package astiav //#cgo pkg-config: libavutil //#include import "C" type ChannelLayout uint64 // https://github.com/FFmpeg/FFmpeg/blob/n5.0/libavutil/channel_layout.h#L90 const ( ChannelLayoutMono = ChannelLayout(C.AV_CH_LAYOUT_MONO) ChannelLayoutStereo = ChannelLayout(C.AV_CH_LAYOUT_STEREO) ChannelLayout2Point1 = ChannelLayout(C.AV_CH_LAYOUT_2POINT1) ChannelLayout21 = ChannelLayout(C.AV_CH_LAYOUT_2_1) ChannelLayoutSurround = ChannelLayout(C.AV_CH_LAYOUT_SURROUND) ChannelLayout3Point1 = ChannelLayout(C.AV_CH_LAYOUT_3POINT1) ChannelLayout4Point0 = ChannelLayout(C.AV_CH_LAYOUT_4POINT0) ChannelLayout4Point1 = ChannelLayout(C.AV_CH_LAYOUT_4POINT1) ChannelLayout22 = ChannelLayout(C.AV_CH_LAYOUT_2_2) ChannelLayoutQuad = ChannelLayout(C.AV_CH_LAYOUT_QUAD) ChannelLayout5Point0 = ChannelLayout(C.AV_CH_LAYOUT_5POINT0) ChannelLayout5Point1 = ChannelLayout(C.AV_CH_LAYOUT_5POINT1) ChannelLayout5Point0Back = ChannelLayout(C.AV_CH_LAYOUT_5POINT0_BACK) ChannelLayout5Point1Back = ChannelLayout(C.AV_CH_LAYOUT_5POINT1_BACK) ChannelLayout6Point0 = ChannelLayout(C.AV_CH_LAYOUT_6POINT0) ChannelLayout6Point0Front = ChannelLayout(C.AV_CH_LAYOUT_6POINT0_FRONT) ChannelLayoutHexagonal = ChannelLayout(C.AV_CH_LAYOUT_HEXAGONAL) ChannelLayout6Point1 = ChannelLayout(C.AV_CH_LAYOUT_6POINT1) ChannelLayout6Point1Back = ChannelLayout(C.AV_CH_LAYOUT_6POINT1_BACK) ChannelLayout6Point1Front = ChannelLayout(C.AV_CH_LAYOUT_6POINT1_FRONT) ChannelLayout7Point0 = ChannelLayout(C.AV_CH_LAYOUT_7POINT0) ChannelLayout7Point0Front = ChannelLayout(C.AV_CH_LAYOUT_7POINT0_FRONT) ChannelLayout7Point1 = ChannelLayout(C.AV_CH_LAYOUT_7POINT1) ChannelLayout7Point1Wide = ChannelLayout(C.AV_CH_LAYOUT_7POINT1_WIDE) ChannelLayout7Point1WideBack = ChannelLayout(C.AV_CH_LAYOUT_7POINT1_WIDE_BACK) ChannelLayoutOctagonal = ChannelLayout(C.AV_CH_LAYOUT_OCTAGONAL) ChannelLayoutHexadecagonal = ChannelLayout(C.AV_CH_LAYOUT_HEXADECAGONAL) ChannelLayoutStereoDownmix = ChannelLayout(C.AV_CH_LAYOUT_STEREO_DOWNMIX) ) func (l ChannelLayout) NbChannels() int { return int(C.av_get_channel_layout_nb_channels(C.uint64_t(l))) } func (l ChannelLayout) String() string { return l.StringWithNbChannels(l.NbChannels()) } func (l ChannelLayout) StringWithNbChannels(nbChannels int) string { s, _ := stringFromC(255, func(buf *C.char, size C.size_t) error { C.av_get_channel_layout_string(buf, C.int(size), C.int(nbChannels), C.uint64_t(l)) return nil }) return s }