2023-10-17 15:38:39 CST W42D2

This commit is contained in:
aggresss
2023-10-17 15:38:39 +08:00
parent 3189856a17
commit 762aa14362
39 changed files with 1481 additions and 309 deletions

173
avutil_motion_vector.go Normal file
View File

@@ -0,0 +1,173 @@
package ffmpeg
/*
#include <libavutil/motion_vector.h>
*/
import "C"
type AvMotionVector C.struct_AVMotionVector
// Custom: GetSource gets `AVMotionVector.source` value.
func (mv *AvMotionVector) GetSource() int32 {
return (int32)(mv.source)
}
// Custom: SetSource sets `AVMotionVector.source` value.
func (mv *AvMotionVector) SetSource(v int32) {
mv.source = (C.int32_t)(v)
}
// Custom: GetSourceAddr gets `AVMotionVector.source` address.
func (mv *AvMotionVector) GetSourceAddr() *int32 {
return (*int32)(&mv.source)
}
// Custom: GetW gets `AVMotionVector.w` value.
func (mv *AvMotionVector) GetW() uint8 {
return (uint8)(mv.w)
}
// Custom: SetW sets `AVMotionVector.w` value.
func (mv *AvMotionVector) SetW(v uint8) {
mv.w = (C.uint8_t)(v)
}
// Custom: GetWAddr gets `AVMotionVector.w` address.
func (mv *AvMotionVector) GetWAddr() *uint8 {
return (*uint8)(&mv.w)
}
// Custom: GetH gets `AVMotionVector.h` value.
func (mv *AvMotionVector) GetH() uint8 {
return (uint8)(mv.h)
}
// Custom: SetH sets `AVMotionVector.h` value.
func (mv *AvMotionVector) SetH(v uint8) {
mv.h = (C.uint8_t)(v)
}
// Custom: GetHAddr gets `AVMotionVector.h` address.
func (mv *AvMotionVector) GetHAddr() *uint8 {
return (*uint8)(&mv.h)
}
// Custom: GetSrcX gets `AVMotionVector.src_x` value.
func (mv *AvMotionVector) GetSrcX() int16 {
return (int16)(mv.src_x)
}
// Custom: SetSrcX sets `AVMotionVector.src_x` value.
func (mv *AvMotionVector) SetSrcX(v int16) {
mv.src_x = (C.int16_t)(v)
}
// Custom: GetSrcXAddr gets `AVMotionVector.src_x` address.
func (mv *AvMotionVector) GetSrcXAddr() *int16 {
return (*int16)(&mv.src_x)
}
// Custom: GetSrcY gets `AVMotionVector.src_y` value.
func (mv *AvMotionVector) GetSrcY() int16 {
return (int16)(mv.src_y)
}
// Custom: SetSrcY sets `AVMotionVector.src_y` value.
func (mv *AvMotionVector) SetSrcY(v int16) {
mv.src_y = (C.int16_t)(v)
}
// Custom: GetSrcYAddr gets `AVMotionVector.src_y` address.
func (mv *AvMotionVector) GetSrcYAddr() *int16 {
return (*int16)(&mv.src_y)
}
// Custom: GetDstX gets `AVMotionVector.dst_x` value.
func (mv *AvMotionVector) GetDstX() int16 {
return (int16)(mv.dst_x)
}
// Custom: SetDstX sets `AVMotionVector.dst_x` value.
func (mv *AvMotionVector) SetDstX(v int16) {
mv.dst_x = (C.int16_t)(v)
}
// Custom: GetDstXAddr gets `AVMotionVector.dst_x` address.
func (mv *AvMotionVector) GetDstXAddr() *int16 {
return (*int16)(&mv.dst_x)
}
// Custom: GetDstY gets `AVMotionVector.dst_y` value.
func (mv *AvMotionVector) GetDstY() int16 {
return (int16)(mv.dst_y)
}
// Custom: SetDstY sets `AVMotionVector.dst_y` value.
func (mv *AvMotionVector) SetDstY(v int16) {
mv.dst_y = (C.int16_t)(v)
}
// Custom: GetDstYAddr gets `AVMotionVector.dst_y` address.
func (mv *AvMotionVector) GetDstYAddr() *int16 {
return (*int16)(&mv.dst_y)
}
// Custom: GetFlags gets `AVMotionVector.flags` value.
func (mv *AvMotionVector) GetFlags() uint64 {
return (uint64)(mv.flags)
}
// Custom: SetFlags sets `AVMotionVector.flags` value.
func (mv *AvMotionVector) SetFlags(v uint64) {
mv.flags = (C.uint64_t)(v)
}
// Custom: GetFlagsAddr gets `AVMotionVector.flags` address.
func (mv *AvMotionVector) GetFlagsAddr() *uint64 {
return (*uint64)(&mv.flags)
}
// Custom: GetMotionX gets `AVMotionVector.motion_x` value.
func (mv *AvMotionVector) GetMotionX() int32 {
return (int32)(mv.motion_x)
}
// Custom: SetMotionX sets `AVMotionVector.motion_x` value.
func (mv *AvMotionVector) SetMotionX(v int32) {
mv.motion_x = (C.int32_t)(v)
}
// Custom: GetMotionXAddr gets `AVMotionVector.motion_x` address.
func (mv *AvMotionVector) GetMotionXAddr() *int32 {
return (*int32)(&mv.motion_x)
}
// Custom: GetMotionY gets `AVMotionVector.motion_y` value.
func (mv *AvMotionVector) GetMotionY() int32 {
return (int32)(mv.motion_y)
}
// Custom: SetMotionY sets `AVMotionVector.motion_y` value.
func (mv *AvMotionVector) SetMotionY(v int32) {
mv.motion_y = (C.int32_t)(v)
}
// Custom: GetMotionYAddr gets `AVMotionVector.motion_y` address.
func (mv *AvMotionVector) GetMotionYAddr() *int32 {
return (*int32)(&mv.motion_y)
}
// Custom: GetMotionScale gets `AVMotionVector.motion_scale` value.
func (mv *AvMotionVector) GetMotionScale() uint16 {
return (uint16)(mv.motion_scale)
}
// Custom: SetMotionScale sets `AVMotionVector.motion_scale` value.
func (mv *AvMotionVector) SetMotionScale(v uint16) {
mv.motion_scale = (C.uint16_t)(v)
}
// Custom: GetMotionScaleAddr gets `AVMotionVector.motion_scale` address.
func (mv *AvMotionVector) GetMotionScaleAddr() *uint16 {
return (*uint16)(&mv.motion_scale)
}