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Add note about Safari bug on iOS
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@@ -145,6 +145,8 @@ async function start() {
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this.play();
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this.play();
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// capture video from the canvas
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// capture video from the canvas
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// Note: Safari on iOS doesn't get any data, might be related to
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// https://bugs.webkit.org/show_bug.cgi?id=181663
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canvas_stream = gl_canvas.canvas.captureStream(30);
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canvas_stream = gl_canvas.canvas.captureStream(30);
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// add audio if present
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// add audio if present
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