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Tweaked videobuffer to support using video files (for testing)
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@@ -46,7 +46,7 @@ VideoDispatcher* VideoBuffer::createDispatcher(std::string mjpeg_url, int fps)
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void VideoBuffer::connect(std::string mjpeg_url, int fps)
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{
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if (hasEnding(mjpeg_url, ".mjpg") == false)
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if (startsWith(mjpeg_url, "http") && hasEnding(mjpeg_url, ".mjpg") == false)
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{
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// The filename doesn't end with ".mjpg" so the downstream processing may not treat it as such
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// OpenCV doesn't have a way to force the rendering, other than via URL path. So, let's add it to the URL
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