mirror of
https://github.com/qrtc/ffmpeg-dev-go.git
synced 2025-09-27 12:12:19 +08:00
130 lines
4.6 KiB
Go
130 lines
4.6 KiB
Go
package ffmpeg
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/*
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#include <libavutil/mem.h>
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*/
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import "C"
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import "unsafe"
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// AvMalloc allocates a memory block with alignment suitable for all memory accesses
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// (including vectors if available on the CPU).
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func AvMalloc(size uint) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_malloc((C.size_t)(size)))
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}
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// AvMallocz allocates a memory block with alignment suitable for all memory accesses
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// (including vectors if available on the CPU) and zero all the bytes of the
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// block.
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func AvMallocz(size uint) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_mallocz((C.size_t)(size)))
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}
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// AvMallocArray allocates a memory block for an array with AvMalloc().
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func AvMallocArray(nmemb, size uint) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_malloc_array((C.size_t)(nmemb), (C.size_t)(size)))
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}
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// AvMalloczArray allocates a memory block for an array with AvMallocz().
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func AvMalloczArray(nmemb, size uint) unsafe.Pointer {
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return C.av_mallocz_array((C.size_t)(nmemb), (C.size_t)(size))
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}
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// AvCalloc is non-inlined equivalent of AvMalloczArray().
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func AvCalloc(nmemb, size uint) unsafe.Pointer {
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return C.av_calloc((C.size_t)(nmemb), (C.size_t)(size))
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}
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// AvRealloc allocates, reallocates, or frees a block of memory.
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func AvRealloc(ptr unsafe.Pointer, size uint) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_realloc(ptr, (C.size_t)(size)))
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}
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// AvReallocp allocates, reallocates, or frees a block of memory through a pointer to a pointer.
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func AvReallocp(ptr unsafe.Pointer, size uint) int32 {
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return (int32)(C.av_reallocp(ptr, (C.size_t)(size)))
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}
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// AvReallocF allocates, reallocates, or frees a block of memory.
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func AvReallocF(ptr unsafe.Pointer, nelem, elsize uint) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_realloc_f(ptr, (C.size_t)(nelem), (C.size_t)(elsize)))
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}
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// AvReallocpArray allocates, reallocates, or frees an array through a pointer to a pointer.
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func AvReallocpArray(ptr unsafe.Pointer, nmemb, size uint) int32 {
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return (int32)(C.av_reallocp_array(ptr, (C.size_t)(nmemb), (C.size_t)(size)))
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}
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// AvFastRealloc reallocates the given buffer if it is not large enough, otherwise do nothing.
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func AvFastRealloc(ptr unsafe.Pointer, size *uint32, minSize uint) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_fast_realloc(ptr, (*C.uint)(size), (C.size_t)(minSize)))
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}
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// AvFastMalloc allocates a buffer, reusing the given one if large enough.
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func AvFastMalloc(ptr unsafe.Pointer, size *uint32, minSize uint) {
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C.av_fast_malloc(ptr, (*C.uint)(size), (C.size_t)(minSize))
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}
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// AvFastMallocz allocates and clear a buffer, reusing the given one if large enough.
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func AvFastMallocz(ptr unsafe.Pointer, size *uint32, minSize uint) {
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C.av_fast_mallocz(ptr, (*C.uint)(size), (C.size_t)(minSize))
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}
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// AvFree free a memory block which has been allocated with a function of AvMalloc()
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// or AvRealloc() family.
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func AvFree(ptr unsafe.Pointer) {
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C.av_free(ptr)
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}
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// AvFreep frees a memory block which has been allocated with a function of AvMalloc()
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// or AvRealloc() family, and set the pointer pointing to it to `NULL`.
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func AvFreep(ptr unsafe.Pointer) {
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C.av_freep(ptr)
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}
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// AvStrdup
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func AvStrdup(s *int8) *int8 {
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return (*int8)(C.av_strdup((*C.char)(s)))
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}
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// AvStrndup
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func AvStrndup(s *int8, len uint) *int8 {
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return (*int8)(C.av_strndup((*C.char)(s), (C.size_t)(len)))
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}
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// AvMemdup duplicates a buffer with av_malloc().
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func AvMemdup(p unsafe.Pointer, size uint) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_memdup(p, (C.size_t)(size)))
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}
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// Overlapping memcpy() implementation.
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func av_memcpy_backptr(dst *uint8, back, cnt int32) {
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C.av_memcpy_backptr((*C.uint8_t)(dst), (C.int)(back), (C.int)(cnt))
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}
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// AvDynarrayAdd adds the pointer to an element to a dynamic array.
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func AvDynarrayAdd(tabPtr unsafe.Pointer, nbPtr *int32, elem unsafe.Pointer) {
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C.av_dynarray_add(tabPtr, (*C.int)(nbPtr), elem)
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}
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// AvDynarrayAddNofree adds an element to a dynamic array.
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func AvDynarrayAddNofree(tabPtr unsafe.Pointer, nbPtr *int32, elem unsafe.Pointer) int32 {
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return (int32)(C.av_dynarray_add_nofree(tabPtr, (*C.int)(nbPtr), elem))
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}
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// AvDynarray2Add adds an element of size `elem_size` to a dynamic array.
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func AvDynarray2Add(tabPtr *unsafe.Pointer, nbPtr *int32,
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elemSize uint, elemData *uint8) unsafe.Pointer {
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return (unsafe.Pointer)(C.av_dynarray2_add(tabPtr,
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(*C.int)(nbPtr), (C.size_t)(elemSize), (*C.uint8_t)(elemData)))
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}
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// AvSizeMult multiplies two `size_t` values checking for overflow.
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func AvSizeMult(a, b uint, r *uint) int32 {
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return (int32)(C.av_size_mult((C.size_t)(a), (C.size_t)(b), (*C.size_t)(unsafe.Pointer(r))))
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}
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// AvMaxAlloc sets the maximum size that may be allocated in one block.
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func AvMaxAlloc(max uint) {
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C.av_max_alloc((C.size_t)(max))
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}
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