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294 lines
7.0 KiB
Go
294 lines
7.0 KiB
Go
package rtmp
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import (
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"github.com/yangjiechina/avformat/libflv"
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"github.com/yangjiechina/avformat/librtmp"
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"github.com/yangjiechina/avformat/utils"
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"github.com/yangjiechina/live-server/stream"
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)
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type TransStream struct {
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stream.TransStreamImpl
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chunkSize int
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//sequence header
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header []byte
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headerSize int
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muxer *libflv.Muxer
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//只存在音频流
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onlyAudio bool
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audioChunk librtmp.Chunk
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videoChunk librtmp.Chunk
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//只需要缓存一组GOP+第2组GOP的第一个合并写切片
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//当缓存到第2组GOP的第二个合并写切片时,将上一个GOP缓存释放掉
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//使用2块内存池,分别缓存2个GOP,保证内存连续,一次发送
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//不开启GOP缓存和只有音频包的情况下,创建使用一个MemoryPool
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memoryPool [2]stream.MemoryPool
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//当前合并写切片的缓存时长
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segmentDuration int
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//当前合并写切片位于memoryPool的开始偏移量
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segmentOffset int
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//前一个包的时间戳
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prePacketTS int64
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firstVideoPacket bool
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//发送未完整切片的Sinks
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//当AddSink时,还未缓存到一组切片,有多少先发多少. 后续切片未满之前的生成的rtmp包都将直接发送给sink.
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//只要满了一组切片后,这些sink都不单独发包, 统一发送切片.
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incompleteSinks []stream.ISink
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}
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func NewTransStream(chunkSize int) stream.ITransStream {
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transStream := &TransStream{chunkSize: chunkSize, TransStreamImpl: stream.TransStreamImpl{Sinks: make(map[stream.SinkId]stream.ISink, 64)}}
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return transStream
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}
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func (t *TransStream) Input(packet utils.AVPacket) {
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utils.Assert(t.TransStreamImpl.Completed)
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var data []byte
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var chunk *librtmp.Chunk
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var videoPkt bool
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var videoKey bool
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var length int
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//rtmp chunk消息体的数据大小
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var payloadSize int
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if utils.AVMediaTypeAudio == packet.MediaType() {
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data = packet.Data()
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length = len(data)
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chunk = &t.audioChunk
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payloadSize += 2 + length
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} else if utils.AVMediaTypeVideo == packet.MediaType() {
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//首帧必须要视频关键帧
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if !t.firstVideoPacket {
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if !packet.KeyFrame() {
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return
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}
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t.firstVideoPacket = true
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}
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videoPkt = true
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videoKey = packet.KeyFrame()
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data = packet.AVCCPacketData()
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length = len(data)
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chunk = &t.videoChunk
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payloadSize += 5 + length
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}
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//即不开启GOP缓存又不合并发送. 直接使用AVPacket的预留头封装发送
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if !stream.AppConfig.GOPCache || t.onlyAudio {
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//首帧视频帧必须要关键帧
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return
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}
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if videoKey {
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tmp := t.memoryPool[0]
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head, _ := tmp.Data()
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if len(head) > t.segmentOffset {
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for _, sink := range t.Sinks {
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sink.Input(head[t.segmentOffset:])
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}
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}
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t.memoryPool[0].Clear()
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//交替使用缓存
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t.memoryPool[0] = t.memoryPool[1]
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t.memoryPool[1] = tmp
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t.segmentDuration = 0
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t.segmentOffset = 0
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}
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//分配内存
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t.memoryPool[0].Mark()
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allocate := t.memoryPool[0].Allocate(12 + payloadSize + (payloadSize / t.chunkSize))
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//写chunk头
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chunk.Length = payloadSize
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chunk.Timestamp = uint32(packet.Pts())
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n := chunk.ToBytes(allocate)
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utils.Assert(n == 12)
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//写flv
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ct := packet.Pts() - packet.Dts()
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if videoPkt {
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n += t.muxer.WriteVideoData(allocate[12:], uint32(ct), packet.KeyFrame(), false)
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} else {
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n += t.muxer.WriteAudioData(allocate[12:], false)
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}
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first := true
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for length > 0 {
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var min int
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if first {
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min = utils.MinInt(length, t.chunkSize-5)
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first = false
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} else {
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min = utils.MinInt(length, t.chunkSize)
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}
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copy(allocate[n:], data[:min])
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n += min
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length -= min
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data = data[min:]
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//写一个ChunkType3用作分割
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if length > 0 {
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if videoPkt {
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allocate[n] = (0x3 << 6) | byte(librtmp.ChunkStreamIdVideo)
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} else {
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allocate[n] = (0x3 << 6) | byte(librtmp.ChunkStreamIdAudio)
