#include "stdafx.h" #include "motiondetector-net.h" #include "lock-net.h" #include "bitmapmat-net.h" using namespace openalprnet; void AlprMotionDetectionNet::ResetMotionDetection(Bitmap^ bitmap) { BitmapMat^ wrapper = gcnew BitmapMat(bitmap); ResetMotionDetection(wrapper->Value); delete wrapper; } void AlprMotionDetectionNet::ResetMotionDetection(String^ filename) { BitmapMat^ wrapper = gcnew BitmapMat(filename); ResetMotionDetection(wrapper->Value); delete wrapper; } void AlprMotionDetectionNet::ResetMotionDetection(MemoryStream^ memoryStream) { BitmapMat^ wrapper = gcnew BitmapMat(memoryStream); ResetMotionDetection(wrapper->Value); delete wrapper; } void AlprMotionDetectionNet::ResetMotionDetection(array^ byteArray) { BitmapMat^ wrapper = gcnew BitmapMat(byteArray); ResetMotionDetection(wrapper->Value); delete wrapper; } System::Drawing::Rectangle AlprMotionDetectionNet::MotionDetect(Bitmap^ bitmap) { BitmapMat^ wrapper = gcnew BitmapMat(bitmap); System::Drawing::Rectangle motion = MotionDetect(wrapper->Value); delete wrapper; return motion; } System::Drawing::Rectangle AlprMotionDetectionNet::MotionDetect(String^ filename) { BitmapMat^ wrapper = gcnew BitmapMat(filename); System::Drawing::Rectangle motion = MotionDetect(wrapper->Value); delete wrapper; return motion; } System::Drawing::Rectangle AlprMotionDetectionNet::MotionDetect(MemoryStream^ memoryStream) { BitmapMat^ wrapper = gcnew BitmapMat(memoryStream); System::Drawing::Rectangle motion = MotionDetect(wrapper->Value); delete wrapper; return motion; } System::Drawing::Rectangle AlprMotionDetectionNet::MotionDetect(array^ byteArray) { BitmapMat^ wrapper = gcnew BitmapMat(byteArray); System::Drawing::Rectangle motion = MotionDetect(wrapper->Value); delete wrapper; return motion; } void AlprMotionDetectionNet::ResetMotionDetection(cv::Mat mat) { Lock lock(this); this->m_motionDetector->ResetMotionDetection(&mat); } System::Drawing::Rectangle AlprMotionDetectionNet::MotionDetect(cv::Mat mat) { Lock lock(this); cv::Rect rect = this->m_motionDetector->MotionDetect(&mat); return AlprHelper::ToRectangle(rect); }