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* Draft implementation for SWS scale
* Update go.mod
* Revert "Update go.mod"
This reverts commit 760fb8c427
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* Renaming to AllocSwsContext and remove ChangeResolution this should handled by users
* update example to use new name and remove ChangeResolution
* Follow scaling example from libav, update readme, improve sws
Change scaling example to an similar libav example
Update readme
Add func to UpdateScalingParameters
Rename AllocSwsContext to SwsGetContext
Using a type for scaling algos/flags
* Fix Errors in scale example
* Review Changes
Now using sws context flags
Restructer sws context and adding ned simpler methods to update the ctx
Update the example
Update the test
* Correctly handle error for buffer alloc in PrepareDestinationFrameForScaling
* Add more getter and setter for sws
Get/Set source w,h,pixfmt
Get/Set dst w,h,pixfmt
Get/Set sws flags
* Adding resolution get/set
* Use CachedContext when updating sws ctx
* Review changes
Reorder flags, and update them
# Update Example
Use renaming function to create sws context
Clean up
Use new framdata image funcs
# Sws scale context
New way to update the context
Use sws_scale_frame instead of sws_scale
Reordering funcs for get and set
# Sws sclate context flag
Add "Flag" for algo name
# Update sws test
* fix fmt error args bug
* Review Changes
Simpfy sws update
Use c.int for sws flags
update test
204 lines
4.6 KiB
Go
204 lines
4.6 KiB
Go
package astiav
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//#cgo pkg-config: libswscale
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//#include <libswscale/swscale.h>
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import "C"
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import (
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"errors"
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)
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// https://github.com/FFmpeg/FFmpeg/blob/n5.0/libswscale/swscale_internal.h#L300
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type SoftwareScaleContext struct {
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c *C.struct_SwsContext
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// We need to store attributes in GO since C attributes are internal and therefore not accessible
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dstFormat C.enum_AVPixelFormat
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dstH C.int
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dstW C.int
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flags C.int
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srcFormat C.enum_AVPixelFormat
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srcH C.int
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srcW C.int
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}
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type softwareScaleContextUpdate struct {
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dstFormat *PixelFormat
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dstH *int
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dstW *int
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flags *SoftwareScaleContextFlags
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srcFormat *PixelFormat
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srcH *int
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srcW *int
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}
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func CreateSoftwareScaleContext(srcW, srcH int, srcFormat PixelFormat, dstW, dstH int, dstFormat PixelFormat, flags SoftwareScaleContextFlags) (*SoftwareScaleContext, error) {
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ssc := SoftwareScaleContext{
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dstFormat: C.enum_AVPixelFormat(dstFormat),
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dstH: C.int(dstH),
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dstW: C.int(dstW),
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flags: C.int(flags),
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srcFormat: C.enum_AVPixelFormat(srcFormat),
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srcH: C.int(srcH),
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srcW: C.int(srcW),
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}
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ssc.c = C.sws_getContext(
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ssc.srcW,
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ssc.srcH,
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ssc.srcFormat,
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ssc.dstW,
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ssc.dstH,
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ssc.dstFormat,
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C.int(ssc.flags),
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nil, nil, nil,
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)
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if ssc.c == nil {
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return nil, errors.New("astiav: empty new context")
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}
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return &ssc, nil
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}
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func (ssc *SoftwareScaleContext) ScaleFrame(src, dst *Frame) error {
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return newError(C.sws_scale_frame(ssc.c, dst.c, src.c))
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}
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func (ssc *SoftwareScaleContext) update(u softwareScaleContextUpdate) error {
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dstW := ssc.dstW
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if u.dstW != nil {
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dstW = C.int(*u.dstW)
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}
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dstH := ssc.dstH
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if u.dstH != nil {
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dstH = C.int(*u.dstH)
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}
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dstFormat := ssc.dstFormat
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if u.dstFormat != nil {
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dstFormat = C.enum_AVPixelFormat(*u.dstFormat)
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}
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srcW := ssc.srcW
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if u.srcW != nil {
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srcW = C.int(*u.srcW)
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}
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srcH := ssc.srcH
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if u.srcH != nil {
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srcH = C.int(*u.srcH)
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}
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srcFormat := ssc.srcFormat