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}
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n++
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}
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}
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rtmpData := t.memoryPool[0].Fetch()[:n]
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t.segmentDuration += int(packet.Pts() - t.prePacketTS)
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t.prePacketTS = packet.Pts()
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//给不完整切片的Sink补齐包
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if len(t.incompleteSinks) > 0 {
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for _, sink := range t.incompleteSinks {
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sink.Input(rtmpData)
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}
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if t.segmentDuration >= stream.AppConfig.MergeWriteLatency {
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head, tail := t.memoryPool[0].Data()
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utils.Assert(len(tail) == 0)
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t.segmentOffset = len(head)
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t.segmentDuration = 0
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t.incompleteSinks = nil
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}
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return
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}
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if t.segmentDuration < stream.AppConfig.MergeWriteLatency {
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return
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}
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head, tail := t.memoryPool[0].Data()
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utils.Assert(len(tail) == 0)
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for _, sink := range t.Sinks {
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sink.Input(head[t.segmentOffset:])
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}
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t.segmentOffset = len(head)
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t.segmentDuration = 0
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//当缓存到第2组GOP的第二个合并写切片时,将上一个GOP缓存释放掉
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if t.segmentOffset > len(head) && t.memoryPool[1] != nil && !t.memoryPool[1].Empty() {
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t.memoryPool[1].Clear()
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}
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}
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func (t *TransStream) AddSink(sink stream.ISink) {
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utils.Assert(t.headerSize > 0)
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t.TransStreamImpl.AddSink(sink)
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//发送sequence header
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sink.Input(t.header[:t.headerSize])
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if !stream.AppConfig.GOPCache || t.onlyAudio {
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return
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}
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//发送当前内存池已有的合并写切片
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if t.segmentOffset > 0 {
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data, tail := t.memoryPool[0].Data()
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utils.Assert(len(data) > 0)
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utils.Assert(len(tail) == 0)
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sink.Input(data[:t.segmentOffset])
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return
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}
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//发送上一组GOP
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if t.memoryPool[1] != nil && !t.memoryPool[1].Empty() {
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data, tail := t.memoryPool[0].Data()
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utils.Assert(len(data) > 0)
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utils.Assert(len(tail) == 0)
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sink.Input(data)
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return
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}
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//不足一个合并写切片, 有多少发多少
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data, tail := t.memoryPool[0].Data()
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utils.Assert(len(tail) == 0)
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if len(data) > 0 {
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sink.Input(data)
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t.incompleteSinks = append(t.incompleteSinks, sink)
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}
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}
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func (t *TransStream) WriteHeader() error {
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utils.Assert(t.Tracks != nil)
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utils.Assert(!t.TransStreamImpl.Completed)
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var audioStream utils.AVStream
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var videoStream utils.AVStream
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var audioCodecId utils.AVCodecID
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var videoCodecId utils.AVCodecID
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for _, track := range t.Tracks {
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if utils.AVMediaTypeAudio == track.Type() {
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audioStream = track
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audioCodecId = audioStream.CodecId()
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t.audioChunk = librtmp.NewAudioChunk()
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} else if utils.AVMediaTypeVideo == track.Type() {
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videoStream = track
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videoCodecId = videoStream.CodecId()
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t.videoChunk = librtmp.NewVideoChunk()
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}
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}
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utils.Assert(audioStream != nil || videoStream != nil)
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//初始化
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t.TransStreamImpl.Completed = true
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t.header = make([]byte, 1024)
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t.muxer = libflv.NewMuxer(audioCodecId, videoCodecId, 0, 0, 0)
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if stream.AppConfig.GOPCache {
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//创建2块内存
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t.memoryPool[0] = stream.NewMemoryPoolWithDirect(1024*4000, true)
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t.memoryPool[1] = stream.NewMemoryPoolWithDirect(1024*4000, true)
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} else {
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}
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var n int
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if audioStream != nil {
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n += t.muxer.WriteAudioData(t.header[12:], true)
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extra := audioStream.Extra()
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copy(t.header[n+12:], extra)
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n += len(extra)
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t.audioChunk.Length = n
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t.audioChunk.ToBytes(t.header)
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n += 12
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}
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if videoStream != nil {
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tmp := n
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n += t.muxer.WriteVideoData(t.header[n+12:], 0, false, true)
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extra := videoStream.Extra()
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copy(t.header[n+12:], extra)
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n += len(extra)
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t.videoChunk.Length = 5 + len(extra)
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t.videoChunk.ToBytes(t.header[tmp:])
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n += 12
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}
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t.headerSize = n
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return nil
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}
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