Files
redis-go/database/replication_master.go
2023-05-12 11:37:28 +08:00

463 lines
14 KiB
Go

package database
import (
"errors"
"fmt"
"io"
"io/ioutil"
"os"
"strconv"
"strings"
"sync"
"time"
"github.com/hdt3213/godis/interface/redis"
"github.com/hdt3213/godis/lib/logger"
"github.com/hdt3213/godis/lib/sync/atomic"
"github.com/hdt3213/godis/lib/utils"
"github.com/hdt3213/godis/redis/protocol"
)
const (
slaveStateHandShake = uint8(iota)
slaveStateWaitSaveEnd
slaveStateSendingRDB
slaveStateOnline
)
const (
bgSaveIdle = uint8(iota)
bgSaveRunning
bgSaveFinish
)
const (
slaveCapacityNone = 0
slaveCapacityEOF = 1 << iota
slaveCapacityPsync2
)
// slaveClient stores slave status in the view of master
type slaveClient struct {
conn redis.Connection
state uint8
offset int64
lastAckTime time.Time
announceIp string
announcePort int
capacity uint8
}
// aofListener is currently only responsible for updating the backlog
type replBacklog struct {
buf []byte
beginOffset int64
currentOffset int64
}
func (backlog *replBacklog) appendBytes(bin []byte) {
backlog.buf = append(backlog.buf, bin...)
backlog.currentOffset += int64(len(bin))
}
func (backlog *replBacklog) getSnapshot() ([]byte, int64) {
return backlog.buf[:], backlog.currentOffset
}
func (backlog *replBacklog) getSnapshotAfter(beginOffset int64) ([]byte, int64) {
beg := beginOffset - backlog.beginOffset
return backlog.buf[beg:], backlog.currentOffset
}
func (backlog *replBacklog) isValidOffset(offset int64) bool {
return offset >= backlog.beginOffset && offset < backlog.currentOffset
}
type masterStatus struct {
mu sync.RWMutex
replId string
backlog *replBacklog
slaveMap map[redis.Connection]*slaveClient
waitSlaves map[*slaveClient]struct{}
onlineSlaves map[*slaveClient]struct{}
bgSaveState uint8
rdbFilename string
aofListener *replAofListener
rewriting atomic.Boolean
}
// bgSaveForReplication does bg-save and send rdb to waiting slaves
func (server *Server) bgSaveForReplication() {
go func() {
defer func() {
if e := recover(); e != nil {
logger.Errorf("panic: %v", e)
}
}()
if err := server.saveForReplication(); err != nil {
logger.Errorf("save for replication error: %v", err)
}
}()
}
// saveForReplication does bg-save and send rdb to waiting slaves
func (server *Server) saveForReplication() error {
rdbFile, err := ioutil.TempFile("", "*.rdb")
if err != nil {
return fmt.Errorf("create temp rdb failed: %v", err)
}
rdbFilename := rdbFile.Name()
server.masterStatus.mu.Lock()
server.masterStatus.bgSaveState = bgSaveRunning
server.masterStatus.rdbFilename = rdbFilename // todo: can reuse config.Properties.RDBFilename?
aofListener := &replAofListener{
mdb: server,
backlog: server.masterStatus.backlog,
}
server.masterStatus.aofListener = aofListener
server.masterStatus.mu.Unlock()
err = server.persister.GenerateRDBForReplication(rdbFilename, aofListener, nil)
if err != nil {
return err
}
aofListener.readyToSend = true
// change bgSaveState and get waitSlaves for sending
waitSlaves := make(map[*slaveClient]struct{})
server.masterStatus.mu.Lock()
server.masterStatus.bgSaveState = bgSaveFinish
for slave := range server.masterStatus.waitSlaves {
waitSlaves[slave] = struct{}{}
}
server.masterStatus.waitSlaves = nil
server.masterStatus.mu.Unlock()
// send rdb to waiting slaves
for slave := range waitSlaves {
err = server.masterFullReSyncWithSlave(slave)
if err != nil {
server.removeSlave(slave)
logger.Errorf("masterFullReSyncWithSlave error: %v", err)
continue
}
}
return nil
}
func (server *Server) rewriteRDB() error {
rdbFile, err := ioutil.TempFile("", "*.rdb")
if err != nil {
return fmt.Errorf("create temp rdb failed: %v", err)
}
rdbFilename := rdbFile.Name()
newBacklog := &replBacklog{}
aofListener := &replAofListener{
backlog: newBacklog,
mdb: server,
}
hook := func() {
// pausing aof first, then lock masterStatus.
