mirror of
https://github.com/langhuihui/monibuca.git
synced 2025-12-24 13:48:04 +08:00
361 lines
8.3 KiB
Go
361 lines
8.3 KiB
Go
//go:build twotree
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package util
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const TreeIndexSize = 0
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const TreeIndexOffset = 1
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type (
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Tree struct {
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left, right *Block
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height int
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}
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Block struct {
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Start, End int
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trees [2]Tree
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}
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History struct {
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Malloc bool
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Offset int
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Size int
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}
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Allocator struct {
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pool *Block
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sizeTree *Block
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offsetTree *Block
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Size int
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//history []History
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}
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)
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func (t *Tree) deleteLeft(b *Block, treeIndex int) {
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t.left = t.left.delete(b, treeIndex)
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}
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func (t *Tree) deleteRight(b *Block, treeIndex int) {
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t.right = t.right.delete(b, treeIndex)
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}
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func NewAllocator(size int) (result *Allocator) {
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root := &Block{Start: 0, End: size}
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result = &Allocator{
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sizeTree: root,
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offsetTree: root,
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Size: size,
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}
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return
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}
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func compareBySize(a, b *Block) bool {
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//if a.Start == b.Start {
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// panic("duplicate block")
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//}
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if sizea, sizeb := a.End-a.Start, b.End-b.Start; sizea != sizeb {
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return sizea < sizeb
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}
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return a.Start < b.Start
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}
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func compareByOffset(a, b *Block) bool {
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//if a.Start == b.Start {
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// panic("duplicate block")
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//}
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return a.Start < b.Start
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}
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var compares = [...]func(a, b *Block) bool{compareBySize, compareByOffset}
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var emptyTrees = [2]Tree{}
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func (b *Block) insert(block *Block, treeIndex int) *Block {
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if b == nil {
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return block
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}
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if tree := &b.trees[treeIndex]; compares[treeIndex](block, b) {
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tree.left = tree.left.insert(block, treeIndex)
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} else {
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tree.right = tree.right.insert(block, treeIndex)
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}
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b.updateHeight(treeIndex)
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return b.balance(treeIndex)
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}
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func (b *Block) getLeftHeight(treeIndex int) int {
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return b.trees[treeIndex].left.getHeight(treeIndex)
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}
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func (b *Block) getRightHeight(treeIndex int) int {
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return b.trees[treeIndex].right.getHeight(treeIndex)
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}
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func (b *Block) getHeight(treeIndex int) int {
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if b == nil {
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return 0
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}
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return b.trees[treeIndex].height
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}
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func (b *Block) updateHeight(treeIndex int) {
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b.trees[treeIndex].height = 1 + max(b.getLeftHeight(treeIndex), b.getRightHeight(treeIndex))
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}
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func (b *Block) balance(treeIndex int) *Block {
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if b == nil {
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return nil
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}
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if tree := &b.trees[treeIndex]; b.getLeftHeight(treeIndex)-b.getRightHeight(treeIndex) > 1 {
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if tree.left.getRightHeight(treeIndex) > tree.left.getLeftHeight(treeIndex) {
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tree.left = tree.left.rotateLeft(treeIndex)
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}
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return b.rotateRight(treeIndex)
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} else if b.getRightHeight(treeIndex)-b.getLeftHeight(treeIndex) > 1 {
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if tree.right.getLeftHeight(treeIndex) > tree.right.getRightHeight(treeIndex) {
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tree.right = tree.right.rotateRight(treeIndex)
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}
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return b.rotateLeft(treeIndex)
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}
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return b
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}
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func (b *Block) rotateLeft(treeIndex int) *Block {
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newRoot := b.trees[treeIndex].right
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b.trees[treeIndex].right = newRoot.trees[treeIndex].left
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newRoot.trees[treeIndex].left = b
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b.updateHeight(treeIndex)
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newRoot.updateHeight(treeIndex)
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return newRoot
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}
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func (b *Block) rotateRight(treeIndex int) *Block {
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newRoot := b.trees[treeIndex].left
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b.trees[treeIndex].left = newRoot.trees[treeIndex].right
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newRoot.trees[treeIndex].right = b
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b.updateHeight(treeIndex)
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newRoot.updateHeight(treeIndex)
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return newRoot
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}
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func (b *Block) findMin(treeIndex int) *Block {
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if left := b.trees[treeIndex].left; left == nil {
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return b
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} else {
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return left.findMin(treeIndex)
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}
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}
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func (b *Block) delete(block *Block, treeIndex int) *Block {
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if b == nil {
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return nil
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}
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defer func() {
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block.trees[treeIndex] = emptyTrees[treeIndex]
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}()
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if compareFunc, tree := compares[treeIndex], &b.trees[treeIndex]; b == block {
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if tree.left == nil {
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return tree.right
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} else if tree.right == nil {
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return tree.left
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}
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minBlock := tree.right.findMin(treeIndex)
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tree.deleteRight(minBlock, treeIndex)
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minTree := &minBlock.trees[treeIndex]
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minTree.left = tree.left
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minTree.right = tree.right
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minTree.height = tree.height
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return minBlock
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} else if compareFunc(block, b) {
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tree.deleteLeft(block, treeIndex)
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} else {
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tree.deleteRight(block, treeIndex)
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}
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b.updateHeight(treeIndex)
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return b.balance(treeIndex)
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}
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func (a *Allocator) Init(size int) {
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a.Size = size
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root := a.getBlock(0, size)
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a.sizeTree = root
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a.offsetTree = root
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}
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func (a *Allocator) Find(size int) (offset int) {
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block := a.findAvailableBlock(size)
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if block == nil {
