// Copyright ©2020 The Gonum Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package r3 import ( "math" "testing" "golang.org/x/exp/rand" "gonum.org/v1/gonum/floats/scalar" "gonum.org/v1/gonum/mat" ) func TestAdd(t *testing.T) { for _, test := range []struct { v1, v2 Vec want Vec }{ {Vec{0, 0, 0}, Vec{0, 0, 0}, Vec{0, 0, 0}}, {Vec{1, 0, 0}, Vec{0, 0, 0}, Vec{1, 0, 0}}, {Vec{1, 2, 3}, Vec{4, 5, 7}, Vec{5, 7, 10}}, {Vec{1, -3, 5}, Vec{1, -6, -6}, Vec{2, -9, -1}}, {Vec{1, 2, 3}, Vec{-1, -2, -3}, Vec{}}, } { got := Add(test.v1, test.v2) if got != test.want { t.Errorf( "error: %v + %v: got=%v, want=%v", test.v1, test.v2, got, test.want, ) } } } func TestSub(t *testing.T) { for _, test := range []struct { v1, v2 Vec want Vec }{ {Vec{0, 0, 0}, Vec{0, 0, 0}, Vec{0, 0, 0}}, {Vec{1, 0, 0}, Vec{0, 0, 0}, Vec{1, 0, 0}}, {Vec{1, 2, 3}, Vec{4, 5, 7}, Vec{-3, -3, -4}}, {Vec{1, -3, 5}, Vec{1, -6, -6}, Vec{0, 3, 11}}, {Vec{1, 2, 3}, Vec{1, 2, 3}, Vec{}}, } { got := Sub(test.v1, test.v2) if got != test.want { t.Errorf( "error: %v - %v: got=%v, want=%v", test.v1, test.v2, got, test.want, ) } } } func TestScale(t *testing.T) { for _, test := range []struct { a float64 v Vec want Vec }{ {3, Vec{0, 0, 0}, Vec{0, 0, 0}}, {1, Vec{1, 0, 0}, Vec{1, 0, 0}}, {0, Vec{1, 0, 0}, Vec{0, 0, 0}}, {3, Vec{1, 0, 0}, Vec{3, 0, 0}}, {-1, Vec{1, -3, 5}, Vec{-1, 3, -5}}, {2, Vec{1, -3, 5}, Vec{2, -6, 10}}, {10, Vec{1, 2, 3}, Vec{10, 20, 30}}, } { got := Scale(test.a, test.v) if got != test.want { t.Errorf( "error: %v * %v: got=%v, want=%v", test.a, test.v, got, test.want) } } } func TestDot(t *testing.T) { for _, test := range []struct { u, v Vec want float64 }{ {Vec{1, 2, 3}, Vec{1, 2, 3}, 14}, {Vec{1, 0, 0}, Vec{1, 0, 0}, 1}, {Vec{1, 0, 0}, Vec{0, 1, 0}, 0}, {Vec{1, 0, 0}, Vec{0, 1, 1}, 0}, {Vec{1, 1, 1}, Vec{-1, -1, -1}, -3}, {Vec{1, 2, 2}, Vec{-0.3, 0.4, -1.2}, -1.9}, } { { got := Dot(test.u, test.v) if got != test.want { t.Errorf( "error: %v · %v: got=%v, want=%v", test.u, test.v, got, test.want, ) } } { got := Dot(test.v, test.u) if got != test.want { t.Errorf( "error: %v · %v: got=%v, want=%v", test.v, test.u, got, test.want, ) } } } } func TestCross(t *testing.T) { for _, test := range []struct { v1, v2, want Vec }{ {Vec{1, 0, 0}, Vec{1, 0, 0}, Vec{0, 0, 0}}, {Vec{1, 0, 0}, Vec{0, 1, 0}, Vec{0, 0, 1}}, {Vec{0, 1, 0}, Vec{1, 0, 0}, Vec{0, 0, -1}}, {Vec{1, 2, 3}, Vec{-4, 5, -6}, Vec{-27, -6, 13}}, {Vec{1, 2, 3}, Vec{1, 2, 3}, Vec{}}, {Vec{1, 2, 3}, Vec{2, 3, 4}, Vec{-1, 2, -1}}, } { got := Cross(test.v1, test.v2) if got != test.want { t.Errorf( "error: %v × %v = %v, want %v", test.v1, test.v2, got, test.want, ) } } } func TestNorm(t *testing.T) { for _, test := range []struct { v Vec want float64 }{ {Vec{0, 0, 0}, 0}, {Vec{0, 1, 0}, 1}, {Vec{3, -4, 12}, 13}, {Vec{1, 1e-16, 1e-32}, 1}, {Vec{-0, 4.3145006366056343748277397783556100978621924913975e-196, 4.3145006366056343748277397783556100978621924913975e-196}, 6.101625315155041e-196}, } { if got, want := Norm(test.v), test.want; got != want { t.Errorf("|%v| = %v, want %v", test.v, got, want) } } } func TestNorm2(t *testing.T) { for _, test := range []struct { v Vec want float64 }{ {Vec{0, 0, 0}, 0}, {Vec{0, 1, 0}, 1}, {Vec{1, 1, 1}, 3}, {Vec{1, 2, 3}, 14}, {Vec{3, -4, 12}, 169}, {Vec{1, 1e-16, 1e-32}, 1}, // This will underflow and return zero. {Vec{-0, 4.3145006366056343748277397783556100978621924913975e-196, 4.3145006366056343748277397783556100978621924913975e-196}, 0}, } { if got, want := Norm2(test.v), test.want; got != want { t.Errorf("|%v|^2 = %v, want %v", test.v, got, want) } } } func TestUnit(t *testing.T) { for _, test := range []struct { v, want Vec }{ {Vec{}, Vec{math.NaN(), math.NaN(), math.NaN()}}, {Vec{1, 0, 0}, Vec{1, 0, 0}}, {Vec{0, 1, 0}, Vec{0, 1, 0}}, {Vec{0, 0, 1}, Vec{0, 0, 1}}, {Vec{1, 1, 1}, Vec{1. / math.Sqrt(3), 1. / math.Sqrt(3), 1. / math.Sqrt(3)}}, {Vec{1, 1e-16, 1e-32}, Vec{1, 1e-16, 1e-32}}, } { got := Unit(test.v) if !vecEqual(got, test.want) { t.Errorf( "Normalize(%v) = %v, want %v", test.v, got, test.want, ) } if test.v == (Vec{}) { return } if n, want := Norm(got), 1.0; n != want { t.Errorf("|%v| = %v, want 1", got, n) } } } func TestCos(t *testing.T) { for _, test := range []struct { v1, v2 Vec want float64 }{ {Vec{1, 1, 1}, Vec{1, 1, 1}, 1}, {Vec{1, 1, 1}, Vec{-1, -1, -1}, -1}, {Vec{1, 1, 1}, Vec{1, -1, 1}, 1.0 / 3}, {Vec{1, 0, 0}, Vec{1, 0, 0}, 1}, {Vec{1, 0, 0}, Vec{0, 1, 0}, 0}, {Vec{1, 0, 0}, Vec{0, 1, 1}, 0}, {Vec{1, 0, 0}, Vec{-1, 0, 0}, -1}, } { tol := 1e-14 got := Cos(test.v1, test.v2) if !scalar.EqualWithinAbs(got, test.want, tol) { t.Errorf("cos(%v, %v)= %v, want %v", test.v1, test.v2, got, test.want, ) } } } func TestRotate(t *testing.T) { const tol = 1e-14 for _, test := range []struct { v, axis Vec alpha float64 want Vec }{ {Vec{1, 0, 0}, Vec{1, 0, 0}, math.Pi / 2, Vec{1, 0, 0}}, {Vec{1, 0, 0}, Vec{1, 0, 0}, 0, Vec{1, 0, 0}}, {Vec{1, 0, 0}, Vec{1, 0, 0}, 2 * math.Pi, Vec{1, 0, 0}}, {Vec{1, 0, 0}, Vec{0, 0, 0}, math.Pi / 2, Vec{math.NaN(), math.NaN(), math.NaN()}}, {Vec{1, 0, 0}, Vec{0, 1, 0}, math.Pi / 2, Vec{0, 0, -1}}, {Vec{1, 0, 0}, Vec{0, 1, 0}, math.Pi, Vec{-1, 0, 0}}, {Vec{2, 0, 0}, Vec{0, 1, 0}, math.Pi, Vec{-2, 0, 0}}, {Vec{1, 2, 3}, Vec{1, 1, 1}, 2. / 3. * math.Pi, Vec{3, 1, 2}}, } { got := Rotate(test.v, test.alpha, test.axis) if !vecApproxEqual(got, test.want, tol) { t.Errorf( "quat rotate(%v, %v, %v)= %v, want=%v", test.v, test.alpha, test.axis, got, test.want, ) } var