mirror of
https://github.com/go-gst/go-gst.git
synced 2025-10-05 16:06:55 +08:00
181 lines
6.4 KiB
Go
181 lines
6.4 KiB
Go
package gst
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// #include "gst.go.h"
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import "C"
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import (
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"errors"
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"fmt"
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"unsafe"
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"github.com/gotk3/gotk3/glib"
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)
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// Bin is a go wrapper arounds a GstBin.
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type Bin struct{ *Element }
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// NewBin returns a new Bin with the given name.
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func NewBin(name string) *Bin {
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cName := C.CString(name)
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defer C.free(unsafe.Pointer(cName))
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bin := C.gst_bin_new((*C.gchar)(unsafe.Pointer(cName)))
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return wrapBin(&glib.Object{GObject: glib.ToGObject(unsafe.Pointer(bin))})
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}
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// Instance returns the underlying GstBin instance.
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func (b *Bin) Instance() *C.GstBin { return C.toGstBin(b.Unsafe()) }
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// GetElementByName returns the element with the given name. Unref after usage.
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func (b *Bin) GetElementByName(name string) (*Element, error) {
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cName := C.CString(name)
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defer C.free(unsafe.Pointer(cName))
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elem := C.gst_bin_get_by_name((*C.GstBin)(b.Instance()), (*C.gchar)(cName))
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if elem == nil {
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return nil, fmt.Errorf("Could not find element with name %s", name)
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}
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return wrapElement(&glib.Object{GObject: glib.ToGObject(unsafe.Pointer(elem))}), nil
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}
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// GetElementByNameRecursive returns the element with the given name. If it is not
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// found in this Bin, parent Bins are searched recursively. Unref after usage.
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func (b *Bin) GetElementByNameRecursive(name string) (*Element, error) {
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cName := C.CString(name)
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defer C.free(unsafe.Pointer(cName))
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elem := C.gst_bin_get_by_name_recurse_up((*C.GstBin)(b.Instance()), (*C.gchar)(cName))
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if elem == nil {
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return nil, fmt.Errorf("Could not find element with name %s", name)
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}
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return wrapElement(&glib.Object{GObject: glib.ToGObject(unsafe.Pointer(elem))}), nil
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}
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// GetElements returns a list of the elements added to this pipeline.
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func (b *Bin) GetElements() ([]*Element, error) {
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iterator := C.gst_bin_iterate_elements((*C.GstBin)(b.Instance()))
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return iteratorToElementSlice(iterator)
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}
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// GetElementsRecursive returns a list of the elements added to this Bin. It recurses
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// children Bins.
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func (b *Bin) GetElementsRecursive() ([]*Element, error) {
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iterator := C.gst_bin_iterate_recurse((*C.GstBin)(b.Instance()))
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return iteratorToElementSlice(iterator)
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}
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// GetSourceElements returns a list of all the source elements in this Bin.
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func (b *Bin) GetSourceElements() ([]*Element, error) {
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iterator := C.gst_bin_iterate_sources((*C.GstBin)(b.Instance()))
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return iteratorToElementSlice(iterator)
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}
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// GetSinkElements returns a list of all the sink elements in this Bin. Unref
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// elements after usage.
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func (b *Bin) GetSinkElements() ([]*Element, error) {
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iterator := C.gst_bin_iterate_sinks((*C.GstBin)(b.Instance()))
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return iteratorToElementSlice(iterator)
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}
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// GetElementsSorted returns a list of the elements in this bin in topologically sorted order.
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// This means that the elements are returned from the most downstream elements (sinks) to the sources.
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func (b *Bin) GetElementsSorted() ([]*Element, error) {
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iterator := C.gst_bin_iterate_sorted((*C.GstBin)(b.Instance()))
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return iteratorToElementSlice(iterator)
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}
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// Add adds an element to the bin.
