mirror of
https://github.com/go-gst/go-gst.git
synced 2025-10-26 01:10:22 +08:00
major rework of reference handling
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@@ -14,6 +14,16 @@ import (
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// Device is a Go representation of a GstDevice.
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type Device struct{ *Object }
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// FromGstDeviceUnsafeNone wraps the given device with a ref and finalizer.
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func FromGstDeviceUnsafeNone(device unsafe.Pointer) *Device {
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return &Device{wrapObject(glib.TransferNone(device))}
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}
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// FromGstDeviceUnsafeFull wraps the given device with a finalizer.
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func FromGstDeviceUnsafeFull(device unsafe.Pointer) *Device {
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return &Device{wrapObject(glib.TransferFull(device))}
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}
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// Instance returns the underlying GstDevice object.
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func (d *Device) Instance() *C.GstDevice { return C.toGstDevice(d.Unsafe()) }
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@@ -26,33 +36,44 @@ func (d *Device) CreateElement(name string) *Element {
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defer C.free(unsafe.Pointer(cName))
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}
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elem := C.gst_device_create_element(d.Instance(), cName)
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return wrapElement(&glib.Object{GObject: glib.ToGObject(unsafe.Pointer(elem))})
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if elem == nil {
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return nil
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}
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return FromGstElementUnsafeNone(unsafe.Pointer(elem))
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}
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// Caps returns the caps that this device supports. Unref after usage.
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func (d *Device) Caps() *Caps {
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return wrapCaps(C.gst_device_get_caps(d.Instance()))
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// GetCaps returns the caps that this device supports. Unref after usage.
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func (d *Device) GetCaps() *Caps {
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caps := C.gst_device_get_caps(d.Instance())
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if caps == nil {
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return nil
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}
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return FromGstCapsUnsafeNone(unsafe.Pointer(caps))
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}
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// DeviceClass gets the "class" of a device. This is a "/" separated list of classes that
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// GetDeviceClass gets the "class" of a device. This is a "/" separated list of classes that
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// represent this device. They are a subset of the classes of the GstDeviceProvider that produced
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// this device.
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func (d *Device) DeviceClass() string {
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func (d *Device) GetDeviceClass() string {
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class := C.gst_device_get_device_class(d.Instance())
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defer C.g_free((C.gpointer)(unsafe.Pointer(class)))
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return C.GoString(class)
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}
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// DisplayName gets the user-friendly name of the device.
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func (d *Device) DisplayName() string {
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// GetDisplayName gets the user-friendly name of the device.
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func (d *Device) GetDisplayName() string {
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name := C.gst_device_get_display_name(d.Instance())
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defer C.g_free((C.gpointer)(unsafe.Pointer(name)))
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return C.GoString(name)
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}
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// Properties gets the extra properties of the device.
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func (d *Device) Properties() *Structure {
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return wrapStructure(C.gst_device_get_properties(d.Instance()))
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// GetProperties gets the extra properties of the device.
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func (d *Device) GetProperties() *Structure {
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st := C.gst_device_get_properties(d.Instance())
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if st == nil {
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return nil
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}
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return wrapStructure(st)
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}
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// HasClasses checks if device matches all of the given classes.
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