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return -1
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}
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offset = block.Start
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return
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}
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func (a *Allocator) Allocate(size int) (offset int) {
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//a.history = append(a.history, History{Malloc: true, Size: size})
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block := a.findAvailableBlock(size)
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if block == nil {
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return -1
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}
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offset = block.Start
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a.deleteSizeTree(block)
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a.deleteOffsetTree(block)
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if newStart := offset + size; newStart < block.End {
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block.Start = newStart
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a.insertSizeTree(block)
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a.insertOffsetTree(block)
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} else {
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a.putBlock(block)
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}
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return
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}
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func (a *Allocator) findAvailableBlock(size int) (lastAvailableBlock *Block) {
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block := a.sizeTree
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for block != nil {
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if bSize := block.End - block.Start; bSize == size {
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return block
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} else if tree := &block.trees[TreeIndexSize]; size < bSize {
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lastAvailableBlock = block
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block = tree.left
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} else {
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block = tree.right
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}
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}
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return
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}
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func (a *Allocator) getBlock(start, end int) *Block {
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if a.pool == nil {
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return &Block{Start: start, End: end}
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} else {
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block := a.pool
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a.pool = block.trees[TreeIndexSize].left
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block.trees = emptyTrees
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block.Start, block.End = start, end
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return block
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}
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}
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func (a *Allocator) putBlock(b *Block) {
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b.trees = emptyTrees
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b.trees[TreeIndexSize].left = a.pool
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a.pool = b
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}
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func (a *Allocator) Free(offset, size int) {
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//a.history = append(a.history, History{Malloc: false, Offset: offset, Size: size})
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switch leftAdjacent, rightAdjacent := a.offsetTree.findLeftAdjacentBlock(offset), a.offsetTree.findRightAdjacentBlock(offset+size); true {
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case leftAdjacent != nil && rightAdjacent != nil:
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a.deleteOffsetTree(rightAdjacent)
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a.deleteSizeTree(rightAdjacent)
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a.deleteSizeTree(leftAdjacent)
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leftAdjacent.End = rightAdjacent.End
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a.insertSizeTree(leftAdjacent)
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a.putBlock(rightAdjacent)
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case leftAdjacent == nil && rightAdjacent == nil:
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block := a.getBlock(offset, offset+size)
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a.insertSizeTree(block)
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a.insertOffsetTree(block)
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case leftAdjacent != nil:
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a.deleteSizeTree(leftAdjacent)
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leftAdjacent.End = offset + size
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a.insertSizeTree(leftAdjacent)
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case rightAdjacent != nil:
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a.deleteOffsetTree(rightAdjacent)
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a.deleteSizeTree(rightAdjacent)
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rightAdjacent.Start = offset
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a.insertSizeTree(rightAdjacent)
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a.insertOffsetTree(rightAdjacent)
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}
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}
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func (a *Allocator) GetBlocks() (blocks []*Block) {
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a.offsetTree.Walk(func(block *Block) {
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blocks = append(blocks, block)
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}, 1)
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return
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}
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func (a *Allocator) GetFreeSize() (ret int) {
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a.offsetTree.Walk(func(block *Block) {
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ret += block.End - block.Start
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}, 1)
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return
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}
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func (a *Allocator) insertSizeTree(block *Block) {
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//if block.End == block.Start {
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// panic("empty block")
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//}
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//a.sizeTree.Walk(func(b *Block) {
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// if block.Start >= b.Start && block.Start < b.End {
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// out, _ := yaml.Marshal(a.history)
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// fmt.Println(string(out))
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// }
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//}, 0)
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a.sizeTree = a.sizeTree.insert(block, TreeIndexSize)
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}
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func (a *Allocator) insertOffsetTree(block *Block) {
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//if block.End == block.Start {
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// panic("empty block")
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//}
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//a.offsetTree.Walk(func(b *Block) {
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// if block.Start >= b.Start && block.Start < b.End {
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// out, _ := yaml.Marshal(a.history)
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// fmt.Println(string(out))
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// }
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//}, 1)
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a.offsetTree = a.offsetTree.insert(block, TreeIndexOffset)
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}
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func (a *Allocator) deleteSizeTree(block *Block) {
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a.sizeTree = a.sizeTree.delete(block, TreeIndexSize)
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}
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func (a *Allocator) deleteOffsetTree(block *Block) {
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a.offsetTree = a.offsetTree.delete(block, TreeIndexOffset)
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}
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func (b *Block) findLeftAdjacentBlock(offset int) *Block {
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for b != nil {
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if b.End == offset {
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return b
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}
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if tree := &b.trees[TreeIndexOffset]; b.End > offset {
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b = tree.left
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} else {
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b = tree.right
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}
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}
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return nil
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}
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func (b *Block) findRightAdjacentBlock(offset int) *Block {
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for b != nil {
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if b.Start == offset {
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return b
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}
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if tree := &b.trees[TreeIndexOffset]; b.Start < offset {
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b = tree.right
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} else {
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b = tree.left
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}
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}
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return nil
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}
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func (a *Allocator) Recycle() {
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a.sizeTree.Walk(func(block *Block) {
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a.putBlock(block)
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}, 0)
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a.sizeTree = nil
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a.offsetTree = nil
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}
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func (b *Block) Walk(fn func(*Block), index int) {
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if b == nil {
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return
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}
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b.trees[index].left.Walk(fn, index)
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fn(b)
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b.trees[index].right.Walk(fn, index)
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}
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