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func (b *Bin) Add(elem *Element) error {
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if ok := C.gst_bin_add((*C.GstBin)(b.Instance()), (*C.GstElement)(elem.Instance())); !gobool(ok) {
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return fmt.Errorf("Failed to add element to pipeline: %s", elem.Name())
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}
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return nil
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}
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// AddMany is a go implementation of `gst_bin_add_many`.
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func (b *Bin) AddMany(elems ...*Element) error {
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for _, elem := range elems {
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if err := b.Add(elem); err != nil {
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return err
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}
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}
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return nil
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}
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// Remove removes an element from the Bin.
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func (b *Bin) Remove(elem *Element) error {
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if ok := C.gst_bin_remove((*C.GstBin)(b.Instance()), (*C.GstElement)(elem.Instance())); !gobool(ok) {
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return fmt.Errorf("Failed to add element to pipeline: %s", elem.Name())
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}
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return nil
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}
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// RemoveMany is a go implementation of `gst_bin_remove_many`.
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func (b *Bin) RemoveMany(elems ...*Element) error {
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for _, elem := range elems {
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if err := b.Remove(elem); err != nil {
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return err
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}
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}
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return nil
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}
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// FindUnlinkedPad recursively looks for elements with an unlinked pad of the given direction
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// within this bin and returns an unlinked pad if one is found, or NULL otherwise. If a pad is
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// found, the caller owns a reference to it and should unref it when it is not needed any longer.
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func (b *Bin) FindUnlinkedPad(direction PadDirection) *Pad {
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pad := C.gst_bin_find_unlinked_pad(b.Instance(), C.GstPadDirection(direction))
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if pad == nil {
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return nil
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}
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return wrapPad(&glib.Object{GObject: glib.ToGObject(unsafe.Pointer(pad))})
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}
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// GetSuppressedFlags returns the suppressed flags of the bin.
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func (b *Bin) GetSuppressedFlags() ElementFlags {
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return ElementFlags(C.gst_bin_get_suppressed_flags(b.Instance()))
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}
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// SetSuppressedFlags suppresses the given flags on the bin. ElementFlags of a child element are
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// propagated when it is added to the bin. When suppressed flags are set, those specified flags
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// will not be propagated to the bin.
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func (b *Bin) SetSuppressedFlags(flags ElementFlags) {
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C.gst_bin_set_suppressed_flags(b.Instance(), C.GstElementFlags(flags))
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}
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// RecalculateLatency queries bin for the current latency and reconfigures this latency to all
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// the elements with a LATENCY event.
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//
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// This method is typically called on the pipeline when a MessageLatency is posted on the bus.
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//
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// This function simply emits the 'do-latency' signal so any custom latency calculations will be performed.
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// It returns true if the latency could be queried and reconfigured.
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func (b *Bin) RecalculateLatency() bool {
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return gobool(C.gst_bin_recalculate_latency(b.Instance()))
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}
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// SyncChildrenStates synchronizes the state of every child with the state of this Bin.
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// This function returns true if the operation was successful.
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func (b *Bin) SyncChildrenStates() bool {
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return gobool(C.gst_bin_sync_children_states(b.Instance()))
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}
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func iteratorToElementSlice(iterator *C.GstIterator) ([]*Element, error) {
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elems := make([]*Element, 0)
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gval := new(C.GValue)
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for {
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switch C.gst_iterator_next((*C.GstIterator)(iterator), (*C.GValue)(unsafe.Pointer(gval))) {
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case C.GST_ITERATOR_DONE:
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C.gst_iterator_free((*C.GstIterator)(iterator))
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return elems, nil
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case C.GST_ITERATOR_RESYNC:
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C.gst_iterator_resync((*C.GstIterator)(iterator))
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case C.GST_ITERATOR_OK:
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cElemVoid := C.g_value_get_object((*C.GValue)(gval))
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cElem := (*C.GstElement)(cElemVoid)
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elems = append(elems, wrapElement(glib.Take(unsafe.Pointer(cElem))))
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C.g_value_reset((*C.GValue)(gval))
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default:
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return nil, errors.New("Element iterator failed")
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}
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}
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}
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