Files
gonum/graph/topo/clique_graph_test.go
Dan Kortschak 609b9d63e8 encoding/dot: make all simple graph marshalling strict
Also fix bug in order of emitting strict keyword.
2018-10-29 23:16:49 +10:30

121 lines
2.6 KiB
Go

// Copyright ©2017 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package topo
import (
"fmt"
"testing"
"gonum.org/v1/gonum/graph/encoding"
"gonum.org/v1/gonum/graph/encoding/dot"
"gonum.org/v1/gonum/graph/simple"
)
var cliqueGraphTests = []struct {
g []intset
want string
}{
{
g: []intset{
0: linksTo(1, 2, 4, 6),
1: linksTo(2, 4, 6),
2: linksTo(3, 6),
3: linksTo(4, 5),
4: linksTo(6),
5: nil,
6: nil,
},
want: `strict graph {
// Node definitions.
0 [nodes="[0 1 2 6]"];
1 [nodes="[0 1 4 6]"];
2 [nodes="[2 3]"];
3 [nodes="[3 4]"];
4 [nodes="[3 5]"];
// Edge definitions.
0 -- 1 [nodes="[0 1 6]"];
0 -- 2 [nodes="[2]"];
1 -- 3 [nodes="[4]"];
2 -- 3 [nodes="[3]"];
2 -- 4 [nodes="[3]"];
3 -- 4 [nodes="[3]"];
}`,
},
{
g: batageljZaversnikGraph,
want: `strict graph {
// Node definitions.
0 [nodes="[0]"];
1 [nodes="[1 2]"];
2 [nodes="[1 3]"];
3 [nodes="[2 4]"];
4 [nodes="[3 4]"];
5 [nodes="[4 5]"];
6 [nodes="[6 7 8 14]"];
7 [nodes="[7 11 12]"];
8 [nodes="[9 11]"];
9 [nodes="[10 11]"];
10 [nodes="[12 18]"];
11 [nodes="[13 14 15]"];
12 [nodes="[14 15 17]"];
13 [nodes="[15 16]"];
14 [nodes="[17 18 19 20]"];
// Edge definitions.
1 -- 2 [nodes="[1]"];
1 -- 3 [nodes="[2]"];
2 -- 4 [nodes="[3]"];
3 -- 4 [nodes="[4]"];
3 -- 5 [nodes="[4]"];
4 -- 5 [nodes="[4]"];
6 -- 7 [nodes="[7]"];
6 -- 11 [nodes="[14]"];
6 -- 12 [nodes="[14]"];
7 -- 8 [nodes="[11]"];
7 -- 9 [nodes="[11]"];
7 -- 10 [nodes="[12]"];
8 -- 9 [nodes="[11]"];
10 -- 14 [nodes="[18]"];
11 -- 12 [nodes="[14 15]"];
11 -- 13 [nodes="[15]"];
12 -- 13 [nodes="[15]"];
12 -- 14 [nodes="[17]"];
}`,
},
}
func TestCliqueGraph(t *testing.T) {
for _, test := range cliqueGraphTests {
g := simple.NewUndirectedGraph()
for u, e := range test.g {
// Add nodes that are not defined by an edge.
if g.Node(int64(u)) == nil {
g.AddNode(simple.Node(u))
}
for v := range e {
g.SetEdge(simple.Edge{F: simple.Node(u), T: simple.Node(v)})
}
}
dst := simple.NewUndirectedGraph()
CliqueGraph(dst, g)
b, _ := dot.Marshal(dst, "", "", " ")
got := string(b)
if got != test.want {
t.Errorf("unexpected clique graph result: got:\n%s\nwant:\n%s", got, test.want)
}
}
}
func (n Clique) Attributes() []encoding.Attribute {
return []encoding.Attribute{{Key: "nodes", Value: fmt.Sprintf(`"%v"`, n.Nodes())}}
}
func (e CliqueGraphEdge) Attributes() []encoding.Attribute {
return []encoding.Attribute{{Key: "nodes", Value: fmt.Sprintf(`"%v"`, e.Nodes())}}
}