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	graph/testgraph: add mutation tests
This commit is contained in:
		| @@ -13,6 +13,8 @@ import ( | ||||
| 	"sort" | ||||
| 	"testing" | ||||
|  | ||||
| 	"golang.org/x/exp/rand" | ||||
|  | ||||
| 	"gonum.org/v1/gonum/graph" | ||||
| 	"gonum.org/v1/gonum/graph/internal/ordered" | ||||
| 	"gonum.org/v1/gonum/graph/internal/set" | ||||
| @@ -1010,6 +1012,678 @@ func undirectedEdgeEqual(a, b graph.Edge) bool { | ||||
| 	return wea.Weight() == web.Weight() | ||||
| } | ||||
|  | ||||
| // NodeAdder is a graph.NodeAdder graph. | ||||
| type NodeAdder interface { | ||||
| 	graph.Graph | ||||
| 	graph.NodeAdder | ||||
| } | ||||
|  | ||||
| // AddNodes tests whether g correctly implements the graph.NodeAdder interface. | ||||
| // AddNodes gets a new node from g and adds it to the graph, repeating this pair | ||||
| // of operations n times. The existence of added nodes is confirmed in the graph. | ||||
| // AddNodes also checks that re-adding each of the added nodes causes a panic. | ||||
| func AddNodes(t *testing.T, g NodeAdder, n int) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	var addedNodes []graph.Node | ||||
| 	for i := 0; i < n; i++ { | ||||
| 		node := g.NewNode() | ||||
| 		prev := g.Nodes().Len() | ||||
| 		if g.Node(node.ID()) != nil { | ||||
| 			curr := g.Nodes().Len() | ||||
| 			if curr != prev { | ||||
| 				t.Fatalf("NewNode mutated graph: prev graph order != curr graph order, %d != %d", prev, curr) | ||||
| 			} | ||||
| 			t.Fatalf("NewNode returned existing: %#v", node) | ||||
| 		} | ||||
| 		g.AddNode(node) | ||||
| 		addedNodes = append(addedNodes, node) | ||||
| 		curr := g.Nodes().Len() | ||||
| 		if curr != prev+1 { | ||||
| 			t.Fatalf("AddNode failed to mutate graph: curr graph order != prev graph order+1, %d != %d", curr, prev+1) | ||||
| 		} | ||||
| 		if g.Node(node.ID()) == nil { | ||||
| 			t.Fatalf("AddNode failed to add node to graph trying to add %#v", node) | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	sort.Sort(ordered.ByID(addedNodes)) | ||||
| 	graphNodes := graph.NodesOf(g.Nodes()) | ||||
| 	sort.Sort(ordered.ByID(graphNodes)) | ||||
| 	if !reflect.DeepEqual(addedNodes, graphNodes) { | ||||
| 		if n > 20 { | ||||
| 			t.Errorf("unexpected node set after node addition: got len:%v want len:%v", len(graphNodes), len(addedNodes)) | ||||
| 		} else { | ||||
| 			t.Errorf("unexpected node set after node addition: got:\n %v\nwant:\n%v", graphNodes, addedNodes) | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	it := g.Nodes() | ||||
| 	for it.Next() { | ||||
| 		panicked := panics(func() { | ||||
| 			g.AddNode(it.Node()) | ||||
| 		}) | ||||
| 		if !panicked { | ||||
| 			t.Fatalf("expected panic adding existing node: %v", it.Node()) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // AddArbitraryNodes tests whether g correctly implements the AddNode method. Not all | ||||
| // graph.NodeAdder graphs are expected to implement the semantics of this test. | ||||
| // AddArbitraryNodes iterates over add, adding each node to the graph. The existence | ||||
| // of each added node in the graph is confirmed. | ||||
| func AddArbitraryNodes(t *testing.T, g NodeAdder, add graph.Nodes) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	for add.Next() { | ||||
| 		node := add.Node() | ||||
| 		prev := g.Nodes().Len() | ||||
| 		g.AddNode(node) | ||||
| 		curr := g.Nodes().Len() | ||||
| 		if curr != prev+1 { | ||||
| 			t.Fatalf("AddNode failed to mutate graph: curr graph order != prev graph order+1, %d != %d", curr, prev+1) | ||||
| 		} | ||||
| 		if g.Node(node.ID()) == nil { | ||||
| 			t.Fatalf("AddNode failed to add node to graph trying to add %#v", node) | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	add.Reset() | ||||
| 	addedNodes := graph.NodesOf(add) | ||||
