Files
go-astiav/software_scale_context.go
Cacsjep f836d58883 Implementation for SWS scale (#33)
* Draft implementation for SWS scale

* Update go.mod

* Revert "Update go.mod"

This reverts commit 760fb8c427.

* Renaming to AllocSwsContext and remove ChangeResolution this should handled by users

* update example to use new name and remove ChangeResolution

* Follow scaling example from libav, update readme, improve sws

Change scaling example to an similar libav example
Update readme
Add func to UpdateScalingParameters
Rename AllocSwsContext to SwsGetContext
Using a type for scaling algos/flags

* Fix Errors in scale example

* Review Changes

Now using sws context flags
Restructer sws context and adding ned simpler methods to update the ctx
Update the example
Update the test

* Correctly handle error for buffer alloc in PrepareDestinationFrameForScaling

* Add more getter and setter for sws

Get/Set source w,h,pixfmt
Get/Set dst w,h,pixfmt
Get/Set sws flags

* Adding resolution get/set

* Use CachedContext when updating sws ctx

* Review changes

Reorder flags, and update them
# Update Example
Use renaming function to create sws context
Clean up
Use new framdata image funcs
# Sws scale context
New way to update the context
Use sws_scale_frame instead of sws_scale
Reordering funcs for get and set
# Sws sclate context flag
Add "Flag" for algo name
# Update sws test

* fix fmt error args bug

* Review Changes

Simpfy sws update
Use c.int for sws flags
update test
2024-01-30 10:25:15 +01:00

204 lines
4.6 KiB
Go

package astiav
//#cgo pkg-config: libswscale
//#include <libswscale/swscale.h>
import "C"
import (
"errors"
)
// https://github.com/FFmpeg/FFmpeg/blob/n5.0/libswscale/swscale_internal.h#L300
type SoftwareScaleContext struct {
c *C.struct_SwsContext
// We need to store attributes in GO since C attributes are internal and therefore not accessible
dstFormat C.enum_AVPixelFormat
dstH C.int
dstW C.int
flags C.int
srcFormat C.enum_AVPixelFormat
srcH C.int
srcW C.int
}
type softwareScaleContextUpdate struct {
dstFormat *PixelFormat
dstH *int
dstW *int
flags *SoftwareScaleContextFlags
srcFormat *PixelFormat
srcH *int
srcW *int
}
func CreateSoftwareScaleContext(srcW, srcH int, srcFormat PixelFormat, dstW, dstH int, dstFormat PixelFormat, flags SoftwareScaleContextFlags) (*SoftwareScaleContext, error) {
ssc := SoftwareScaleContext{
dstFormat: C.enum_AVPixelFormat(dstFormat),
dstH: C.int(dstH),
dstW: C.int(dstW),
flags: C.int(flags),
srcFormat: C.enum_AVPixelFormat(srcFormat),
srcH: C.int(srcH),
srcW: C.int(srcW),
}
ssc.c = C.sws_getContext(
ssc.srcW,
ssc.srcH,
ssc.srcFormat,
ssc.dstW,
ssc.dstH,
ssc.dstFormat,
C.int(ssc.flags),
nil, nil, nil,
)
if ssc.c == nil {
return nil, errors.New("astiav: empty new context")
}
return &ssc, nil
}
func (ssc *SoftwareScaleContext) ScaleFrame(src, dst *Frame) error {
return newError(C.sws_scale_frame(ssc.c, dst.c, src.c))
}
func (ssc *SoftwareScaleContext) update(u softwareScaleContextUpdate) error {
dstW := ssc.dstW
if u.dstW != nil {
dstW = C.int(*u.dstW)
}
dstH := ssc.dstH
if u.dstH != nil {
dstH = C.int(*u.dstH)
}
dstFormat := ssc.dstFormat
if u.dstFormat != nil {
dstFormat = C.enum_AVPixelFormat(*u.dstFormat)
}
srcW := ssc.srcW
if u.srcW != nil {
srcW = C.int(*u.srcW)
}
srcH := ssc.srcH
if u.srcH != nil {
srcH = C.int(*u.srcH)
}
srcFormat := ssc.srcFormat
if u.srcFormat != nil {
srcFormat = C.enum_AVPixelFormat(*u.srcFormat)
}
flags := ssc.flags
if u.flags != nil {
flags = C.int(*u.flags)
}
c := C.sws_getCachedContext(
ssc.c,
srcW,
srcH,
srcFormat,
dstW,
dstH,
dstFormat,
flags,
nil, nil, nil,
)
if c == nil {
return errors.New("astiav: empty new context")
}
ssc.c = c
ssc.dstW = dstW
ssc.dstH = dstH
ssc.dstFormat = dstFormat
ssc.srcW = srcW
ssc.srcH = srcH
ssc.srcFormat = srcFormat
ssc.flags = flags
return nil
}
func (ssc *SoftwareScaleContext) Flags() SoftwareScaleContextFlags {
return SoftwareScaleContextFlags(ssc.flags)
}
func (ssc *SoftwareScaleContext) SetFlags(swscf SoftwareScaleContextFlags) error {
return ssc.update(softwareScaleContextUpdate{flags: &swscf})
}
func (ssc *SoftwareScaleContext) DestinationWidth() int {
return int(ssc.dstW)
}
func (ssc *SoftwareScaleContext) SetDestinationWidth(i int) error {
return ssc.update(softwareScaleContextUpdate{dstW: &i})
}
func (ssc *SoftwareScaleContext) DestinationHeight() int {
return int(ssc.dstH)
}
func (ssc *SoftwareScaleContext) SetDestinationHeight(i int) error {
return ssc.update(softwareScaleContextUpdate{dstH: &i})
}
func (ssc *SoftwareScaleContext) DestinationPixelFormat() PixelFormat {
return PixelFormat(ssc.dstFormat)
}
func (ssc *SoftwareScaleContext) SetDestinationPixelFormat(p PixelFormat) error {
return ssc.update(softwareScaleContextUpdate{dstFormat: &p})
}
func (ssc *SoftwareScaleContext) DestinationResolution() (width int, height int) {
return int(ssc.dstW), int(ssc.dstH)
}
func (ssc *SoftwareScaleContext) SetDestinationResolution(w int, h int) error {
return ssc.update(softwareScaleContextUpdate{dstW: &w, dstH: &h})
}
func (ssc *SoftwareScaleContext) SourceWidth() int {
return int(ssc.srcW)
}
func (ssc *SoftwareScaleContext) SetSourceWidth(i int) error {
return ssc.update(softwareScaleContextUpdate{srcW: &i})
}
func (ssc *SoftwareScaleContext) SourceHeight() int {
return int(ssc.srcH)
}
func (ssc *SoftwareScaleContext) SetSourceHeight(i int) error {
return ssc.update(softwareScaleContextUpdate{srcH: &i})
}
func (ssc *SoftwareScaleContext) SourcePixelFormat() PixelFormat {
return PixelFormat(ssc.srcFormat)
}
func (ssc *SoftwareScaleContext) SetSourcePixelFormat(p PixelFormat) error {
return ssc.update(softwareScaleContextUpdate{srcFormat: &p})
}
func (ssc *SoftwareScaleContext) SourceResolution() (int, int) {
return int(ssc.srcW), int(ssc.srcH)
}
func (ssc *SoftwareScaleContext) SetSourceResolution(w int, h int) error {
return ssc.update(softwareScaleContextUpdate{srcW: &w, srcH: &h})
}
func (ssc *SoftwareScaleContext) Free() {
if ssc.c != nil {
C.sws_freeContext(ssc.c)
}
}