// use the same order as replAofListener to avoid dead lock
server.masterStatus.mu.Lock()
defer server.masterStatus.mu.Unlock()
newBacklog.beginOffset = server.masterStatus.backlog.currentOffset
}
err = server.persister.GenerateRDBForReplication(rdbFilename, aofListener, hook)
if err != nil { // wait rdb result
return err
}
server.masterStatus.mu.Lock()
server.masterStatus.rdbFilename = rdbFilename
server.masterStatus.backlog = newBacklog
server.persister.RemoveListener(server.masterStatus.aofListener)
server.masterStatus.aofListener = aofListener
server.masterStatus.mu.Unlock()
// It is ok to know that new backlog is ready later, so we change readyToSend without sync
// But setting readyToSend=true must after new backlog is really ready (that means master.mu.Unlock)
aofListener.readyToSend = true
return nil
}
// masterFullReSyncWithSlave send replication header, rdb file and all backlogs to slave
func (server *Server) masterFullReSyncWithSlave(slave *slaveClient) error {
// write replication header
header := "+FULLRESYNC " + server.masterStatus.replId + " " +
strconv.FormatInt(server.masterStatus.backlog.beginOffset, 10) + protocol.CRLF
_, err := slave.conn.Write([]byte(header))
if err != nil {
return fmt.Errorf("write replication header to slave failed: %v", err)
}
// send rdb
rdbFile, err := os.Open(server.masterStatus.rdbFilename)
if err != nil {
return fmt.Errorf("open rdb file %s for replication error: %v", server.masterStatus.rdbFilename, err)
}
slave.state = slaveStateSendingRDB
rdbInfo, _ := os.Stat(server.masterStatus.rdbFilename)
rdbSize := rdbInfo.Size()
rdbHeader := "$" + strconv.FormatInt(rdbSize, 10) + protocol.CRLF
_, err = slave.conn.Write([]byte(rdbHeader))
if err != nil {
return fmt.Errorf("write rdb header to slave failed: %v", err)
}
_, err = io.Copy(slave.conn, rdbFile)
if err != nil {
return fmt.Errorf("write rdb file to slave failed: %v", err)
}
// send backlog
server.masterStatus.mu.RLock()
backlog, currentOffset := server.masterStatus.backlog.getSnapshot()
server.masterStatus.mu.RUnlock()
_, err = slave.conn.Write(backlog)
if err != nil {
return fmt.Errorf("full resync write backlog to slave failed: %v", err)
}
// set slave as online
server.setSlaveOnline(slave, currentOffset)
return nil
}
var cannotPartialSync = errors.New("cannot do partial sync")
func (server *Server) masterTryPartialSyncWithSlave(slave *slaveClient, replId string, slaveOffset int64) error {
server.masterStatus.mu.RLock()
if replId != server.masterStatus.replId {
server.masterStatus.mu.RUnlock()
return cannotPartialSync
}
if !server.masterStatus.backlog.isValidOffset(slaveOffset) {
server.masterStatus.mu.RUnlock()
return cannotPartialSync
}
backlog, currentOffset := server.masterStatus.backlog.getSnapshotAfter(slaveOffset)
server.masterStatus.mu.RUnlock()
// send replication header
header := "+CONTINUE " + server.masterStatus.replId + protocol.CRLF
_, err := slave.conn.Write([]byte(header))
if err != nil {
return fmt.Errorf("write replication header to slave failed: %v", err)
}
// send backlog
_, err = slave.conn.Write(backlog)
if err != nil {
return fmt.Errorf("partial resync write backlog to slave failed: %v", err)
}
// set slave online