| 	sort.Sort(ordered.ByID(addedNodes)) | ||||
| 	graphNodes := graph.NodesOf(g.Nodes()) | ||||
| 	sort.Sort(ordered.ByID(graphNodes)) | ||||
| 	if !reflect.DeepEqual(addedNodes, graphNodes) { | ||||
| 		t.Errorf("unexpected node set after node addition: got:\n %v\nwant:\n%v", graphNodes, addedNodes) | ||||
| 	} | ||||
|  | ||||
| 	it := g.Nodes() | ||||
| 	for it.Next() { | ||||
| 		panicked := panics(func() { | ||||
| 			g.AddNode(it.Node()) | ||||
| 		}) | ||||
| 		if !panicked { | ||||
| 			t.Fatalf("expected panic adding existing node: %v", it.Node()) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // NodeRemover is a graph.NodeRemover graph. | ||||
| type NodeRemover interface { | ||||
| 	graph.Graph | ||||
| 	graph.NodeRemover | ||||
| } | ||||
|  | ||||
| // RemoveNodes tests whether g correctly implements the graph.NodeRemover interface. | ||||
| // The input graph g must contain a set of nodes with some edges between them. | ||||
| func RemoveNodes(t *testing.T, g NodeRemover) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	it := g.Nodes() | ||||
| 	first := true | ||||
| 	for it.Next() { | ||||
| 		u := it.Node() | ||||
|  | ||||
| 		seen := make(map[edge]struct{}) | ||||
|  | ||||
| 		// Collect all incident edges. | ||||
| 		var incident []graph.Edge | ||||
| 		to := g.From(u.ID()) | ||||
| 		for to.Next() { | ||||
| 			v := to.Node() | ||||
| 			e := g.Edge(u.ID(), v.ID()) | ||||
| 			if e == nil { | ||||
| 				t.Fatalf("bad graph: neighbors not connected: u=%#v v=%#v", u, v) | ||||
| 			} | ||||
| 			if _, ok := g.(graph.Undirected); ok { | ||||
| 				seen[edge{f: e.To().ID(), t: e.From().ID()}] = struct{}{} | ||||
| 			} | ||||
| 			seen[edge{f: e.From().ID(), t: e.To().ID()}] = struct{}{} | ||||
| 			incident = append(incident, e) | ||||
| 		} | ||||
|  | ||||
| 		// Collect all other edges. | ||||
| 		var others []graph.Edge | ||||
| 		currit := g.Nodes() | ||||
| 		for currit.Next() { | ||||
| 			u := currit.Node() | ||||
| 			to := g.From(u.ID()) | ||||
| 			for to.Next() { | ||||
| 				v := to.Node() | ||||
| 				e := g.Edge(u.ID(), v.ID()) | ||||
| 				if e == nil { | ||||
| 					t.Fatalf("bad graph: neighbors not connected: u=%#v v=%#v", u, v) | ||||
| 				} | ||||
| 				seen[edge{f: e.From().ID(), t: e.To().ID()}] = struct{}{} | ||||
| 				others = append(others, e) | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		if first && len(seen) == 0 { | ||||
| 			t.Fatal("incomplete test: no edges in graph") | ||||
| 		} | ||||
| 		first = false | ||||
|  | ||||
| 		prev := g.Nodes().Len() | ||||
| 		g.RemoveNode(u.ID()) | ||||
| 		curr := g.Nodes().Len() | ||||
| 		if curr != prev-1 { | ||||
| 			t.Fatalf("RemoveNode failed to mutate graph: curr graph order != prev graph order-1, %d != %d", curr, prev-1) | ||||
| 		} | ||||
| 		if g.Node(u.ID()) != nil { | ||||
| 			t.Fatalf("failed to remove node: %#v", u) | ||||
| 		} | ||||
|  | ||||
| 		for _, e := range incident { | ||||
| 			if g.HasEdgeBetween(e.From().ID(), e.To().ID()) { | ||||
| 				t.Fatalf("RemoveNode failed to remove connected edge: %#v", e) | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		for _, e := range others { | ||||
| 			if e.From().ID() == u.ID() || e.To().ID() == u.ID() { | ||||
| 				continue | ||||
| 			} | ||||
| 			if g.Edge(e.From().ID(), e.To().ID()) == nil { | ||||
| 				t.Fatalf("RemoveNode %v removed unconnected edge: %#v", u, e) | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // EdgeAdder is a graph.EdgeAdder graph. | ||||
| type EdgeAdder interface { | ||||
| 	graph.Graph | ||||
| 	graph.EdgeAdder | ||||
| } | ||||
|  | ||||
| // AddEdges tests whether g correctly implements the graph.EdgeAdder interface. | ||||
| // AddEdges creates n pairs of nodes with random IDs in [0,n) and joins edges | ||||
| // each node in the pair using SetEdge. AddEdges confirms that the end point | ||||
