Reformat code with linter

This commit is contained in:
Endre Simo
2018-04-13 21:27:39 +03:00
parent 9c1074a8f2
commit 88f7f5e41b

15
main.go
View File

@@ -4,13 +4,14 @@ import (
"fmt" "fmt"
"image" "image"
"image/color" "image/color"
"image/draw"
_ "image/jpeg" _ "image/jpeg"
"image/png" "image/png"
_ "image/png" _ "image/png"
"image/draw"
"math" "math"
"os" "os"
"time" "time"
"go4.org/sort" "go4.org/sort"
) )
@@ -142,9 +143,9 @@ func main() {
dctPixels[u][v] = pixel{cr, cg, cb, cy} dctPixels[u][v] = pixel{cr, cg, cb, cy}
} }
} }
avr /= float64(BlockSize*BlockSize) avr /= float64(BlockSize * BlockSize)
avg /= float64(BlockSize*BlockSize) avg /= float64(BlockSize * BlockSize)
avb /= float64(BlockSize*BlockSize) avb /= float64(BlockSize * BlockSize)
features = append(features, feature{x: block.x, y: block.y, val: dctPixels[0][0].y}) features = append(features, feature{x: block.x, y: block.y, val: dctPixels[0][0].y})
features = append(features, feature{x: block.x, y: block.y, val: dctPixels[0][1].y}) features = append(features, feature{x: block.x, y: block.y, val: dctPixels[0][1].y})
@@ -195,8 +196,8 @@ func convertRGBImageToYUV(img image.Image) image.Image {
} }
func dct(x, y, u, v, w float64) float64 { func dct(x, y, u, v, w float64) float64 {
a := math.Cos(((2.0*x+1)*(u*math.Pi))/(2*w)) a := math.Cos(((2.0*x + 1) * (u * math.Pi)) / (2 * w))
b := math.Cos(((2.0*y+1)*(v*math.Pi))/(2*w)) b := math.Cos(((2.0*y + 1) * (v * math.Pi)) / (2 * w))
return a * b return a * b
} }
@@ -274,7 +275,7 @@ type offset struct {
type newVector []vector type newVector []vector
// Analyze pair of candidate and check for similarity by computing the accumulative number of shift vectors. // Analyze pair of candidate and check for similarity by computing the accumulative number of shift vectors.
func checkForSimilarity(vect []vector)newVector { func checkForSimilarity(vect []vector) newVector {
//For each pair of candidate compute the accumulative number of the corresponding shift vectors. //For each pair of candidate compute the accumulative number of the corresponding shift vectors.
duplicateItems := make(map[offset]int) duplicateItems := make(map[offset]int)