y: size * rnd.Float64(), m: 1}
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}
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moved := make([]r2.Vec, n)
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for i, p := range particles {
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var v r2.Vec
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m := p.Mass()
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pv := p.Coord2()
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for _, e := range particles {
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v = v.Add(Gravity2(p, e, m, e.Mass(), e.Coord2().Sub(pv)))
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}
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moved[i] = p.Coord2().Add(v)
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}
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plane, err := NewPlane(particles)
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if err != nil {
|
|
t.Errorf("unexpected error: %v", err)
|
|
continue
|
|
}
|
|
for _, theta := range []float64{0, 0.3, 0.6, 0.9} {
|
|
theta := theta
|
|
t.Run(fmt.Sprintf("%d-body/theta=%v", len(particles), theta), func(t *testing.T) {
|
|
t.Parallel()
|
|
var ssd, sd float64
|
|
var calls int
|
|
for i, p := range particles {
|
|
v := plane.ForceOn(p, theta, func(p1, p2 Particle2, m1, m2 float64, v r2.Vec) r2.Vec {
|
|
calls++
|
|
return Gravity2(p1, p2, m1, m2, v)
|
|
})
|
|
pos := p.Coord2().Add(v)
|
|
d := moved[i].Sub(pos)
|
|
ssd += d.X*d.X + d.Y*d.Y
|
|
sd += math.Hypot(d.X, d.Y)
|
|
}
|
|
rmsd := math.Sqrt(ssd / float64(len(particles)))
|
|
if rmsd > tol {
|
|
t.Error("RMSD for approximation too high")
|
|
}
|
|
t.Logf("rmsd=%.4v md=%.4v calls/particle=%.5v",
|
|
rmsd, sd/float64(len(particles)), float64(calls)/float64(len(particles)))
|
|
})
|
|
}
|
|
}
|
|
}
|
|
|
|
var (
|
|
fv2sink r2.Vec
|
|
planeSink *Plane
|
|
)
|
|
|
|
func BenchmarkNewPlane(b *testing.B) {
|
|
for _, n := range []int{1e3, 1e4, 1e5, 1e6} {
|
|
rnd := rand.New(rand.NewSource(1))
|
|
particles := make([]Particle2, n)
|
|
for i := range particles {
|
|
particles[i] = particle2{x: rnd.Float64(), y: rnd.Float64(), m: 1}
|
|
}
|
|
b.ResetTimer()
|
|
var err error
|
|
b.Run(fmt.Sprintf("%d-body", len(particles)), func(b *testing.B) {
|
|
for i := 0; i < b.N; i++ {
|
|
planeSink, err = NewPlane(particles)
|
|
if err != nil {
|
|
b.Fatalf("unexpected error: %v", err)
|
|
}
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
func BenchmarkPlaneForceOn(b *testing.B) {
|
|
for _, n := range []int{1e3, 1e4, 1e5} {
|
|
for _, theta := range []float64{0, 0.1, 0.5, 1, 1.5} {
|
|
if n > 1e4 && theta < 0.5 {
|
|
// Don't run unreasonably long benchmarks.
|
|
continue
|
|
}
|
|
rnd := rand.New(rand.NewSource(1))
|
|
particles := make([]Particle2, n)
|
|
for i := range particles {
|
|
particles[i] = particle2{x: rnd.Float64(), y: rnd.Float64(), m: 1}
|
|
}
|
|
plane, err := NewPlane(particles)
|
|
if err != nil {
|
|
b.Fatalf("unexpected error: %v", err)
|
|
}
|
|
b.ResetTimer()
|
|
b.Run(fmt.Sprintf("%d-body/theta=%v", len(particles), theta), func(b *testing.B) {
|
|
for i := 0; i < b.N; i++ {
|
|
for _, p := range particles {
|
|
fv2sink = plane.ForceOn(p, theta, Gravity2)
|
|
}
|
|
}
|
|
})
|
|
}
|
|
}
|
|
}
|
|
|
|
func BenchmarkPlaneFull(b *testing.B) {
|
|
for _, n := range []int{1e3, 1e4, 1e5} {
|
|
for _, theta := range []float64{0, 0.1, 0.5, 1, 1.5} {
|
|
if n > 1e4 && theta < 0.5 {
|
|
// Don't run unreasonably long benchmarks.
|
|
continue
|
|
}
|
|
rnd := rand.New(rand.NewSource(1))
|
|
particles := make([]Particle2, n)
|
|
for i := range particles {
|
|
particles[i] = particle2{x: rnd.Float64(), y: rnd.Float64(), m: 1}
|
|
}
|
|
b.ResetTimer()
|
|
b.Run(fmt.Sprintf("%d-body/theta=%v", len(particles), theta), func(b *testing.B) {
|
|
for i := 0; i < b.N; i++ {
|
|
plane, err := NewPlane(particles)
|
|
if err != nil {
|
|
b.Fatalf("unexpected error: %v", err)
|
|
}
|
|
for _, p := range particles {
|
|
fv2sink = plane.ForceOn(p, theta, Gravity2)
|
|
}
|
|
}
|
|
})
|
|
}
|
|
}
|
|
}
|