| // nodes are added to the graph and that the edges are stored in the graph. | ||||
| // If canLoop is true, self edges may be created. If canSet is true, a second | ||||
| // call to SetEdge is made for each edge to confirm that the nodes corresponding | ||||
| // the end points are updated. | ||||
| func AddEdges(t *testing.T, n int, g EdgeAdder, newNode func(id int64) graph.Node, canLoop, canSetNode bool) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	type altNode struct { | ||||
| 		graph.Node | ||||
| 	} | ||||
|  | ||||
| 	rnd := rand.New(rand.NewSource(1)) | ||||
| 	for i := 0; i < n; i++ { | ||||
| 		u := newNode(rnd.Int63n(int64(n))) | ||||
| 		var v graph.Node | ||||
| 		for { | ||||
| 			v = newNode(rnd.Int63n(int64(n))) | ||||
| 			if canLoop || u.ID() != v.ID() { | ||||
| 				break | ||||
| 			} | ||||
| 		} | ||||
| 		e := g.NewEdge(u, v) | ||||
| 		if g.Edge(u.ID(), v.ID()) != nil { | ||||
| 			t.Fatalf("NewEdge returned existing: %#v", e) | ||||
| 		} | ||||
| 		g.SetEdge(e) | ||||
| 		if g.Edge(u.ID(), v.ID()) == nil { | ||||
| 			t.Fatalf("SetEdge failed to add edge: %#v", e) | ||||
| 		} | ||||
| 		if g.Node(u.ID()) == nil { | ||||
| 			t.Fatalf("SetEdge failed to add from node: %#v", u) | ||||
| 		} | ||||
| 		if g.Node(v.ID()) == nil { | ||||
| 			t.Fatalf("SetEdge failed to add to node: %#v", v) | ||||
| 		} | ||||
|  | ||||
| 		if !canSetNode { | ||||
| 			continue | ||||
| 		} | ||||
|  | ||||
| 		g.SetEdge(g.NewEdge(altNode{u}, altNode{v})) | ||||
| 		if nu := g.Node(u.ID()); nu == u { | ||||
| 			t.Fatalf("SetEdge failed to update from node: u=%#v nu=%#v", u, nu) | ||||
| 		} | ||||
| 		if nv := g.Node(v.ID()); nv == v { | ||||
| 			t.Fatalf("SetEdge failed to update to node: v=%#v nv=%#v", v, nv) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // WeightedEdgeAdder is a graph.EdgeAdder graph. | ||||
| type WeightedEdgeAdder interface { | ||||
| 	graph.Graph | ||||
| 	graph.WeightedEdgeAdder | ||||
| } | ||||
|  | ||||
| // AddWeightedEdges tests whether g correctly implements the graph.WeightedEdgeAdder | ||||
| // interface. AddWeightedEdges creates n pairs of nodes with random IDs in [0,n) and | ||||
| // joins edges each node in the pair using SetWeightedEdge with weight w. | ||||
| // AddWeightedEdges confirms that the end point nodes are added to the graph and that | ||||
| // the edges are stored in the graph. If canLoop is true, self edges may be created. | ||||
| // If canSet is true, a second call to SetWeightedEdge is made for each edge to | ||||
| // confirm that the nodes corresponding the end points are updated. | ||||
| func AddWeightedEdges(t *testing.T, n int, g WeightedEdgeAdder, w float64, newNode func(id int64) graph.Node, canLoop, canSetNode bool) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	type altNode struct { | ||||
| 		graph.Node | ||||
| 	} | ||||
|  | ||||
| 	rnd := rand.New(rand.NewSource(1)) | ||||
| 	for i := 0; i < n; i++ { | ||||
| 		u := newNode(rnd.Int63n(int64(n))) | ||||
| 		var v graph.Node | ||||
| 		for { | ||||
| 			v = newNode(rnd.Int63n(int64(n))) | ||||
| 			if canLoop || u.ID() != v.ID() { | ||||
| 				break | ||||
| 			} | ||||
| 		} | ||||
| 		e := g.NewWeightedEdge(u, v, w) | ||||
| 		if g.Edge(u.ID(), v.ID()) != nil { | ||||
| 			t.Fatalf("NewEdge returned existing: %#v", e) | ||||
| 		} | ||||
| 		g.SetWeightedEdge(e) | ||||
| 		ne := g.Edge(u.ID(), v.ID()) | ||||
| 		if ne == nil { | ||||
| 			t.Fatalf("SetWeightedEdge failed to add edge: %#v", e) | ||||
| 		} | ||||
| 		we, ok := ne.(graph.WeightedEdge) | ||||
| 		if !ok { | ||||
| 			t.Fatalf("SetWeightedEdge failed to add weighted edge: %#v", e) | ||||
| 		} | ||||
| 		if we.Weight() != w { | ||||
| 			t.Fatalf("edge weight mismatch: got:%f want:%f", we.Weight(), w) | ||||
| 		} | ||||
|  | ||||
| 		if g.Node(u.ID()) == nil { | ||||