server.setSlaveOnline(slave, currentOffset)
return nil
}
// masterSendUpdatesToSlave only sends data to online slaves after bgSave is finished
// if bgSave is running, updates will be sent after the saving finished
func (server *Server) masterSendUpdatesToSlave() error {
onlineSlaves := make(map[*slaveClient]struct{})
server.masterStatus.mu.RLock()
beginOffset := server.masterStatus.backlog.beginOffset
backlog, currentOffset := server.masterStatus.backlog.getSnapshot()
for slave := range server.masterStatus.onlineSlaves {
onlineSlaves[slave] = struct{}{}
}
server.masterStatus.mu.RUnlock()
for slave := range onlineSlaves {
slaveBeginOffset := slave.offset - beginOffset
_, err := slave.conn.Write(backlog[slaveBeginOffset:])
if err != nil {
logger.Errorf("send updates backlog to slave failed: %v", err)
server.removeSlave(slave)
continue
}
slave.offset = currentOffset
}
return nil
}
func (server *Server) execPSync(c redis.Connection, args [][]byte) redis.Reply {
replId := string(args[0])
replOffset, err := strconv.ParseInt(string(args[1]), 10, 64)
if err != nil {
return protocol.MakeErrReply("ERR value is not an integer or out of range")
}
server.masterStatus.mu.Lock()
defer server.masterStatus.mu.Unlock()
slave := server.masterStatus.slaveMap[c]
if slave == nil {
slave = &slaveClient{
conn: c,
}
c.SetSlave()
server.masterStatus.slaveMap[c] = slave
}
if server.masterStatus.bgSaveState == bgSaveIdle {
slave.state = slaveStateWaitSaveEnd
server.masterStatus.waitSlaves[slave] = struct{}{}
server.bgSaveForReplication()
} else if server.masterStatus.bgSaveState == bgSaveRunning {
slave.state = slaveStateWaitSaveEnd
server.masterStatus.waitSlaves[slave] = struct{}{}
} else if server.masterStatus.bgSaveState == bgSaveFinish {
go func() {
defer func() {
if e := recover(); e != nil {
logger.Errorf("panic: %v", e)
}
}()
err := server.masterTryPartialSyncWithSlave(slave, replId, replOffset)
if err == nil {
return
}
if err != nil && err != cannotPartialSync {
server.removeSlave(slave)
logger.Errorf("masterTryPartialSyncWithSlave error: %v", err)
return
}
// assert err == cannotPartialSync
if err := server.masterFullReSyncWithSlave(slave); err != nil {
server.removeSlave(slave)
logger.Errorf("masterFullReSyncWithSlave error: %v", err)
return
}
}()
}
return &protocol.NoReply{}
}
func (server *Server) execReplConf(c redis.Connection, args [][]byte) redis.Reply {
if len(args)%2 != 0 {
return protocol.MakeSyntaxErrReply()
}
server.masterStatus.mu.RLock()
slave := server.masterStatus.slaveMap[c]
server.masterStatus.mu.RUnlock()
for i := 0; i < len(args); i += 2 {
key := strings.ToLower(string(args[i]))
value := string(args[i+1])
switch key {
case "ack":
offset, err := strconv.ParseInt(value, 10, 64)
if err != nil {
return protocol.MakeErrReply("ERR value is not an integer or out of range")
}
slave.offset = offset
slave.lastAckTime = time.Now()
return &protocol.NoReply{}
}
}
return protocol.MakeOkReply()
}
func (server *Server) removeSlave(slave *slaveClient) {
server.masterStatus.mu.Lock()
defer server.masterStatus.mu.Unlock()
_ = slave.conn.Close()
delete(server.masterStatus.slaveMap, slave.conn)
delete(server.masterStatus.waitSlaves, slave)
delete(server.masterStatus.onlineSlaves, slave)
