mirror of
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start GstVideo bindings, GstMapInfo imprrovements/fixes, clean up examples
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@@ -2,17 +2,20 @@
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package main
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"math"
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"image"
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"image/color"
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"time"
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"github.com/tinyzimmer/go-gst/examples"
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"github.com/tinyzimmer/go-gst/gst"
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"github.com/tinyzimmer/go-gst/gst/app"
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"github.com/tinyzimmer/go-gst/gst/video"
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)
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const width = 320
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const height = 240
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func createPipeline() (*gst.Pipeline, error) {
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gst.Init(nil)
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@@ -23,7 +26,7 @@ func createPipeline() (*gst.Pipeline, error) {
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}
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// Create the elements
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elems, err := gst.NewElementMany("appsrc", "autoaudiosink")
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elems, err := gst.NewElementMany("appsrc", "videoconvert", "autovideosink")
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if err != nil {
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return nil, err
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}
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@@ -40,30 +43,54 @@ func createPipeline() (*gst.Pipeline, error) {
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"audio/x-raw, format=S16LE, layout=interleaved, channels=1, rate=44100",
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))
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// Add a callback for whene the sink requests a sample
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i := 1
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// Specify the format we want to provide as application into the pipeline
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// by creating a video info with the given format and creating caps from it for the appsrc element.
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videoInfo := video.NewInfo().
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WithFormat(video.FormatRGBx, width, height).
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WithFPS(gst.Fraction(2, 1))
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src.SetCaps(videoInfo.ToCaps())
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src.SetProperty("format", gst.FormatTime)
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// Initialize a frame counter
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var i int
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// Since our appsrc element operates in pull mode (it asks us to provide data),
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// we add a handler for the need-data callback and provide new data from there.
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// In our case, we told gstreamer that we do 2 frames per second. While the
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// buffers of all elements of the pipeline are still empty, this will be called
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// a couple of times until all of them are filled. After this initial period,
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// this handler will be called (on average) twice per second.
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src.SetCallbacks(&app.SourceCallbacks{
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NeedDataFunc: func(src *app.Source, _ uint) {
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// Stop after 10 samples
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if i == 10 {
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NeedDataFunc: func(self *app.Source, _ uint) {
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if i == 100 {
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src.EndStream()
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return
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}
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fmt.Println("Producing sample", i)
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fmt.Println("Producing frame:", i)
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sinWave := newSinWave(44100, 440.0, 1.0, time.Second)
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// Produce an image frame for this iteration.
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pixels := produceImageFrame(i)
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// Allocate a new buffer with the sin wave
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buffer := gst.NewBufferFromBytes(sinWave)
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// Create a buffer that can hold exactly one video RGBx frame.
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buf := gst.NewBufferWithSize(videoInfo.Size())
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// Set the presentation timestamp on thee buffer
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pts := time.Second * time.Duration(i)
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buffer.SetPresentationTimestamp(pts)
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buffer.SetDuration(time.Second)
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// For each frame we produce, we set the timestamp when it should be displayed
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// The autovideosink will use this information to display the frame at the right time.
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buf.SetPresentationTimestamp(time.Duration(i) * 500 * time.Millisecond)
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// Push tehe buffer onto the src
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src.PushBuffer(buffer)
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// At this point, buffer is only a reference to an existing memory region somewhere.
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// When we want to access its content, we have to map it while requesting the required
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// mode of access (read, read/write).
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// See: https://gstreamer.freedesktop.org/documentation/plugin-development/advanced/allocation.html
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//
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// There are convenience wrappers for building buffers directly from byte sequences as
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// well.
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buf.Map(gst.MapWrite).WriteData(pixels)
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// Push the buffer onto the pipeline.
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self.PushBuffer(buf)
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i++
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},
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@@ -72,14 +99,39 @@ func createPipeline() (*gst.Pipeline, error) {
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return pipeline, nil
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}
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func newSinWave(sampleRate int64, freq, vol float64, duration time.Duration) []byte {
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numSamples := duration.Milliseconds() * (sampleRate / 1000.0)
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buf := new(bytes.Buffer)
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for i := int64(0); i < numSamples; i++ {
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data := vol * math.Sin(2.0*math.Pi*freq*(1/float64(sampleRate)))
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binary.Write(buf, binary.LittleEndian, data)
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func produceImageFrame(i int) []uint8 {
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upLeft := image.Point{0, 0}
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lowRight := image.Point{width, height}
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img := image.NewRGBA(image.Rectangle{upLeft, lowRight})
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c := getColor(i)
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for x := 0; x < width; x++ {
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for y := 0; y < height; y++ {
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img.Set(x, y, c)
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}
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}
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return buf.Bytes()
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return img.Pix
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}
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func getColor(i int) color.Color {
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color := color.RGBA{}
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if i%2 == 0 {
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color.R = 0
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} else {
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color.R = 255
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}
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if i%3 == 0 {
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color.G = 0
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} else {
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color.G = 255
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}
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if i%5 == 0 {
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color.B = 0
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} else {
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color.B = 255
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}
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return color
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}
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func handleMessage(msg *gst.Message) error {
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@@ -89,7 +141,11 @@ func handleMessage(msg *gst.Message) error {
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case gst.MessageEOS:
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return app.ErrEOS
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case gst.MessageError:
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return msg.ParseError()
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gerr := msg.ParseError()
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if debug := gerr.DebugString(); debug != "" {
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fmt.Println(debug)
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}
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return gerr
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}
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return nil
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