| 			t.Fatalf("SetWeightedEdge failed to add from node: %#v", u) | ||||
| 		} | ||||
| 		if g.Node(v.ID()) == nil { | ||||
| 			t.Fatalf("SetWeightedEdge failed to add to node: %#v", v) | ||||
| 		} | ||||
|  | ||||
| 		if !canSetNode { | ||||
| 			continue | ||||
| 		} | ||||
|  | ||||
| 		g.SetWeightedEdge(g.NewWeightedEdge(altNode{u}, altNode{v}, w)) | ||||
| 		if nu := g.Node(u.ID()); nu == u { | ||||
| 			t.Fatalf("SetWeightedEdge failed to update from node: u=%#v nu=%#v", u, nu) | ||||
| 		} | ||||
| 		if nv := g.Node(v.ID()); nv == v { | ||||
| 			t.Fatalf("SetWeightedEdge failed to update to node: v=%#v nv=%#v", v, nv) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // NoLoopAddEdges tests whether g panics for self-loop addition. NoLoopAddEdges | ||||
| // adds n nodes with IDs in [0,n) and creates an edge from the graph with NewEdge. | ||||
| // NoLoopAddEdges confirms that this does not panic and then adds the edge to the | ||||
| // graph to ensure that SetEdge will panic when adding a self-loop. | ||||
| func NoLoopAddEdges(t *testing.T, n int, g EdgeAdder, newNode func(id int64) graph.Node) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	for id := 0; id < n; id++ { | ||||
| 		node := newNode(int64(id)) | ||||
| 		e := g.NewEdge(node, node) | ||||
| 		panicked := panics(func() { | ||||
| 			g.SetEdge(e) | ||||
| 		}) | ||||
| 		if !panicked { | ||||
| 			t.Errorf("expected panic for self-edge: %#v", e) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // NoLoopAddWeightedEdges tests whether g panics for self-loop addition. NoLoopAddWeightedEdges | ||||
| // adds n nodes with IDs in [0,n) and creates an edge from the graph with NewWeightedEdge. | ||||
| // NoLoopAddWeightedEdges confirms that this does not panic and then adds the edge to the | ||||
| // graph to ensure that SetWeightedEdge will panic when adding a self-loop. | ||||
| func NoLoopAddWeightedEdges(t *testing.T, n int, g WeightedEdgeAdder, w float64, newNode func(id int64) graph.Node) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	for id := 0; id < n; id++ { | ||||
| 		node := newNode(int64(id)) | ||||
| 		e := g.NewWeightedEdge(node, node, w) | ||||
| 		panicked := panics(func() { | ||||
| 			g.SetWeightedEdge(e) | ||||
| 		}) | ||||
| 		if !panicked { | ||||
| 			t.Errorf("expected panic for self-edge: %#v", e) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // LineAdder is a graph.LineAdder multigraph. | ||||
| type LineAdder interface { | ||||
| 	graph.Multigraph | ||||
| 	graph.LineAdder | ||||
| } | ||||
|  | ||||
| // AddLines tests whether g correctly implements the graph.LineAdder interface. | ||||
| // AddLines creates n pairs of nodes with random IDs in [0,n) and joins edges | ||||
| // each node in the pair using SetLine. AddLines confirms that the end point | ||||
| // nodes are added to the graph and that the edges are stored in the graph. | ||||
| // If canSet is true, a second call to SetLine is made for each edge to confirm | ||||
| // that the nodes corresponding the end points are updated. | ||||
| func AddLines(t *testing.T, n int, g LineAdder, newNode func(id int64) graph.Node, canSetNode bool) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	type altNode struct { | ||||
| 		graph.Node | ||||
| 	} | ||||
|  | ||||
| 	rnd := rand.New(rand.NewSource(1)) | ||||
| 	seen := make(set.Int64s) | ||||
| 	for i := 0; i < n; i++ { | ||||
| 		u := newNode(rnd.Int63n(int64(n))) | ||||
| 		v := newNode(rnd.Int63n(int64(n))) | ||||
| 		prev := g.Lines(u.ID(), v.ID()) | ||||
| 		l := g.NewLine(u, v) | ||||
| 		if seen.Has(l.ID()) { | ||||
| 			t.Fatalf("NewLine returned an existing line: %#v", l) | ||||
| 		} | ||||
| 		if g.Lines(u.ID(), v.ID()).Len() != prev.Len() { | ||||
| 			t.Fatalf("NewLine added a line: %#v", l) | ||||
| 		} | ||||
| 		g.SetLine(l) | ||||
