package astiav //#include "codec_context.h" import "C" import ( "sync" "unsafe" ) // https://github.com/FFmpeg/FFmpeg/blob/n5.0/libavcodec/avcodec.h#L383 type CodecContext struct { c *C.AVCodecContext // We need to store this to unref it properly hdc *HardwareDeviceContext hfc *HardwareFrameContext } func newCodecContextFromC(c *C.AVCodecContext) *CodecContext { if c == nil { return nil } cc := &CodecContext{c: c} classers.set(cc) return cc } var _ Classer = (*CodecContext)(nil) func AllocCodecContext(c *Codec) *CodecContext { var cc *C.AVCodec if c != nil { cc = c.c } return newCodecContextFromC(C.avcodec_alloc_context3(cc)) } func (cc *CodecContext) Free() { if cc.hdc != nil { C.av_buffer_unref(&cc.hdc.c) cc.hdc = nil } if cc.hfc != nil { C.av_buffer_unref(&cc.hfc.c) cc.hfc = nil } if cc.c != nil { // Make sure to clone the classer before freeing the object since // the C free method may reset the pointer c := newClonedClasser(cc) C.avcodec_free_context(&cc.c) // Make sure to remove from classers after freeing the object since // the C free method may use methods needing the classer if c != nil { classers.del(c) } } } func (cc *CodecContext) String() string { s, _ := stringFromC(255, func(buf *C.char, size C.size_t) error { C.avcodec_string(buf, C.int(size), cc.c, C.int(0)) return nil }) return s } func (cc *CodecContext) BitRate() int64 { return int64(cc.c.bit_rate) } func (cc *CodecContext) SetBitRate(bitRate int64) { cc.c.bit_rate = C.int64_t(bitRate) } func (cc *CodecContext) ChannelLayout() ChannelLayout { l, _ := newChannelLayoutFromC(&cc.c.ch_layout).clone() return l } func (cc *CodecContext) SetChannelLayout(l ChannelLayout) { l.copy(&cc.c.ch_layout) //nolint: errcheck } func (cc *CodecContext) ChromaLocation() ChromaLocation { return ChromaLocation(cc.c.chroma_sample_location) } func (cc *CodecContext) Class() *Class { return newClassFromC(unsafe.Pointer(cc.c)) } func (cc *CodecContext) CodecID() CodecID { return CodecID(cc.c.codec_id) } func (cc *CodecContext) ColorPrimaries() ColorPrimaries { return ColorPrimaries(cc.c.color_primaries) } func (cc *CodecContext) ColorRange() ColorRange { return ColorRange(cc.c.color_range) } func (cc *CodecContext) ColorSpace() ColorSpace { return ColorSpace(cc.c.colorspace) } func (cc *CodecContext) ColorTransferCharacteristic() ColorTransferCharacteristic { return ColorTransferCharacteristic(cc.c.color_trc) } func (cc *CodecContext) ExtraData() []byte { return bytesFromC(func(size *C.size_t) *C.uint8_t { *size = C.size_t(cc.c.extradata_size) return cc.c.extradata }) } func (cc *CodecContext) SetExtraData(b []byte) error { return setBytesWithIntSizeInC(b, &cc.c.extradata, &cc.c.extradata_size) } func (cc *CodecContext) Flags() CodecContextFlags { return CodecContextFlags(cc.c.flags) } func (cc *CodecContext) SetFlags(fs CodecContextFlags) { cc.c.flags = C.int(fs) } func (cc *CodecContext) Flags2() CodecContextFlags2 { return CodecContextFlags2(cc.c.flags2) } func (cc *CodecContext) SetFlags2(fs CodecContextFlags2) { cc.c.flags2 = C.int(fs) } func (cc *CodecContext) Framerate() Rational { return newRationalFromC(cc.c.framerate) } func (cc *CodecContext) SetFramerate(f Rational) { cc.c.framerate = f.c } func (cc *CodecContext) FrameSize() int { return int(cc.c.frame_size) } func (cc *CodecContext) GopSize() int { return int(cc.c.gop_size) } func (cc *CodecContext) SetGopSize(gopSize int) { cc.c.gop_size = C.int(gopSize) } func (cc *CodecContext) Height() int { return int(cc.c.height) } func (cc *CodecContext) SetHeight(height int) { cc.c.height = C.int(height) } func (cc *CodecContext) Level() Level { return Level(cc.c.level) } func (cc *CodecContext) SetLevel(l Level) { cc.c.level = C.int(l) } func (cc *CodecContext) MediaType() MediaType { return MediaType(cc.c.codec_type) } func (cc *CodecContext) PixelFormat() PixelFormat { return PixelFormat(cc.c.pix_fmt) } func (cc *CodecContext) SetPixelFormat(pixFmt PixelFormat) { cc.c.pix_fmt = C.enum_AVPixelFormat(pixFmt) } func (cc *CodecContext) Profile() Profile { return Profile(cc.c.profile) } func (cc *CodecContext) SetProfile(p Profile) { cc.c.profile = C.int(p) } func (cc *CodecContext) Qmin() int { return int(cc.c.qmin) } func (cc *CodecContext) SetQmin(qmin int) { cc.c.qmin = C.int(qmin) } func (cc *CodecContext) SampleAspectRatio() Rational { return newRationalFromC(cc.c.sample_aspect_ratio) } func (cc *CodecContext) SetSampleAspectRatio(r Rational) { cc.c.sample_aspect_ratio = r.c } func (cc *CodecContext) SampleFormat() SampleFormat { return SampleFormat(cc.c.sample_fmt) } func (cc *CodecContext) SetSampleFormat(f SampleFormat) { cc.c.sample_fmt = C.enum_AVSampleFormat(f) } func (cc *CodecContext) SampleRate() int { return int(cc.c.sample_rate) } func (cc *CodecContext) SetSampleRate(sampleRate int) { cc.c.sample_rate = C.int(sampleRate) } func (cc *CodecContext) StrictStdCompliance() StrictStdCompliance { return StrictStdCompliance(cc.c.strict_std_compliance) } func (cc *CodecContext) SetStrictStdCompliance(c StrictStdCompliance) { cc.c.strict_std_compliance = C.int(c) } func (cc *CodecContext) TimeBase() Rational { return newRationalFromC(cc.c.time_base) } func (cc *CodecContext) SetTimeBase(r Rational) { cc.c.time_base = r.c } func (cc *CodecContext) ThreadCount() int { return int(cc.c.thread_count) } func (cc *CodecContext) SetThreadCount(threadCount int) { cc.c.thread_count = C.int(threadCount) } func (cc *CodecContext) ThreadType() ThreadType { return ThreadType(cc.c.thread_type) } func (cc *CodecContext) SetThreadType(t ThreadType) { cc.c.thread_type = C.int(t) } func (cc *CodecContext) Width() int { return int(cc.c.width) } func (cc *CodecContext) SetWidth(width int) { cc.c.width = C.int(width) } func (cc *CodecContext) Open(c *Codec, d *Dictionary) error { var dc **C.AVDictionary if d != nil { dc = &d.c } return newError(C.avcodec_open2(cc.c, c.c, dc)) } func (cc *CodecContext) ReceivePacket(p *Packet) error { var pc *C.AVPacket if p != nil { pc = p.c } return newError(C.avcodec_receive_packet(cc.c, pc)) } func (cc *CodecContext) SendPacket(p *Packet) error { var pc *C.AVPacket if p != nil { pc = p.c } return newError(C.avcodec_send_packet(cc.c, pc)) } func (cc *CodecContext) ReceiveFrame(f *Frame) error { var fc *C.AVFrame if f != nil { fc = f.c } return newError(C.avcodec_receive_frame(cc.c, fc)) } func (cc *CodecContext) SendFrame(f *Frame) error { var fc *C.AVFrame if f != nil { fc = f.c } return newError(C.avcodec_send_frame(cc.c, fc)) } func (cc *CodecContext) ToCodecParameters(cp *CodecParameters) error { return cp.FromCodecContext(cc) } func (cc *CodecContext) FromCodecParameters(cp *CodecParameters) error { return cp.ToCodecContext(cc) } func (cc *CodecContext) SetHardwareDeviceContext(hdc *HardwareDeviceContext) { if cc.hdc != nil { C.av_buffer_unref(&cc.hdc.c) } cc.hdc = hdc if cc.hdc != nil { cc.c.hw_device_ctx = C.av_buffer_ref(cc.hdc.c) } } func (cc *CodecContext) SetHardwareFrameContext(hfc *HardwareFrameContext) { if cc.hfc != nil { C.av_buffer_unref(&cc.hfc.c) } cc.hfc = hfc if cc.hfc != nil { cc.c.hw_frames_ctx = C.av_buffer_ref(cc.hfc.c) } } func (cc *CodecContext) ExtraHardwareFrames() int { return int(cc.c.extra_hw_frames) } func (cc *CodecContext) SetExtraHardwareFrames(n int) { cc.c.extra_hw_frames = C.int(n) } type CodecContextPixelFormatCallback func(pfs []PixelFormat) PixelFormat var ( codecContextPixelFormatCallbacks = make(map[*C.AVCodecContext]CodecContextPixelFormatCallback) codecContextPixelFormatCallbacksMutex = &sync.Mutex{} ) func (cc *CodecContext) SetPixelFormatCallback(c CodecContextPixelFormatCallback) { // Lock codecContextPixelFormatCallbacksMutex.Lock() defer codecContextPixelFormatCallbacksMutex.Unlock() // Update callback if c == nil { C.astiavResetCodecContextGetFormat(cc.c) delete(codecContextPixelFormatCallbacks, cc.c) } else { C.astiavSetCodecContextGetFormat(cc.c) codecContextPixelFormatCallbacks[cc.c] = c } } //export goAstiavCodecContextGetFormat func goAstiavCodecContextGetFormat(cc *C.AVCodecContext, pfsCPtr *C.enum_AVPixelFormat, pfsCSize C.int) C.enum_AVPixelFormat { // Lock codecContextPixelFormatCallbacksMutex.Lock() defer codecContextPixelFormatCallbacksMutex.Unlock() // Get callback c, ok := codecContextPixelFormatCallbacks[cc] if !ok { return C.enum_AVPixelFormat(PixelFormatNone) } // Get pixel formats var pfs []PixelFormat for _, v := range unsafe.Slice(pfsCPtr, pfsCSize) { pfs = append(pfs, PixelFormat(v)) } // Callback return C.enum_AVPixelFormat(c(pfs)) }