mirror of
https://github.com/gonum/gonum.git
synced 2025-10-07 08:01:20 +08:00
269 lines
7.1 KiB
Go
269 lines
7.1 KiB
Go
// Copyright ©2014 The Gonum Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package simple
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
"gonum.org/v1/gonum/graph"
|
|
"gonum.org/v1/gonum/graph/internal/uid"
|
|
"gonum.org/v1/gonum/graph/iterator"
|
|
)
|
|
|
|
var (
|
|
wdg *WeightedDirectedGraph
|
|
|
|
_ graph.Graph = wdg
|
|
_ graph.Weighted = wdg
|
|
_ graph.Directed = wdg
|
|
_ graph.WeightedDirected = wdg
|
|
_ graph.NodeAdder = wdg
|
|
_ graph.NodeRemover = wdg
|
|
_ graph.WeightedEdgeAdder = wdg
|
|
_ graph.EdgeRemover = wdg
|
|
)
|
|
|
|
// WeightedDirectedGraph implements a generalized weighted directed graph.
|
|
type WeightedDirectedGraph struct {
|
|
nodes map[int64]graph.Node
|
|
from map[int64]map[int64]graph.WeightedEdge
|
|
to map[int64]map[int64]graph.WeightedEdge
|
|
|
|
self, absent float64
|
|
|
|
nodeIDs uid.Set
|
|
}
|
|
|
|
// NewWeightedDirectedGraph returns a WeightedDirectedGraph with the specified self and absent
|
|
// edge weight values.
|
|
func NewWeightedDirectedGraph(self, absent float64) *WeightedDirectedGraph {
|
|
return &WeightedDirectedGraph{
|
|
nodes: make(map[int64]graph.Node),
|
|
from: make(map[int64]map[int64]graph.WeightedEdge),
|
|
to: make(map[int64]map[int64]graph.WeightedEdge),
|
|
|
|
self: self,
|
|
absent: absent,
|
|
|
|
nodeIDs: uid.NewSet(),
|
|
}
|
|
}
|
|
|
|
// AddNode adds n to the graph. It panics if the added node ID matches an existing node ID.
|
|
func (g *WeightedDirectedGraph) AddNode(n graph.Node) {
|
|
if _, exists := g.nodes[n.ID()]; exists {
|
|
panic(fmt.Sprintf("simple: node ID collision: %d", n.ID()))
|
|
}
|
|
g.nodes[n.ID()] = n
|
|
g.nodeIDs.Use(n.ID())
|
|
}
|
|
|
|
// Edge returns the edge from u to v if such an edge exists and nil otherwise.
|
|
// The node v must be directly reachable from u as defined by the From method.
|
|
func (g *WeightedDirectedGraph) Edge(uid, vid int64) graph.Edge {
|
|
return g.WeightedEdge(uid, vid)
|
|
}
|
|
|
|
// Edges returns all the edges in the graph.
|
|
func (g *WeightedDirectedGraph) Edges() graph.Edges {
|
|
var edges []graph.Edge
|
|
for _, u := range g.nodes {
|
|
for _, e := range g.from[u.ID()] {
|
|
edges = append(edges, e)
|
|
}
|
|
}
|
|
if len(edges) == 0 {
|
|
return graph.Empty
|
|
}
|
|
return iterator.NewOrderedEdges(edges)
|
|
}
|
|
|
|
// From returns all nodes in g that can be reached directly from n.
|
|
//
|
|
// The returned graph.Nodes is only valid until the next mutation of
|
|
// the receiver.
|
|
func (g *WeightedDirectedGraph) From(id int64) graph.Nodes {
|
|
if len(g.from[id]) == 0 {
|
|
return graph.Empty
|
|
}
|
|
return iterator.NewNodesByWeightedEdge(g.nodes, g.from[id])
|
|
}
|
|
|
|
// HasEdgeBetween returns whether an edge exists between nodes x and y without
|
|
// considering direction.
|
|
func (g *WeightedDirectedGraph) HasEdgeBetween(xid, yid int64) bool {
|
|
if _, ok := g.from[xid][yid]; ok {
|
|
return true
|
|
}
|
|
_, ok := g.from[yid][xid]
|
|
return ok
|
|
}
|
|
|
|
// HasEdgeFromTo returns whether an edge exists in the graph from u to v.
|
|
func (g *WeightedDirectedGraph) HasEdgeFromTo(uid, vid int64) bool {
|
|
if _, ok := g.from[uid][vid]; !ok {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
// NewNode returns a new unique Node to be added to g. The Node's ID does
|
|
// not become valid in g until the Node is added to g.
|
|
func (g *WeightedDirectedGraph) NewNode() graph.Node {
|
|
if len(g.nodes) == 0 {
|
|
return Node(0)
|
|
}
|
|
if int64(len(g.nodes)) == uid.Max {
|
|
panic("simple: cannot allocate node: no slot")
|
|
}
|
|
return Node(g.nodeIDs.NewID())
|
|
}
|
|
|
|
// NewWeightedEdge returns a new weighted edge from the source to the destination node.
|
|
func (g *WeightedDirectedGraph) NewWeightedEdge(from, to graph.Node, weight float64) graph.WeightedEdge {
|
|
return WeightedEdge{F: from, T: to, W: weight}
|
|
}
|
|
|
|
// Node returns the node with the given ID if it exists in the graph,
|
|
// and nil otherwise.
