package entity type PasscodeMap map[string]Passcode func (m PasscodeMap) Get(name string) Passcode { if result, ok := m[name]; ok { return result } return Passcode{} } func (m PasscodeMap) Pointer(name string) *Passcode { if result, ok := m[name]; ok { return &result } return &Passcode{} } var ( PasscodeFixtureAlice, _ = NewPasscode("uqxetse3cy5eo9z2", "otpauth://totp/PhotoPrism:alice?algorithm=SHA1&digits=6&issuer=PhotoPrism%20Pro&period=30&secret=LKBTPGHABW2BVQVIROIGFTLQV4IRBXMV", "0t37foocgp2w") PasscodeFixtureJane, _ = NewPasscode("usamyuogp49vd4lh", "otpauth://totp/PhotoPrism:jane?algorithm=SHA1&digits=6&issuer=PhotoPrism%20Pro&period=30&secret=RUYYIDJZBJLKD6OL6WFBJO6PXEZOYIZW", "0wg68oc6jg92") PasscodeFixture2FA, _ = NewPasscode("usg73p55zwgr1ojy", "otpauth://totp/PhotoPrism:2fa?algorithm=SHA1&digits=6&issuer=PhotoPrism%20Pro&period=30&secret=RUYYIDJZBJLKD6OL6WFBJO6PXEZOYUVW", "0wg68oc6jgo54") PasscodeFixtures = PasscodeMap{ "alice": *PasscodeFixtureAlice, "jane": *PasscodeFixtureJane, "2fa": *PasscodeFixture2FA, } ) // CreatePasscodeFixtures inserts known entities into the database for testing. func CreatePasscodeFixtures() { for _, entity := range PasscodeFixtures { Db().Create(&entity) } }