gotv mat.VecDense gotv.MulVec(NewRotation(test.alpha, test.axis).Mat(), vecDense(test.v)) got = vec(gotv) if !vecApproxEqual(got, test.want, tol) { t.Errorf( "matrix rotate(%v, %v, %v)= %v, want=%v", test.v, test.alpha, test.axis, got, test.want, ) } } } var vectorFields = []struct { field func(Vec) Vec divergence func(Vec) float64 jacobian func(Vec) *Mat }{ { field: func(v Vec) Vec { // (x*y*z, y*z, z*x) return Vec{X: v.X * v.Y * v.Z, Y: v.Y * v.Z, Z: v.Z * v.X} }, divergence: func(v Vec) float64 { return v.X + v.Y*v.Z + v.Z }, jacobian: func(v Vec) *Mat { return NewMat([]float64{ v.Y * v.Z, v.X * v.Z, v.X * v.Y, 0, v.Z, v.Y, v.Z, 0, v.X, }) }, }, { field: func(v Vec) Vec { // (x*y*z*cos(y), y*z+sin(x), z*x*sin(y)) sx := math.Sin(v.X) sy, cy := math.Sincos(v.Y) return Vec{ X: v.X * v.Y * v.Z * cy, Y: v.Y*v.Z + sx, Z: v.Z * v.X * sy, } }, divergence: func(v Vec) float64 { sy, cy := math.Sincos(v.Y) return v.X*sy + v.Y*v.Z*cy + v.Z }, jacobian: func(v Vec) *Mat { cx := math.Cos(v.X) sy, cy := math.Sincos(v.Y) return NewMat([]float64{ v.Y * v.Z * cy, v.X*v.Z*cy - v.X*v.Y*v.Z*sy, v.X * v.Y * cy, cx, v.Z, v.Y, v.Z * sy, v.X * v.Z * cy, v.X * sy, }) }, }, } func TestDivergence(t *testing.T) { const ( tol = 1e-10 h = 1e-2 ) step := Vec{X: h, Y: h, Z: h} rnd := rand.New(rand.NewSource(1)) for _, test := range vectorFields { for i := 0; i < 30; i++ { p := randomVec(rnd) got := Divergence(p, step, test.field) want := test.divergence(p) if math.Abs(got-want) > tol { t.Errorf("result out of tolerance. got %v, want %v", got, want) } } } } func TestGradient(t *testing.T) { const ( tol = 1e-6 h = 1e-5 ) step := Vec{X: h, Y: h, Z: h} rnd := rand.New(rand.NewSource(1)) for _, test := range scalarFields { for i := 0; i < 30; i++ { p := randomVec(rnd) got := Gradient(p, step, test.field) want := test.gradient(p) if !vecApproxEqual(got, want, tol) { t.Errorf("result out of tolerance. got %v, want %v", got, want) } } } } func vecDense(v Vec) *mat.VecDense { return mat.NewVecDense(3, []float64{v.X, v.Y, v.Z}) } func vec(v mat.VecDense) Vec { if v.Len() != 3 { panic(mat.ErrShape) } return Vec{v.AtVec(0), v.AtVec(1), v.AtVec(2)} } func vecIsNaN(v Vec) bool { return math.IsNaN(v.X) && math.IsNaN(v.Y) && math.IsNaN(v.Z) } func vecIsNaNAny(v Vec) bool { return math.IsNaN(v.X) || math.IsNaN(v.Y) || math.IsNaN(v.Z) } func vecEqual(a, b Vec) bool { if vecIsNaNAny(a) || vecIsNaNAny(b) { return vecIsNaN(a) && vecIsNaN(b) } return a == b } func vecApproxEqual(a, b Vec, tol float64) bool { if vecIsNaNAny(a) || vecIsNaNAny(b) { return vecIsNaN(a) && vecIsNaN(b) } return scalar.EqualWithinAbs(a.X, b.X, tol) && scalar.EqualWithinAbs(a.Y, b.Y, tol) && scalar.EqualWithinAbs(a.Z, b.Z, tol) }