logger.Info("disconnect with slave " + slave.conn.Name())
}
func (server *Server) setSlaveOnline(slave *slaveClient, currentOffset int64) {
server.masterStatus.mu.Lock()
defer server.masterStatus.mu.Unlock()
slave.state = slaveStateOnline
slave.offset = currentOffset
server.masterStatus.onlineSlaves[slave] = struct{}{}
}
var pingBytes = protocol.MakeMultiBulkReply(utils.ToCmdLine("ping")).ToBytes()
const maxBacklogSize = 10 * 1024 * 1024 // 10MB
func (server *Server) masterCron() {
server.masterStatus.mu.Lock()
if len(server.masterStatus.slaveMap) == 0 { // no slaves, do nothing
server.masterStatus.mu.Unlock()
return
}
if server.masterStatus.bgSaveState == bgSaveFinish {
server.masterStatus.backlog.appendBytes(pingBytes)
}
backlogSize := len(server.masterStatus.backlog.buf)
server.masterStatus.mu.Unlock()
if err := server.masterSendUpdatesToSlave(); err != nil {
logger.Errorf("masterSendUpdatesToSlave error: %v", err)
}
if backlogSize > maxBacklogSize && !server.masterStatus.rewriting.Get() {
go func() {
server.masterStatus.rewriting.Set(true)
defer server.masterStatus.rewriting.Set(false)
if err := server.rewriteRDB(); err != nil {
server.masterStatus.rewriting.Set(false)
logger.Errorf("rewrite error: %v", err)
}
}()
}
}
// replAofListener is an implementation for aof.Listener
type replAofListener struct {
mdb *Server
backlog *replBacklog // may NOT be mdb.masterStatus.backlog
readyToSend bool
}
func (listener *replAofListener) Callback(cmdLines []CmdLine) {
listener.mdb.masterStatus.mu.Lock()
for _, cmdLine := range cmdLines {
reply := protocol.MakeMultiBulkReply(cmdLine)
listener.backlog.appendBytes(reply.ToBytes())
}
listener.mdb.masterStatus.mu.Unlock()
// listener could receive updates generated during rdb saving in progress
// Do not send updates to slave before rdb saving is finished
if listener.readyToSend {
if err := listener.mdb.masterSendUpdatesToSlave(); err != nil {
logger.Errorf("masterSendUpdatesToSlave after receive aof error: %v", err)
}
}
}
func (server *Server) initMaster() {
server.masterStatus = &masterStatus{
mu: sync.RWMutex{},
replId: utils.RandHexString(40),
backlog: &replBacklog{},
slaveMap: make(map[redis.Connection]*slaveClient),
waitSlaves: make(map[*slaveClient]struct{}),
onlineSlaves: make(map[*slaveClient]struct{}),
bgSaveState: bgSaveIdle,
rdbFilename: "",
}
}
func (server *Server) stopMaster() {
server.masterStatus.mu.Lock()
defer server.masterStatus.mu.Unlock()
// disconnect with slave
for _, slave := range server.masterStatus.slaveMap {
_ = slave.conn.Close()
delete(server.masterStatus.slaveMap, slave.conn)
delete(server.masterStatus.waitSlaves, slave)
delete(server.masterStatus.onlineSlaves, slave)
}
// clean master status
if server.persister != nil {
server.persister.RemoveListener(server.masterStatus.aofListener)
}
_ = os.Remove(server.masterStatus.rdbFilename)
server.masterStatus.rdbFilename = ""
server.masterStatus.replId = ""
server.masterStatus.backlog = &replBacklog{}
server.masterStatus.slaveMap = make(map[redis.Connection]*slaveClient)
server.masterStatus.waitSlaves = make(map[*slaveClient]struct{})
server.masterStatus.onlineSlaves = make(map[*slaveClient]struct{})
server.masterStatus.bgSaveState = bgSaveIdle
}