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Fixed a bug in Character segmentation. Was previously comparing height to area rather than height to height.
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@@ -37,7 +37,7 @@ CharacterSegmenter::CharacterSegmenter(Mat img, bool invertedColors, Config* con
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Mat img_gray(img.size(), CV_8U);
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Mat img_gray(img.size(), CV_8U);
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cvtColor( img, img_gray, CV_BGR2GRAY );
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cvtColor( img, img_gray, CV_BGR2GRAY );
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//normalize(img_gray, img_gray, 0, 255, CV_MINMAX );
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medianBlur(img_gray, img_gray, 3);
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medianBlur(img_gray, img_gray, 3);
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if (invertedColors)
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if (invertedColors)
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@@ -288,7 +288,7 @@ vector<Rect> CharacterSegmenter::getHistogramBoxes(Mat histogram, float avgCharW
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{
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{
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if (allBoxes[i].width >= config->segmentationMinBoxWidthPx && allBoxes[i].width <= MAX_SEGMENT_WIDTH &&
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if (allBoxes[i].width >= config->segmentationMinBoxWidthPx && allBoxes[i].width <= MAX_SEGMENT_WIDTH &&
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allBoxes[i].area() > MIN_HISTOGRAM_HEIGHT )
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allBoxes[i].height > MIN_HISTOGRAM_HEIGHT )
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{
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{
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charBoxes.push_back(allBoxes[i]);
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charBoxes.push_back(allBoxes[i]);
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}
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}
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@@ -364,9 +364,11 @@ vector<Rect> CharacterSegmenter::getBestCharBoxes(Mat img, vector<Rect> charBoxe
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validBoxes.push_back(allBoxes[boxidx]);
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validBoxes.push_back(allBoxes[boxidx]);
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}
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}
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}
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}
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if (rowScore > bestRowScore)
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if (rowScore > bestRowScore)
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{
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{
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bestRowScore = rowScore;
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bestRowScore = rowScore;
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