package sliceops //import "math" // Returns the minimum value in the slice and the index of // the minimum value. If the input slice is empty, zero is returned // as the minimum value and -1 is returned as the index. // Use: val,ind := sliceops.Min(slice) func Min(s []float64) (min float64, ind int) { if len(s) == 0 { return min, -1 // Ind is -1 to make clear it's not the zeroth index. } min = s[0] ind = 0 for i, val := range s { if val < min { min = val ind = i } } return min, ind } // Returns the maximum value in the slice and the location of // the maximum value. If the input slice is empty, zero is returned // as the minimum value and -1 is returned as the index. // Use: val,ind := sliceops.Max(slice) func Max(s []float64) (max float64, ind int) { if len(s) == 0 { return max, -1 // Ind is -1 to make clear it's not the zeroth index. } max = s[0] ind = 0 for i, val := range s { if val > max { max = val ind = i } } return max, ind } // Returns the sum of the elements of the slice func Sum(s []float64) (sum float64) { for _, val := range s { sum += val } return } // Returns the product of the elements of the slice // Returns 0 if the input has length zero func Prod(s []float64) (prod float64) { prod = 1 for _, val := range s { prod *= val } return prod } // Finds the cumulative sum of the first i elements in // s and puts them in place into the ith element of the // receiver. If the receiver is nil a new slice is created func CumSum(receiver, s []float64) []float64 { if receiver == nil { receiver = make([]float64, len(s)) } if len(s) == 0 { return receiver[:0] } receiver[0] = s[0] for i := 1; i < len(s); i++ { receiver[i] += receiver[i-1] + s[i] } return receiver } // Tests if all of the slices have equal length. // Returns true if there are no input slices func HasEqLen(slices ...[]float64) bool { if len(slices) == 0 { return true } l := len(slices[0]) for i := 1; i < len(slices); i++ { if len(slices[i]) != l { return false } } return true } // Returns the element-wise sum of the last n slices // and puts them in place into the first argument. If the // receiver is nil, a new slice of floats is created. // For computational efficiency, it is assumed that all of // the variadic arguments have the same length. If this is // in doubt, EqLengths can be called. If no slices are input, // the receiver is unchanged. func ElemSum(receiver []float64, slices ...[]float64) []float64 { if len(slices) == 0 { return receiver } if receiver == nil { receiver = make([]float64, len(slices[0])) } for i, val := range slices[0] { receiver[i] = val } for i := 1; i < len(slices); i++ { for j, val := range slices[i] { receiver[j] += val } } return receiver }