| 		seen.Add(l.ID()) | ||||
| 		if g.Lines(u.ID(), v.ID()).Len() != prev.Len()+1 { | ||||
| 			t.Fatalf("SetLine failed to add line: %#v", l) | ||||
| 		} | ||||
| 		if g.Node(u.ID()) == nil { | ||||
| 			t.Fatalf("SetLine failed to add from node: %#v", u) | ||||
| 		} | ||||
| 		if g.Node(v.ID()) == nil { | ||||
| 			t.Fatalf("SetLine failed to add to node: %#v", v) | ||||
| 		} | ||||
|  | ||||
| 		if !canSetNode { | ||||
| 			continue | ||||
| 		} | ||||
|  | ||||
| 		g.SetLine(g.NewLine(altNode{u}, altNode{v})) | ||||
| 		if nu := g.Node(u.ID()); nu == u { | ||||
| 			t.Fatalf("SetLine failed to update from node: u=%#v nu=%#v", u, nu) | ||||
| 		} | ||||
| 		if nv := g.Node(v.ID()); nv == v { | ||||
| 			t.Fatalf("SetLine failed to update to node: v=%#v nv=%#v", v, nv) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // WeightedLineAdder is a graph.WeightedLineAdder multigraph. | ||||
| type WeightedLineAdder interface { | ||||
| 	graph.Multigraph | ||||
| 	graph.WeightedLineAdder | ||||
| } | ||||
|  | ||||
| // AddWeightedLines tests whether g correctly implements the graph.WeightedEdgeAdder | ||||
| // interface. AddWeightedLines creates n pairs of nodes with random IDs in [0,n) and | ||||
| // joins edges each node in the pair using SetWeightedLine with weight w. | ||||
| // AddWeightedLines confirms that the end point nodes are added to the graph and that | ||||
| // the edges are stored in the graph. If canSet is true, a second call to SetWeightedLine | ||||
| // is made for each edge to confirm that the nodes corresponding the end points are | ||||
| // updated. | ||||
| func AddWeightedLines(t *testing.T, n int, g WeightedLineAdder, w float64, newNode func(id int64) graph.Node, canSetNode bool) { | ||||
| 	defer func() { | ||||
| 		r := recover() | ||||
| 		if r != nil { | ||||
| 			t.Errorf("unexpected panic: %v", r) | ||||
| 		} | ||||
| 	}() | ||||
|  | ||||
| 	type altNode struct { | ||||
| 		graph.Node | ||||
| 	} | ||||
|  | ||||
| 	rnd := rand.New(rand.NewSource(1)) | ||||
| 	seen := make(set.Int64s) | ||||
| 	for i := 0; i < n; i++ { | ||||
| 		u := newNode(rnd.Int63n(int64(n))) | ||||
| 		v := newNode(rnd.Int63n(int64(n))) | ||||
| 		prev := g.Lines(u.ID(), v.ID()) | ||||
| 		l := g.NewWeightedLine(u, v, w) | ||||
| 		if seen.Has(l.ID()) { | ||||
| 			t.Fatalf("NewWeightedLine returned an existing line: %#v", l) | ||||
| 		} | ||||
| 		if g.Lines(u.ID(), v.ID()).Len() != prev.Len() { | ||||
| 			t.Fatalf("NewWeightedLine added a line: %#v", l) | ||||
| 		} | ||||
| 		g.SetWeightedLine(l) | ||||
| 		seen.Add(l.ID()) | ||||
| 		curr := g.Lines(u.ID(), v.ID()) | ||||
| 		if curr.Len() != prev.Len()+1 { | ||||
| 			t.Fatalf("SetWeightedLine failed to add line: %#v", l) | ||||
| 		} | ||||
| 		var found bool | ||||
| 		for curr.Next() { | ||||
| 			if curr.Line().ID() == l.ID() { | ||||
| 				found = true | ||||
| 				wl, ok := curr.Line().(graph.WeightedLine) | ||||
| 				if !ok { | ||||
| 					t.Fatalf("SetWeightedLine failed to add weighted line: %#v", l) | ||||
| 				} | ||||
| 				if wl.Weight() != w { | ||||
| 					t.Fatalf("line weight mismatch: got:%f want:%f", wl.Weight(), w) | ||||
| 				} | ||||
| 				break | ||||
| 			} | ||||
| 		} | ||||
| 		if !found { | ||||
| 			t.Fatalf("SetWeightedLine failed to add line: %#v", l) | ||||
| 		} | ||||
| 		if g.Node(u.ID()) == nil { | ||||
| 			t.Fatalf("SetWeightedLine failed to add from node: %#v", u) | ||||
| 		} | ||||
| 		if g.Node(v.ID()) == nil { | ||||
| 			t.Fatalf("SetWeightedLine failed to add to node: %#v", v) | ||||
| 		} | ||||
|  | ||||
| 		if !canSetNode { | ||||
| 			continue | ||||
| 		} | ||||
|  | ||||
| 		g.SetWeightedLine(g.NewWeightedLine(altNode{u}, altNode{v}, w)) | ||||
| 		if nu := g.Node(u.ID()); nu == u { | ||||
| 			t.Fatalf("SetWeightedLine failed to update from node: u=%#v nu=%#v", u, nu) | ||||