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if u.srcFormat != nil {
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srcFormat = C.enum_AVPixelFormat(*u.srcFormat)
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}
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flags := ssc.flags
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if u.flags != nil {
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flags = C.int(*u.flags)
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}
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c := C.sws_getCachedContext(
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ssc.c,
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srcW,
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srcH,
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srcFormat,
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dstW,
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dstH,
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dstFormat,
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flags,
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nil, nil, nil,
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)
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if c == nil {
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return errors.New("astiav: empty new context")
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}
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ssc.c = c
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ssc.dstW = dstW
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ssc.dstH = dstH
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ssc.dstFormat = dstFormat
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ssc.srcW = srcW
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ssc.srcH = srcH
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ssc.srcFormat = srcFormat
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ssc.flags = flags
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return nil
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}
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func (ssc *SoftwareScaleContext) Flags() SoftwareScaleContextFlags {
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return SoftwareScaleContextFlags(ssc.flags)
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}
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func (ssc *SoftwareScaleContext) SetFlags(swscf SoftwareScaleContextFlags) error {
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return ssc.update(softwareScaleContextUpdate{flags: &swscf})
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}
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func (ssc *SoftwareScaleContext) DestinationWidth() int {
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return int(ssc.dstW)
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}
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func (ssc *SoftwareScaleContext) SetDestinationWidth(i int) error {
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return ssc.update(softwareScaleContextUpdate{dstW: &i})
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}
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func (ssc *SoftwareScaleContext) DestinationHeight() int {
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return int(ssc.dstH)
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}
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func (ssc *SoftwareScaleContext) SetDestinationHeight(i int) error {
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return ssc.update(softwareScaleContextUpdate{dstH: &i})
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}
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func (ssc *SoftwareScaleContext) DestinationPixelFormat() PixelFormat {
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return PixelFormat(ssc.dstFormat)
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}
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func (ssc *SoftwareScaleContext) SetDestinationPixelFormat(p PixelFormat) error {
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return ssc.update(softwareScaleContextUpdate{dstFormat: &p})
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}
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func (ssc *SoftwareScaleContext) DestinationResolution() (width int, height int) {
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return int(ssc.dstW), int(ssc.dstH)
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}
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func (ssc *SoftwareScaleContext) SetDestinationResolution(w int, h int) error {
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return ssc.update(softwareScaleContextUpdate{dstW: &w, dstH: &h})
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}
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func (ssc *SoftwareScaleContext) SourceWidth() int {
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return int(ssc.srcW)
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}
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func (ssc *SoftwareScaleContext) SetSourceWidth(i int) error {
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return ssc.update(softwareScaleContextUpdate{srcW: &i})
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}
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func (ssc *SoftwareScaleContext) SourceHeight() int {
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return int(ssc.srcH)
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}
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func (ssc *SoftwareScaleContext) SetSourceHeight(i int) error {
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return ssc.update(softwareScaleContextUpdate{srcH: &i})
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}
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func (ssc *SoftwareScaleContext) SourcePixelFormat() PixelFormat {
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return PixelFormat(ssc.srcFormat)
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}
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func (ssc *SoftwareScaleContext) SetSourcePixelFormat(p PixelFormat) error {
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return ssc.update(softwareScaleContextUpdate{srcFormat: &p})
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}
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func (ssc *SoftwareScaleContext) SourceResolution() (int, int) {
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return int(ssc.srcW), int(ssc.srcH)
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}
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func (ssc *SoftwareScaleContext) SetSourceResolution(w int, h int) error {
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return ssc.update(softwareScaleContextUpdate{srcW: &w, srcH: &h})
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}
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func (ssc *SoftwareScaleContext) Free() {
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if ssc.c != nil {
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C.sws_freeContext(ssc.c)
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}
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}
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