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286 lines
9.7 KiB
Go
286 lines
9.7 KiB
Go
// This example demonstrates a filesink plugin implemented in Go.
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//
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// Every element in a Gstreamer pipeline is provided by plugins. Some are builtin while
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// others are provided by third-parties or distributed privately. The plugins are built
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// around the GObject type system.
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//
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// Go-gst offers loose bindings around the GObject type system to provide the necessary
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// functionality to implement these plugins. The example in this code produces an element
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// that can write to a file on the local system.
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//
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// In order to build the plugin for use by GStreamer, you can do the following:
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//
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// $ go generate
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// $ go build -o libgstgofilesink.so -buildmode c-shared .
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//
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// +plugin:Name=gofilesink
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// +plugin:Description=File plugins written in go
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// +plugin:Version=v0.0.1
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// +plugin:License=gst.LicenseLGPL
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// +plugin:Source=go-gst
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// +plugin:Package=examples
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// +plugin:Origin=https://github.com/go-gst/go-gst
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// +plugin:ReleaseDate=2021-01-04
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//
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// +element:Name=gofilesink
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// +element:Rank=gst.RankNone
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// +element:Impl=fileSink
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// +element:Subclass=base.ExtendsBaseSink
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// +element:Interfaces=gst.InterfaceURIHandler
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//
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//go:generate gst-plugin-gen
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package main
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import (
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"errors"
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"fmt"
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"io"
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"os"
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"strings"
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"github.com/go-gst/go-glib/glib"
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"github.com/go-gst/go-gst/gst"
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"github.com/go-gst/go-gst/gst/base"
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)
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// main is left unimplemented since these files are compiled to c-shared.
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func main() {}
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// CAT is the log category for the gofilesink. It is safe to define GStreamer objects as globals
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// without calling gst.Init, since in the context of a loaded plugin all initialization has
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// already been taken care of by the loading application.
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var CAT = gst.NewDebugCategory(
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"gofilesink",
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gst.DebugColorNone,
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"GoFileSink Element",
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)
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// Here we define a list of ParamSpecs that will make up the properties for our element.
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// This element only has a single property, the location of the file to write to.
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// When getting and setting properties later on, you will reference them by their index in
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// this list.
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var properties = []*glib.ParamSpec{
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glib.NewStringParam(
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"location", // The name of the parameter
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"File Location", // The long name for the parameter
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"Location to write the file to", // A blurb about the parameter
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nil, // A default value for the parameter
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glib.ParameterReadWrite, // Flags for the parameter
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),
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}
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// Here we declare a private struct to hold our internal state.
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type state struct {
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// Whether the element is started or not
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started bool
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// The file the element is writing to
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file *os.File
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// The current position in the file
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position uint64
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}
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// This is another private struct where we hold the parameter values set on our
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// element.
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type settings struct {
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location string
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}
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// Finally a structure is defined that implements (at a minimum) the glib.GoObject interface.
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// It is possible to signal to the bindings to inherit from other classes or implement other
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// interfaces via the registration and TypeInit processes.
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type FileSink struct {
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// The settings for the element
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settings *settings
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// The current state of the element
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state *state
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}
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// setLocation is a simple method to check the validity of a provided file path and set the
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// local value with it.
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func (f *FileSink) setLocation(path string) error {
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if f.state.started {
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return errors.New("changing the `location` property on a started `GoFileSink` is not supported")
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}
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f.settings.location = strings.TrimPrefix(path, "file://") // should obviously use url.URL and do actual parsing
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return nil
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}
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// The ObjectSubclass implementations below are for registering the various aspects of our
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// element and its capabilities with the type system. These are the minimum methods that
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// should be implemented by an element.
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// Every element needs to provide its own constructor that returns an initialized glib.GoObjectSubclass
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// implementation. Here we simply create a new fileSink with zeroed settings and state objects.
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func (f *FileSink) New() glib.GoObjectSubclass {
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CAT.Log(gst.LevelLog, "Initializing new fileSink object")
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return &FileSink{
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settings: &settings{},
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state: &state{},
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}
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}
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// The ClassInit method should specify the metadata for this element and add any pad templates
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// and properties.
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func (f *FileSink) ClassInit(klass *glib.ObjectClass) {
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CAT.Log(gst.LevelLog, "Initializing gofilesink class")
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class := gst.ToElementClass(klass)
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class.SetMetadata(
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"File Sink",
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"Sink/File",
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"Write stream to a file",
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"Avi Zimmerman <avi.zimmerman@gmail.com>",
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)
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CAT.Log(gst.LevelLog, "Adding sink pad template and properties to class")
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class.AddPadTemplate(gst.NewPadTemplate(
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"sink",
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gst.PadDirectionSink,
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gst.PadPresenceAlways,
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gst.NewAnyCaps(),
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))
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class.InstallProperties(properties)
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}
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// Object implementations are used during the initialization of an element. The
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// methods are called once the object is constructed and its properties are read
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// and written to. These and the rest of the methods described below are documented
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// in interfaces in the bindings, however only individual methods needs from those
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// interfaces need to be implemented. When left unimplemented, the behavior of the parent
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// class is inherited.