| 		} | ||||
| 		if nv := g.Node(v.ID()); nv == v { | ||||
| 			t.Fatalf("SetWeightedLine failed to update to node: v=%#v nv=%#v", v, nv) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // EdgeRemover is a graph.EdgeRemover graph. | ||||
| type EdgeRemover interface { | ||||
| 	graph.Graph | ||||
| 	graph.EdgeRemover | ||||
| } | ||||
|  | ||||
| // RemoveEdges tests whether g correctly implements the graph.EdgeRemover interface. | ||||
| // The input graph g must contain a set of nodes with some edges between them. | ||||
| // RemoveEdges iterates over remove, which must contain edges in g, removing each | ||||
| // edge. RemoveEdges confirms that the edge is removed, leaving its end-point nodes | ||||
| // and all other edges in the graph. | ||||
| func RemoveEdges(t *testing.T, g EdgeRemover, remove graph.Edges) { | ||||
| 	edges := make(map[edge]struct{}) | ||||
| 	nodes := g.Nodes() | ||||
| 	for nodes.Next() { | ||||
| 		u := nodes.Node() | ||||
| 		uid := u.ID() | ||||
| 		to := g.From(uid) | ||||
| 		for to.Next() { | ||||
| 			v := to.Node() | ||||
| 			edges[edge{f: u.ID(), t: v.ID()}] = struct{}{} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	for remove.Next() { | ||||
| 		e := remove.Edge() | ||||
| 		if g.Edge(e.From().ID(), e.To().ID()) == nil { | ||||
| 			t.Fatalf("bad tests: missing edge: %#v", e) | ||||
| 		} | ||||
| 		if g.Node(e.From().ID()) == nil { | ||||
| 			t.Fatalf("bad tests: missing from node: %#v", e.From()) | ||||
| 		} | ||||
| 		if g.Node(e.To().ID()) == nil { | ||||
| 			t.Fatalf("bad tests: missing to node: %#v", e.To()) | ||||
| 		} | ||||
|  | ||||
| 		g.RemoveEdge(e.From().ID(), e.To().ID()) | ||||
|  | ||||
| 		if _, ok := g.(graph.Undirected); ok { | ||||
| 			delete(edges, edge{f: e.To().ID(), t: e.From().ID()}) | ||||
| 		} | ||||
| 		delete(edges, edge{f: e.From().ID(), t: e.To().ID()}) | ||||
| 		for ge := range edges { | ||||
| 			if g.Edge(ge.f, ge.t) == nil { | ||||
| 				t.Fatalf("unexpected missing edge after removing edge %#v: %#v", e, ge) | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		if ne := g.Edge(e.From().ID(), e.To().ID()); ne != nil { | ||||
| 			t.Fatalf("expected nil edge: got:%#v", ne) | ||||
| 		} | ||||
| 		if g.Node(e.From().ID()) == nil { | ||||
| 			t.Fatalf("unexpected deletion of from node: %#v", e.From()) | ||||
| 		} | ||||
| 		if g.Node(e.To().ID()) == nil { | ||||
| 			t.Fatalf("unexpected deletion  to node: %#v", e.To()) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // LineRemover is a graph.EdgeRemove graph. | ||||
| type LineRemover interface { | ||||
| 	graph.Multigraph | ||||
| 	graph.LineRemover | ||||
| } | ||||
|  | ||||
| // RemoveLines tests whether g correctly implements the graph.LineRemover interface. | ||||
| // The input graph g must contain a set of nodes with some lines between them. | ||||
| // RemoveLines iterates over remove, which must contain lines in g, removing each | ||||
| // line. RemoveLines confirms that the line is removed, leaving its end-point nodes | ||||
| // and all other lines in the graph. | ||||
| func RemoveLines(t *testing.T, g LineRemover, remove graph.Lines) { | ||||
| 	// lines is the set of lines in the graph. | ||||
| 	// The presence of a key indicates that the | ||||
| 	// line should exist in the graph. The value | ||||
| 	// for each key is used to indicate whether | ||||
| 	// it has been found during testing. | ||||
| 	lines := make(map[edge]bool) | ||||
| 	nodes := g.Nodes() | ||||
| 	for nodes.Next() { | ||||
| 		u := nodes.Node() | ||||
| 		uid := u.ID() | ||||
| 		to := g.From(uid) | ||||
| 		for to.Next() { | ||||
| 			v := to.Node() | ||||
| 			lit := g.Lines(u.ID(), v.ID()) | ||||
| 			for lit.Next() { | ||||
| 				lines[edge{f: u.ID(), t: v.ID(), id: lit.Line().ID()}] = true | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	for remove.Next() { | ||||
