Files
photoprism/internal/config/client_assets.go

151 lines
4.1 KiB
Go

package config
import (
"bytes"
"encoding/json"
"fmt"
"html/template"
"os"
"path/filepath"
)
type ClientAssets struct {
BuildPath string `json:"-"`
BaseUri string `json:"-"`
AppCss string `json:"app.css"`
AppJs string `json:"app.js"`
ShareCss string `json:"share.css"`
ShareJs string `json:"share.js"`
SplashCss string `json:"splash.css"`
SplashJs string `json:"splash.js"`
MaterialIconsRegularTtf string `json:"MaterialIcons-Regular.ttf"`
MaterialIconsRegularWoff string `json:"MaterialIcons-Regular.woff"`
MaterialIconsRegularEot string `json:"MaterialIcons-Regular.eot"`
MaterialIconsRegularWoff2 string `json:"MaterialIcons-Regular.woff2"`
OfflineServiceworker string `json:"__offline_serviceworker"`
DefaultSkinSvg string `json:"default-skin.svg"`
PreloaderGif string `json:"preloader.gif"`
DefaultSkinPng string `json:"default-skin.png"`
}
// NewClientAssets creates a new ClientAssets instance.
func NewClientAssets(buildPath, baseUri string) *ClientAssets {
return &ClientAssets{BuildPath: buildPath, BaseUri: baseUri}
}
// Load loads the frontend assets from a webpack manifest file.
func (a *ClientAssets) Load(fileName string) error {
jsonFile, err := os.ReadFile(filepath.Join(a.BuildPath, fileName))
if err != nil {
return err
}
return json.Unmarshal(jsonFile, a)
}
// AppCssUri returns the web app CSS URI.
func (a *ClientAssets) AppCssUri() string {
if a.AppCss == "" {
return ""
}
return fmt.Sprintf("%s/build/%s", a.BaseUri, a.AppCss)
}
// AppJsUri returns the web app JS URI.
func (a *ClientAssets) AppJsUri() string {
if a.AppJs == "" {
return ""
}
return fmt.Sprintf("%s/build/%s", a.BaseUri, a.AppJs)
}
// ShareCssUri returns the web sharing CSS URI.
func (a *ClientAssets) ShareCssUri() string {
if a.ShareCss == "" {
return ""
}
return fmt.Sprintf("%s/build/%s", a.BaseUri, a.ShareCss)
}
// ShareJsUri returns the web sharing JS URI.
func (a *ClientAssets) ShareJsUri() string {
if a.ShareJs == "" {
return ""
}
return fmt.Sprintf("%s/build/%s", a.BaseUri, a.ShareJs)
}
// SplashCssUri returns the splash screen CSS URI.
func (a *ClientAssets) SplashCssUri() string {
if a.SplashCss == "" {
return ""
}
return fmt.Sprintf("%s/build/%s", a.BaseUri, a.SplashCss)
}
// SplashCssFile returns the splash screen CSS filename.
func (a *ClientAssets) SplashCssFile() string {
if a.SplashCss == "" {
return ""
}
return a.SplashCss
}
// SplashCssFileContents returns the splash screen CSS file contents for embedding in HTML.
func (a *ClientAssets) SplashCssFileContents() template.CSS {
return template.CSS(a.readFile(a.SplashCssFile()))
}
// SplashJsUri returns the splash screen JS URI.
func (a *ClientAssets) SplashJsUri() string {
if a.ShareJs == "" {
return ""
}
return fmt.Sprintf("%s/build/%s", a.BaseUri, a.SplashJs)
}
// SplashJsFile returns the splash screen JS filename.
func (a *ClientAssets) SplashJsFile() string {
if a.ShareJs == "" {
return ""
}
return a.ShareJs
}
// SplashJsFileContents returns the splash screen JS file contents for embedding in HTML.
func (a *ClientAssets) SplashJsFileContents() template.JS {
if a.SplashJs == "" {
return ""
}
return template.JS(a.readFile(a.SplashJs))
}
// readFile reads the file contents and returns them as string.
func (a *ClientAssets) readFile(fileName string) string {
if fileName == "" {
return ""
} else if css, err := os.ReadFile(filepath.Join(a.BuildPath, fileName)); err != nil {
return ""
} else {
return string(bytes.TrimSpace(css))
}
}
// ClientAssets returns the frontend build assets.
func (c *Config) ClientAssets() *ClientAssets {
result := NewClientAssets(c.BuildPath(), c.StaticUri())
if err := result.Load("assets.json"); err != nil {
log.Debugf("frontend: %s", err)
log.Errorf("frontend: cannot read assets.json")
}
return result
}
// ClientManifestUri returns the frontend manifest.json URI.
func (c *Config) ClientManifestUri() string {
return fmt.Sprintf("%s?%x", c.BaseUri("/manifest.json"), c.VersionChecksum())
}