|
|
func (g *WeightedDirectedGraph) Node(id int64) graph.Node {
|
|
return g.nodes[id]
|
|
}
|
|
|
|
// Nodes returns all the nodes in the graph.
|
|
//
|
|
// The returned graph.Nodes is only valid until the next mutation of
|
|
// the receiver.
|
|
func (g *WeightedDirectedGraph) Nodes() graph.Nodes {
|
|
if len(g.nodes) == 0 {
|
|
return graph.Empty
|
|
}
|
|
return iterator.NewNodes(g.nodes)
|
|
}
|
|
|
|
// RemoveEdge removes the edge with the given end point IDs from the graph, leaving the terminal
|
|
// nodes. If the edge does not exist it is a no-op.
|
|
func (g *WeightedDirectedGraph) RemoveEdge(fid, tid int64) {
|
|
if _, ok := g.nodes[fid]; !ok {
|
|
return
|
|
}
|
|
if _, ok := g.nodes[tid]; !ok {
|
|
return
|
|
}
|
|
|
|
delete(g.from[fid], tid)
|
|
delete(g.to[tid], fid)
|
|
}
|
|
|
|
// RemoveNode removes the node with the given ID from the graph, as well as any edges attached
|
|
// to it. If the node is not in the graph it is a no-op.
|
|
func (g *WeightedDirectedGraph) RemoveNode(id int64) {
|
|
if _, ok := g.nodes[id]; !ok {
|
|
return
|
|
}
|
|
delete(g.nodes, id)
|
|
|
|
for from := range g.from[id] {
|
|
delete(g.to[from], id)
|
|
}
|
|
delete(g.from, id)
|
|
|
|
for to := range g.to[id] {
|
|
delete(g.from[to], id)
|
|
}
|
|
delete(g.to, id)
|
|
|
|
g.nodeIDs.Release(id)
|
|
}
|
|
|
|
// SetWeightedEdge adds a weighted edge from one node to another. If the nodes do not exist, they are added
|
|
// and are set to the nodes of the edge otherwise.
|
|
// It will panic if the IDs of the e.From and e.To are equal.
|
|
func (g *WeightedDirectedGraph) SetWeightedEdge(e graph.WeightedEdge) {
|
|
var (
|
|
from = e.From()
|
|
fid = from.ID()
|
|
to = e.To()
|
|
tid = to.ID()
|
|
)
|
|
|
|
if fid == tid {
|
|
panic("simple: adding self edge")
|
|
}
|
|
|
|
if _, ok := g.nodes[fid]; !ok {
|
|
g.AddNode(from)
|
|
} else {
|
|
g.nodes[fid] = from
|
|
}
|
|
if _, ok := g.nodes[tid]; !ok {
|
|
g.AddNode(to)
|
|
} else {
|
|
g.nodes[tid] = to
|
|
}
|
|
|
|
if fm, ok := g.from[fid]; ok {
|
|
fm[tid] = e
|
|
} else {
|
|
g.from[fid] = map[int64]graph.WeightedEdge{tid: e}
|
|
}
|
|
if tm, ok := g.to[tid]; ok {
|
|
tm[fid] = e
|
|
} else {
|
|
g.to[tid] = map[int64]graph.WeightedEdge{fid: e}
|
|
}
|
|
}
|
|
|
|
// To returns all nodes in g that can reach directly to n.
|
|
//
|
|
// The returned graph.Nodes is only valid until the next mutation of
|
|
// the receiver.
|
|
func (g *WeightedDirectedGraph) To(id int64) graph.Nodes {
|
|
if len(g.to[id]) == 0 {
|
|
return graph.Empty
|
|
}
|
|
return iterator.NewNodesByWeightedEdge(g.nodes, g.to[id])
|
|
}
|
|
|
|
// Weight returns the weight for the edge between x and y if Edge(x, y) returns a non-nil Edge.
|
|
// If x and y are the same node or there is no joining edge between the two nodes the weight
|
|
// value returned is either the graph's absent or self value. Weight returns true if an edge
|
|
// exists between x and y or if x and y have the same ID, false otherwise.
|
|
func (g *WeightedDirectedGraph) Weight(xid, yid int64) (w float64, ok bool) {
|
|
if xid == yid {
|
|
return g.self, true
|
|
}
|
|
if to, ok := g.from[xid]; ok {
|
|
if e, ok := to[yid]; ok {
|
|
return e.Weight(), true
|
|
}
|
|
}
|
|
return g.absent, false
|
|
}
|
|
|
|
// WeightedEdge returns the weighted edge from u to v if such an edge exists and nil otherwise.
|
|
// The node v must be directly reachable from u as defined by the From method.
|
|
func (g *WeightedDirectedGraph) WeightedEdge(uid, vid int64) graph.WeightedEdge {
|
|
edge, ok := g.from[uid][vid]
|
|
if !ok {
|
|
return nil
|
|
}
|
|
return edge
|
|
}
|
|
|
|
// WeightedEdges returns all the weighted edges in the graph.
|
|
func (g *WeightedDirectedGraph) WeightedEdges() graph.WeightedEdges {
|
|
var edges []graph.WeightedEdge
|
|
for _, u := range g.nodes {
|
|
for _, e := range g.from[u.ID()] {
|
|
edges = append(edges, e)
|
|
}
|
|
}
|
|
if len(edges) == 0 {
|
|
return graph.Empty
|
|
}
|
|
return iterator.NewOrderedWeightedEdges(edges)
|
|
}
|