Files
go-gst/examples/appsrc/main.go
2023-08-26 15:06:58 +02:00

169 lines
4.5 KiB
Go

// This example shows how to use the appsrc element.
package main
import (
"fmt"
"image"
"image/color"
"time"
"github.com/go-gst/go-glib/glib"
"github.com/go-gst/go-gst/examples"
"github.com/go-gst/go-gst/gst"
"github.com/go-gst/go-gst/gst/app"
"github.com/go-gst/go-gst/gst/video"
)
const width = 320
const height = 240
func createPipeline() (*gst.Pipeline, error) {
gst.Init(nil)
// Create a pipeline
pipeline, err := gst.NewPipeline("")
if err != nil {
return nil, err
}
// Create the elements
elems, err := gst.NewElementMany("appsrc", "videoconvert", "autovideosink")
if err != nil {
return nil, err
}
// Add the elements to the pipeline and link them
pipeline.AddMany(elems...)
gst.ElementLinkMany(elems...)
// Get the app sourrce from the first element returned
src := app.SrcFromElement(elems[0])
// Specify the format we want to provide as application into the pipeline
// by creating a video info with the given format and creating caps from it for the appsrc element.
videoInfo := video.NewInfo().
WithFormat(video.FormatRGBA, width, height).
WithFPS(gst.Fraction(2, 1))
src.SetCaps(videoInfo.ToCaps())
src.SetProperty("format", gst.FormatTime)
// Initialize a frame counter
var i int
// Get all 256 colors in the RGB8P palette.
palette := video.FormatRGB8P.Palette()
// Since our appsrc element operates in pull mode (it asks us to provide data),
// we add a handler for the need-data callback and provide new data from there.
// In our case, we told gstreamer that we do 2 frames per second. While the
// buffers of all elements of the pipeline are still empty, this will be called
// a couple of times until all of them are filled. After this initial period,
// this handler will be called (on average) twice per second.
src.SetCallbacks(&app.SourceCallbacks{
NeedDataFunc: func(self *app.Source, _ uint) {
// If we've reached the end of the palette, end the stream.
if i == len(palette) {
src.EndStream()
return
}
fmt.Println("Producing frame:", i)
// Create a buffer that can hold exactly one video RGBA frame.
buffer := gst.NewBufferWithSize(videoInfo.Size())
// For each frame we produce, we set the timestamp when it should be displayed
// The autovideosink will use this information to display the frame at the right time.
buffer.SetPresentationTimestamp(gst.ClockTime(time.Duration(i) * 500 * time.Millisecond))
// Produce an image frame for this iteration.
pixels := produceImageFrame(palette[i])
// At this point, buffer is only a reference to an existing memory region somewhere.
// When we want to access its content, we have to map it while requesting the required
// mode of access (read, read/write).
// See: https://gstreamer.freedesktop.org/documentation/plugin-development/advanced/allocation.html
//
// There are convenience wrappers for building buffers directly from byte sequences as
// well.
buffer.Map(gst.MapWrite).WriteData(pixels)
buffer.Unmap()
// Push the buffer onto the pipeline.
self.PushBuffer(buffer)
i++
},
})
return pipeline, nil
}
func produceImageFrame(c color.Color) []uint8 {
upLeft := image.Point{0, 0}
lowRight := image.Point{width, height}
img := image.NewRGBA(image.Rectangle{upLeft, lowRight})
for x := 0; x < width; x++ {
for y := 0; y < height; y++ {
img.Set(x, y, c)
}
}
return img.Pix
}
func handleMessage(msg *gst.Message) error {
switch msg.Type() {
case gst.MessageEOS:
return app.ErrEOS
case gst.MessageError:
gerr := msg.ParseError()
if debug := gerr.DebugString(); debug != "" {
fmt.Println(debug)
}
return gerr
}
return nil
}
func mainLoop(loop *glib.MainLoop, pipeline *gst.Pipeline) error {
// Start the pipeline
// Due to recent changes in the bindings - the finalizers might fire on the pipeline
// prematurely when it's passed between scopes. So when you do this, it is safer to
// take a reference that you dispose of when you are done. There is an alternative
// to this method in other examples.
pipeline.Ref()
defer pipeline.Unref()
pipeline.SetState(gst.StatePlaying)
// Retrieve the bus from the pipeline and add a watch function
pipeline.GetPipelineBus().AddWatch(func(msg *gst.Message) bool {
if err := handleMessage(msg); err != nil {
fmt.Println(err)
loop.Quit()
return false
}
return true
})
loop.Run()
return nil
}
func main() {
examples.RunLoop(func(loop *glib.MainLoop) error {
var pipeline *gst.Pipeline
var err error
if pipeline, err = createPipeline(); err != nil {
return err
}
return mainLoop(loop, pipeline)
})
}