package openp2p import ( "encoding/json" "fmt" "io" "net" "sync" "time" reuse "github.com/openp2p-cn/go-reuseport" ) type underlayTCP struct { writeMtx *sync.Mutex net.Conn } func (conn *underlayTCP) Protocol() string { return "tcp" } func (conn *underlayTCP) ReadBuffer() (*openP2PHeader, []byte, error) { headBuf := make([]byte, openP2PHeaderSize) _, err := io.ReadFull(conn, headBuf) if err != nil { return nil, nil, err } head, err := decodeHeader(headBuf) if err != nil { return nil, nil, err } dataBuf := make([]byte, head.DataLen) _, err = io.ReadFull(conn, dataBuf) return head, dataBuf, err } func (conn *underlayTCP) WriteBytes(mainType uint16, subType uint16, data []byte) error { writeBytes := append(encodeHeader(mainType, subType, uint32(len(data))), data...) conn.writeMtx.Lock() _, err := conn.Write(writeBytes) conn.writeMtx.Unlock() return err } func (conn *underlayTCP) WriteBuffer(data []byte) error { conn.writeMtx.Lock() _, err := conn.Write(data) conn.writeMtx.Unlock() return err } func (conn *underlayTCP) WriteMessage(mainType uint16, subType uint16, packet interface{}) error { // TODO: call newMessage data, err := json.Marshal(packet) if err != nil { return err } writeBytes := append(encodeHeader(mainType, subType, uint32(len(data))), data...) conn.writeMtx.Lock() _, err = conn.Write(writeBytes) conn.writeMtx.Unlock() return err } func (conn *underlayTCP) Close() error { return conn.Conn.Close() } func listenTCP(host string, port int, localPort int, mode string) (*underlayTCP, error) { if mode == LinkModeTCPPunch { c, err := reuse.DialTimeout("tcp", fmt.Sprintf("0.0.0.0:%d", localPort), fmt.Sprintf("%s:%d", host, port), SymmetricHandshakeAckTimeout) // TODO: timeout if err != nil { gLog.Println(LvDEBUG, "send tcp punch: ", err) return nil, err } return &underlayTCP{writeMtx: &sync.Mutex{}, Conn: c}, nil } addr, _ := net.ResolveTCPAddr("tcp", fmt.Sprintf("0.0.0.0:%d", localPort)) l, err := net.ListenTCP("tcp", addr) if err != nil { return nil, err } l.SetDeadline(time.Now().Add(SymmetricHandshakeAckTimeout)) c, err := l.Accept() defer l.Close() if err != nil { return nil, err } return &underlayTCP{writeMtx: &sync.Mutex{}, Conn: c}, nil } func dialTCP(host string, port int, localPort int, mode string) (*underlayTCP, error) { var c net.Conn var err error if mode == LinkModeTCPPunch { c, err = reuse.DialTimeout("tcp", fmt.Sprintf("0.0.0.0:%d", localPort), fmt.Sprintf("%s:%d", host, port), SymmetricHandshakeAckTimeout) } else { c, err = net.DialTimeout("tcp", fmt.Sprintf("%s:%d", host, port), SymmetricHandshakeAckTimeout) } if err != nil { gLog.Printf(LvERROR, "Dial %s:%d error:%s", host, port, err) return nil, err } gLog.Printf(LvDEBUG, "Dial %s:%d OK", host, port) return &underlayTCP{writeMtx: &sync.Mutex{}, Conn: c}, nil }