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L0rem1psum feat hardware frame ctx (#92)
* feat: add hardware frame context * fix: pr comments * feat(example): add hardware encoding example * Clean up * Clean up --------- Co-authored-by: Wu Wenxuan <sunshine.xuan5960@gmail.com>
This commit is contained in:
170
examples/hardware_encoding/main.go
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170
examples/hardware_encoding/main.go
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package main
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import (
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"errors"
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"flag"
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"fmt"
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"log"
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"strings"
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"github.com/asticode/go-astiav"
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)
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var (
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encoderCodecName = flag.String("c", "", "the encoder codec name (e.g. h264_nvenc)")
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hardwareDeviceName = flag.String("n", "", "the hardware device name (e.g. 0)")
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hardwareDeviceTypeName = flag.String("t", "", "the hardware device type (e.g. cuda)")
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hardwarePixelFormatName = flag.String("hpf", "", "the hardware pixel format name (e.g. cuda)")
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height = flag.Int("h", 1080, "the height")
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softwarePixelFormatName = flag.String("spf", "", "the software pixel format name (e.g. nv12)")
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width = flag.Int("w", 1920, "the width")
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)
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func main() {
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// Handle ffmpeg logs
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astiav.SetLogLevel(astiav.LogLevelDebug)
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astiav.SetLogCallback(func(c astiav.Classer, l astiav.LogLevel, fmt, msg string) {
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var cs string
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if c != nil {
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if cl := c.Class(); cl != nil {
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cs = " - class: " + cl.String()
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}
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}
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log.Printf("ffmpeg log: %s%s - level: %d\n", strings.TrimSpace(msg), cs, l)
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})
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// Parse flags
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flag.Parse()
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// Usage
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if *hardwareDeviceTypeName == "" || *encoderCodecName == "" || *hardwarePixelFormatName == "" {
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log.Println("Usage: <binary path> -t <hardware device type> -c <encoder codec> -hpf <hardware pixel format> [-n <hardware device name> -w <width> -h <height>]")
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return
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}
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// Get hardware device type
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hardwareDeviceType := astiav.FindHardwareDeviceTypeByName(*hardwareDeviceTypeName)
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if hardwareDeviceType == astiav.HardwareDeviceTypeNone {
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log.Fatal(errors.New("main: hardware device not found"))
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}
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// Create hardware device context
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hardwareDeviceContext, err := astiav.CreateHardwareDeviceContext(hardwareDeviceType, *hardwareDeviceName, nil)
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if err != nil {
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log.Fatal(fmt.Errorf("main: creating hardware device context failed: %w", err))
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}
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// Find encoder codec
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encCodec := astiav.FindEncoderByName(*encoderCodecName)
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if encCodec == nil {
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log.Fatal("main: encoder codec is nil")
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}
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// Alloc codec context
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encCodecContext := astiav.AllocCodecContext(encCodec)
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if encCodecContext == nil {
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log.Fatal("main: codec context is nil")
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}
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defer encCodecContext.Free()
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// Get hardware pixel format
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hardwarePixelFormat := astiav.FindPixelFormatByName(*hardwarePixelFormatName)
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if hardwarePixelFormat == astiav.PixelFormatNone {
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log.Fatal("main: hardware pixel format not found")
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}
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// Set codec context
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encCodecContext.SetWidth(*width)
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encCodecContext.SetHeight(*height)
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encCodecContext.SetTimeBase(astiav.NewRational(1, 25))
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encCodecContext.SetFramerate(encCodecContext.TimeBase().Invert())
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encCodecContext.SetPixelFormat(hardwarePixelFormat)
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// Alloc hardware frame context
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hardwareFrameContext := astiav.AllocHardwareFrameContext(hardwareDeviceContext)
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if hardwareFrameContext == nil {
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log.Fatal("main: hardware frame context is nil")
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}
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// Get software pixel format
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softwarePixelFormat := astiav.FindPixelFormatByName(*softwarePixelFormatName)
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if softwarePixelFormat == astiav.PixelFormatNone {
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log.Fatal("main: software pixel format not found")
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}
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// Set hardware frame content
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hardwareFrameContext.SetPixelFormat(hardwarePixelFormat)
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hardwareFrameContext.SetSoftwarePixelFormat(softwarePixelFormat)
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hardwareFrameContext.SetWidth(*width)
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hardwareFrameContext.SetHeight(*height)
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hardwareFrameContext.SetInitialPoolSize(20)
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// Initialize hardware frame context
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if err := hardwareFrameContext.Initialize(); err != nil {
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log.Fatal(fmt.Errorf("main: initializing hardware frame context failed: %w", err))
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}
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// Update encoder codec context hardware frame context
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encCodecContext.SetHardwareFrameContext(hardwareFrameContext)
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// Open codec context
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if err := encCodecContext.Open(encCodec, nil); err != nil {
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log.Fatal(fmt.Errorf("main: opening codec context failed: %w", err))
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}
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// Alloc software frame
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softwareFrame := astiav.AllocFrame()
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defer softwareFrame.Free()
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// Set software frame
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softwareFrame.SetWidth(*width)
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softwareFrame.SetHeight(*height)
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softwareFrame.SetPixelFormat(softwarePixelFormat)
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// Alloc software frame buffer
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if err := softwareFrame.AllocBuffer(0); err != nil {
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log.Fatal(fmt.Errorf("main: allocating buffer failed: %w", err))
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}
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// Fill software frame with black
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if err = softwareFrame.ImageFillBlack(); err != nil {
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log.Fatal(fmt.Errorf("main: filling software frame with black failed: %w", err))
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}
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// Alloc hardware frame
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hardwareFrame := astiav.AllocFrame()
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defer hardwareFrame.Free()
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// Alloc hardware frame buffer
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if err := hardwareFrame.AllocHardwareBuffer(hardwareFrameContext); err != nil {
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log.Fatal(fmt.Errorf("main: allocating hardware buffer failed: %w", err))
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}
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// Transfer software frame data to hardware frame
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if err := softwareFrame.TransferHardwareData(hardwareFrame); err != nil {
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log.Fatal(fmt.Errorf("main: transferring hardware data failed: %w", err))
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}
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// Encode frame
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if err := encCodecContext.SendFrame(hardwareFrame); err != nil {
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log.Fatal(fmt.Errorf("main: sending frame failed: %w", err))
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}
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// Alloc packet
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pkt := astiav.AllocPacket()
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defer pkt.Free()
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// Loop
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for {
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// Receive packet
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if err = encCodecContext.ReceivePacket(pkt); err != nil {
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if errors.Is(err, astiav.ErrEof) || errors.Is(err, astiav.ErrEagain) {
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break
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}
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log.Fatal(fmt.Errorf("main: receiving packet failed: %w", err))
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}
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// Log
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log.Println("new packet")
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}
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}
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