| 		l := remove.Line() | ||||
| 		if g.Lines(l.From().ID(), l.To().ID()) == graph.Empty { | ||||
| 			t.Fatalf("bad tests: missing line: %#v", l) | ||||
| 		} | ||||
| 		if g.Node(l.From().ID()) == nil { | ||||
| 			t.Fatalf("bad tests: missing from node: %#v", l.From()) | ||||
| 		} | ||||
| 		if g.Node(l.To().ID()) == nil { | ||||
| 			t.Fatalf("bad tests: missing to node: %#v", l.To()) | ||||
| 		} | ||||
|  | ||||
| 		prev := g.Lines(l.From().ID(), l.To().ID()) | ||||
|  | ||||
| 		g.RemoveLine(l.From().ID(), l.To().ID(), l.ID()) | ||||
|  | ||||
| 		if _, ok := g.(graph.Undirected); ok { | ||||
| 			delete(lines, edge{f: l.To().ID(), t: l.From().ID(), id: l.ID()}) | ||||
| 		} | ||||
| 		delete(lines, edge{f: l.From().ID(), t: l.To().ID(), id: l.ID()}) | ||||
|  | ||||
| 		// Mark all lines as not found. | ||||
| 		for gl := range lines { | ||||
| 			lines[gl] = false | ||||
| 		} | ||||
|  | ||||
| 		// Mark found lines. This could be done far more efficiently. | ||||
| 		for gl := range lines { | ||||
| 			lit := g.Lines(gl.f, gl.t) | ||||
| 			for lit.Next() { | ||||
| 				lid := lit.Line().ID() | ||||
| 				if lid == gl.id { | ||||
| 					lines[gl] = true | ||||
| 					break | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 		for gl, found := range lines { | ||||
| 			if !found { | ||||
| 				t.Fatalf("unexpected missing line after removing line %#v: %#v", l, gl) | ||||
| 			} | ||||
| 		} | ||||
|  | ||||
| 		if curr := g.Lines(l.From().ID(), l.To().ID()); curr.Len() != prev.Len()-1 { | ||||
| 			t.Fatalf("RemoveLine failed to mutate graph: curr edge size != prev edge size-1, %d != %d", curr.Len(), prev.Len()-1) | ||||
| 		} | ||||
| 		if g.Node(l.From().ID()) == nil { | ||||
| 			t.Fatalf("unexpected deletion of from node: %#v", l.From()) | ||||
| 		} | ||||
| 		if g.Node(l.To().ID()) == nil { | ||||
| 			t.Fatalf("unexpected deletion  to node: %#v", l.To()) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // undirectedIDs returns a numerical sort ordered canonicalisation of the | ||||
| // IDs of e. | ||||
| func undirectedIDs(e graph.Edge) (lo, hi int64, inverted bool) { | ||||
| @@ -1023,9 +1697,87 @@ func undirectedIDs(e graph.Edge) (lo, hi int64, inverted bool) { | ||||
| } | ||||
|  | ||||
| type edge struct { | ||||
| 	f, t int64 | ||||
| 	f, t, id int64 | ||||
| } | ||||
|  | ||||
| func same(a, b float64) bool { | ||||
| 	return (math.IsNaN(a) && math.IsNaN(b)) || a == b | ||||
| } | ||||
|  | ||||
| func panics(fn func()) (ok bool) { | ||||
| 	defer func() { | ||||
| 		ok = recover() != nil | ||||
| 	}() | ||||
| 	fn() | ||||
| 	return | ||||
| } | ||||
|  | ||||
| // RandomNodes implements the graph.Nodes interface for a set of random nodes. | ||||
| type RandomNodes struct { | ||||
| 	n       int | ||||
| 	seed    uint64 | ||||
| 	newNode func(int64) graph.Node | ||||
|  | ||||
| 	curr int64 | ||||
|  | ||||
| 	state *rand.Rand | ||||
| 	seen  set.Int64s | ||||
| 	count int | ||||
| } | ||||
|  | ||||
| var _ graph.Nodes = (*RandomNodes)(nil) | ||||
|  | ||||
| // NewRandomNodes returns a new implicit node iterator containing a set of n nodes | ||||
| // with IDs generated from a PRNG seeded by the given seed. | ||||
| // The provided new func maps the id to a graph.Node. | ||||
| func NewRandomNodes(n int, seed uint64, new func(id int64) graph.Node) *RandomNodes { | ||||
| 	return &RandomNodes{ | ||||
| 		n:       n, | ||||
| 		seed:    seed, | ||||
| 		newNode: new, | ||||
|  | ||||
| 		state: rand.New(rand.NewSource(seed)), | ||||
| 		seen:  make(set.Int64s), | ||||
| 		count: 0, | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // Len returns the remaining number of nodes to be iterated over. | ||||
| func (n *RandomNodes) Len() int { | ||||
| 	return n.n - n.count | ||||
| } | ||||
|  | ||||