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// SetProperty is called when a `value` is set to the property at index `id` in the
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// properties slice that we installed during ClassInit. It should attempt to register
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// the value locally or signal any errors that occur in the process.
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func (f *FileSink) SetProperty(self *glib.Object, id uint, value *glib.Value) {
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param := properties[id]
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switch param.Name() {
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case "location":
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var val string
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if value == nil {
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val = ""
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} else {
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val, _ = value.GetString()
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}
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if err := f.setLocation(val); err != nil {
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gst.ToElement(self).ErrorMessage(gst.DomainLibrary, gst.LibraryErrorSettings,
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fmt.Sprintf("Could not set location on object: %s", err.Error()),
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"",
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)
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return
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}
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gst.ToElement(self).Log(CAT, gst.LevelInfo, fmt.Sprintf("Set `location` to %s", f.settings.location))
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}
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}
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// GetProperty is called to retrieve the value of the property at index `id` in the properties
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// slice provided at ClassInit.
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func (f *FileSink) GetProperty(self *glib.Object, id uint) *glib.Value {
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param := properties[id]
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switch param.Name() {
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case "location":
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if f.settings.location == "" {
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return nil
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}
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val, err := glib.GValue(f.settings.location)
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if err == nil {
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return val
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}
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gst.ToElement(self).ErrorMessage(gst.DomainLibrary, gst.LibraryErrorFailed,
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fmt.Sprintf("Could not convert %s to GValue", f.settings.location),
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err.Error(),
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)
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}
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return nil
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}
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// GstBaseSink implementations are optional methods to implement from the base.GstBaseSinkImpl interface.
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// If the method is not overridden by the implementing struct, it will be inherited from the parent class.
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// Start is called to start the filesink. Open the file for writing and set the internal state.
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func (f *FileSink) Start(self *base.GstBaseSink) bool {
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if f.state.started {
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self.ErrorMessage(gst.DomainResource, gst.ResourceErrorSettings, "GoFileSink is already started", "")
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return false
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}
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if f.settings.location == "" {
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self.ErrorMessage(gst.DomainResource, gst.ResourceErrorSettings, "No location configured on the filesink", "")
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return false
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}
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destFile := f.settings.location
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var err error
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f.state.file, err = os.Create(destFile)
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if err != nil {
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self.ErrorMessage(gst.DomainResource, gst.ResourceErrorOpenWrite,
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fmt.Sprintf("Could not open %s for writing", destFile), err.Error())
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return false
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}
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self.Log(CAT, gst.LevelDebug, fmt.Sprintf("Opened file %s for writing", destFile))
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f.state.started = true
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self.Log(CAT, gst.LevelInfo, "GoFileSink has started")
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return true
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}
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// Stop is called to stop the element. Set the internal state and close the file.
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func (f *FileSink) Stop(self *base.GstBaseSink) bool {
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if !f.state.started {
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self.ErrorMessage(gst.DomainResource, gst.ResourceErrorSettings, "GoFileSink is not started", "")
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return false
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}
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if err := f.state.file.Close(); err != nil {
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self.ErrorMessage(gst.DomainResource, gst.ResourceErrorWrite, "Failed to close the destination file", err.Error())
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return false
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}
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self.Log(CAT, gst.LevelInfo, "GoFileSink has stopped")
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return true
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}
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// Render is called when a buffer is ready to be written to the file.
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func (f *FileSink) Render(self *base.GstBaseSink, buffer *gst.Buffer) gst.FlowReturn {
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if !f.state.started {
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self.ErrorMessage(gst.DomainResource, gst.ResourceErrorSettings, "GoFileSink is not started", "")
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return gst.FlowError
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}
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self.Log(CAT, gst.LevelTrace, fmt.Sprintf("Rendering buffer at %v", buffer.Instance()))
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newPos, err := io.Copy(f.state.file, buffer.Reader())
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if err != nil {
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self.ErrorMessage(gst.DomainResource, gst.ResourceErrorWrite, "Error copying buffer to file", err.Error())
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return gst.FlowError
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}
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f.state.position += uint64(newPos)
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self.Log(CAT, gst.LevelTrace, fmt.Sprintf("New position in file: %v", f.state.position))
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return gst.FlowOK
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}
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// URIHandler implementations are the methods required by the GstURIHandler interface.
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// GetURI returns the currently configured URI
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func (f *FileSink) GetURI() string { return fmt.Sprintf("file://%s", f.settings.location) }
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// GetURIType returns the types of URI this element supports.
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func (f *FileSink) GetURIType() gst.URIType { return gst.URISource }
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// GetProtocols returns the protcols this element supports.
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func (f *FileSink) GetProtocols() []string { return []string{"file"} }
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// SetURI should set the URI that this element is working on.
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func (f *FileSink) SetURI(uri string) (bool, error) {
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if uri == "file://" {
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return true, nil
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}
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err := f.setLocation(uri)
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if err != nil {
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return false, err
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}
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CAT.Log(gst.LevelInfo, fmt.Sprintf("Set `location` to %s via URIHandler", f.settings.location))
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return true, nil
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}
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