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Plate lines --Replaced morphological OPEN/CLOSE with adaptivebilateralfilter -- gives us a better image for line detection
also masking out the entire char region, not just individually detected chars
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@@ -40,34 +40,42 @@ void PlateLines::processImage(Mat inputImage, CharacterRegion* charRegion, float
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timespec startTime;
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getTime(&startTime);
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// Copy the input image over to the "smoothed" image as grayscale
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Mat smoothed(inputImage.size(), inputImage.type());
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inputImage.copyTo(smoothed);
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// Ignore input images that are pure white or pure black
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Scalar avgPixelIntensity = mean(smoothed);
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Scalar avgPixelIntensity = mean(inputImage);
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if (avgPixelIntensity[0] == 255)
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return;
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else if (avgPixelIntensity[0] == 0)
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return;
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drawAndWait(&smoothed);
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// Do a bilateral filter to clean the noise but keep edges sharp
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Mat smoothed(inputImage.size(), inputImage.type());
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adaptiveBilateralFilter(inputImage, smoothed, Size(3,3), 45, 45);
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int morph_elem = 2;
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int morph_size = 2;
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int morph_elem = 1;
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int morph_size = 1;
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Mat element = getStructuringElement( morph_elem, Size( 2*morph_size + 1, 2*morph_size+1 ), Point( morph_size, morph_size ) );
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/*
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morphologyEx( smoothed, smoothed, MORPH_CLOSE, element );
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morph_size = 1;
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element = getStructuringElement( morph_elem, Size( 2*morph_size + 1, 2*morph_size+1 ), Point( morph_size, morph_size ) );
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morphologyEx( smoothed, smoothed, MORPH_OPEN, element );
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*/
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Mat edges(inputImage.size(), inputImage.type());
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Canny(smoothed, edges, 66, 133);
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// Create a mask that is dilated based on the detected characters
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Mat mask = charRegion->charAnalysis->getCharacterMask();
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vector<vector<Point> > polygons;
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polygons.push_back(charRegion->charAnalysis->charArea);
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Mat mask = Mat::zeros(inputImage.size(), CV_8U);
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fillPoly(mask, polygons, Scalar(255,255,255));
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dilate(mask, mask, element);
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bitwise_not(mask, mask);
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