| // Next returns whether the next call of Node will return a valid node. | ||||
| func (n *RandomNodes) Next() bool { | ||||
| 	if n.count >= n.n { | ||||
| 		return false | ||||
| 	} | ||||
| 	n.count++ | ||||
| 	for { | ||||
| 		sign := int64(1) | ||||
| 		if n.state.Float64() < 0.5 { | ||||
| 			sign *= -1 | ||||
| 		} | ||||
| 		n.curr = sign * n.state.Int63() | ||||
| 		if !n.seen.Has(n.curr) { | ||||
| 			n.seen.Add(n.curr) | ||||
| 			return true | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // Node returns the current node of the iterator. Next must have been | ||||
| // called prior to a call to Node. | ||||
| func (n *RandomNodes) Node() graph.Node { | ||||
| 	if n.Len() == -1 || n.count == 0 { | ||||
| 		return nil | ||||
| 	} | ||||
| 	return n.newNode(n.curr) | ||||
| } | ||||
|  | ||||
| // Reset returns the iterator to its initial state. | ||||
| func (n *RandomNodes) Reset() { | ||||
| 	n.state = rand.New(rand.NewSource(n.seed)) | ||||
| 	n.seen = make(set.Int64s) | ||||
| 	n.count = 0 | ||||
| } | ||||
|   | ||||
							
								
								
									
										80
									
								
								graph/testgraph/testgraph_test.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										80
									
								
								graph/testgraph/testgraph_test.go
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,80 @@ | ||||
| // Copyright ©2019 The Gonum Authors. All rights reserved. | ||||
| // Use of this source code is governed by a BSD-style | ||||
| // license that can be found in the LICENSE file. | ||||
|  | ||||
| package testgraph | ||||
|  | ||||
| import ( | ||||
| 	"reflect" | ||||
| 	"testing" | ||||
|  | ||||
| 	"gonum.org/v1/gonum/graph" | ||||
| 	"gonum.org/v1/gonum/graph/simple" | ||||
| ) | ||||
|  | ||||
| var randomNodesTests = []struct { | ||||
| 	n    int | ||||
| 	seed uint64 | ||||
| 	new  func(int64) graph.Node | ||||
| 	want []graph.Node | ||||
| }{ | ||||
| 	{ | ||||
| 		n:    0, | ||||
| 		want: nil, | ||||
| 	}, | ||||
| 	{ | ||||
| 		n:    1, | ||||
| 		seed: 1, | ||||
| 		new:  newSimpleNode, | ||||
| 		want: []graph.Node{simple.Node(-106976941678315313)}, | ||||
| 	}, | ||||
| 	{ | ||||
| 		n:    1, | ||||
| 		seed: 2, | ||||
| 		new:  newSimpleNode, | ||||
| 		want: []graph.Node{simple.Node(6816453162648937526)}, | ||||
| 	}, | ||||
| 	{ | ||||
| 		n:    4, | ||||
| 		seed: 1, | ||||
| 		new:  newSimpleNode, | ||||
| 		want: []graph.Node{ | ||||
| 			simple.Node(-106976941678315313), | ||||
| 			simple.Node(867649948573917593), | ||||
| 			simple.Node(-4246677790793934368), | ||||
| 			simple.Node(406519965772129914), | ||||
| 		}, | ||||
| 	}, | ||||
| 	{ | ||||
| 		n:    4, | ||||
| 		seed: 2, | ||||
| 		new:  newSimpleNode, | ||||
| 		want: []graph.Node{ | ||||
| 			simple.Node(6816453162648937526), | ||||
| 			simple.Node(-4921844272880608907), | ||||
| 			simple.Node(159088832891557680), | ||||
| 			simple.Node(-2611333848016927708), | ||||
| 		}, | ||||
| 	}, | ||||
| } | ||||
|  | ||||
| func newSimpleNode(id int64) graph.Node { return simple.Node(id) } | ||||
|  | ||||
| func TestRandomNodesIterate(t *testing.T) { | ||||
| 	for _, test := range randomNodesTests { | ||||
| 		for i := 0; i < 2; i++ { | ||||
| 			it := NewRandomNodes(test.n, test.seed, test.new) | ||||
| 			if it.Len() != len(test.want) { | ||||
| 				t.Errorf("unexpected iterator length for round %d: got:%d want:%d", i, it.Len(), len(test.want)) | ||||
| 			} | ||||
| 			var got []graph.Node | ||||
| 			for it.Next() { | ||||
| 				got = append(got, it.Node()) | ||||
| 			} | ||||
| 			if !reflect.DeepEqual(got, test.want) { | ||||
| 				t.Errorf("unexpected iterator output for round %d: got:%#v want:%#v", i, got, test.want) | ||||
| 			} | ||||
| 			it.Reset() | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
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