mirror of
https://github.com/lkmio/lkm.git
synced 2025-09-27 03:26:01 +08:00
405 lines
10 KiB
Go
405 lines
10 KiB
Go
package stream
|
||
|
||
import (
|
||
"fmt"
|
||
"sync"
|
||
"time"
|
||
|
||
"github.com/yangjiechina/avformat/stream"
|
||
"github.com/yangjiechina/avformat/utils"
|
||
"github.com/yangjiechina/live-server/transcode"
|
||
)
|
||
|
||
// SourceType Source 推流类型
|
||
type SourceType byte
|
||
|
||
// Protocol 输出协议
|
||
type Protocol uint32
|
||
|
||
type SourceEvent byte
|
||
|
||
const (
|
||
SourceTypeRtmp = SourceType(1)
|
||
SourceType28181 = SourceType(2)
|
||
SourceType1078 = SourceType(3)
|
||
|
||
ProtocolRtmp = Protocol(1)
|
||
ProtocolFlv = Protocol(2)
|
||
ProtocolRtsp = Protocol(3)
|
||
ProtocolHls = Protocol(4)
|
||
ProtocolRtc = Protocol(5)
|
||
|
||
ProtocolRtmpStr = "rtmp"
|
||
|
||
SourceEventPlay = SourceEvent(1)
|
||
SourceEventPlayDone = SourceEvent(2)
|
||
SourceEventInput = SourceEvent(3)
|
||
SourceEventClose = SourceEvent(4)
|
||
)
|
||
|
||
// SessionState 推拉流Session状态
|
||
// 包含, 握手阶段、Hook授权.
|
||
type SessionState uint32
|
||
|
||
const (
|
||
SessionStateCreate = SessionState(1)
|
||
SessionStateHandshaking = SessionState(2)
|
||
SessionStateHandshakeFailure = SessionState(3)
|
||
SessionStateHandshakeDone = SessionState(4)
|
||
SessionStateWait = SessionState(5)
|
||
SessionStateTransferring = SessionState(6)
|
||
SessionStateClose = SessionState(7)
|
||
)
|
||
|
||
type ISource interface {
|
||
// Id Source的唯一ID/**
|
||
Id() string
|
||
|
||
// Input 输入推流数据
|
||
Input(data []byte)
|
||
|
||
// OriginStreams 返回推流的原始Streams
|
||
OriginStreams() []utils.AVStream
|
||
|
||
// TranscodeStreams 返回转码的Streams
|
||
TranscodeStreams() []utils.AVStream
|
||
|
||
// AddSink 添加Sink, 在此之前请确保Sink已经握手、授权通过. 如果Source还未WriteHeader,将Sink添加到等待队列.
|
||
// 匹配拉流的编码器, 创建TransMuxer或向存在TransMuxer添加Sink
|
||
AddSink(sink ISink) bool
|
||
|
||
// RemoveSink 删除Sink/**
|
||
RemoveSink(sink ISink) bool
|
||
|
||
AddEvent(event SourceEvent, data interface{})
|
||
|
||
SetState(state SessionState)
|
||
|
||
// Close 关闭Source
|
||
// 停止一切封装和转发流以及转码工作
|
||
// 将Sink添加到等待队列
|
||
Close()
|
||
}
|
||
|
||
type CreateSource func(id string, type_ SourceType, handler stream.OnDeMuxerHandler)
|
||
|
||
var TranscoderFactory func(src utils.AVStream, dst utils.AVStream) transcode.ITranscoder
|
||
|
||
type SourceImpl struct {
|
||
Id_ string
|
||
Type_ SourceType
|
||
state SessionState
|
||
|
||
TransDeMuxer stream.DeMuxer //负责从推流协议中解析出AVStream和AVPacket
|
||
recordSink ISink //每个Source唯一的一个录制流
|
||
audioTranscoders []transcode.ITranscoder //音频解码器
|
||
videoTranscoders []transcode.ITranscoder //视频解码器
|
||
originStreams StreamManager //推流的音视频Streams
|
||
allStreams StreamManager //推流Streams+转码器获得的Streams
|
||
buffers []StreamBuffer
|
||
|
||
Input_ func(data []byte) //解决无法多态传递给子类的问题
|
||
|
||
completed bool
|
||
mutex sync.Mutex //只用作AddStream期间
|
||
probeTimer *time.Timer
|
||
|
||
//所有的输出协议, 持有Sink
|
||
transStreams map[TransStreamId]ITransStream
|
||
|
||
//sink的拉流和断开拉流事件,都通过管道交给Source处理. 意味着Source内部解析流、封装流、传输流都可以做到无锁操作
|
||
//golang的管道是有锁的(https://github.com/golang/go/blob/d38f1d13fa413436d38d86fe86d6a146be44bb84/src/runtime/chan.go#L202), 后面使用cas队列传输事件, 并且可以做到一次读取多个事件
|
||
inputEvent chan []byte
|
||
responseEvent chan byte //解析完input的数据后,才能继续从网络io中读取流
|
||
closeEvent chan byte
|
||
playingEventQueue chan ISink
|
||
playingDoneEventQueue chan ISink
|
||
}
|
||
|
||
func (s *SourceImpl) Id() string {
|
||
return s.Id_
|
||
}
|
||
|
||
func (s *SourceImpl) Init() {
|
||
//初始化事件接收缓冲区
|
||
s.SetState(SessionStateTransferring)
|
||
//收流和网络断开的chan都阻塞执行
|
||
s.inputEvent = make(chan []byte)
|
||
s.responseEvent = make(chan byte)
|
||
s.closeEvent = make(chan byte)
|
||
s.playingEventQueue = make(chan ISink, 128)
|
||
s.playingDoneEventQueue = make(chan ISink, 128)
|
||
}
|
||
|
||
func (s *SourceImpl) LoopEvent() {
|
||
for {
|
||
select {
|
||
case data := <-s.inputEvent:
|
||
s.Input_(data)
|
||
s.responseEvent <- 0
|
||
break
|
||
case sink := <-s.playingEventQueue:
|
||
s.AddSink(sink)
|
||
break
|
||
case sink := <-s.playingDoneEventQueue:
|
||
s.RemoveSink(sink)
|
||
break
|
||
case _ = <-s.closeEvent:
|
||
s.Close()
|
||
return
|
||
}
|
||
}
|
||
}
|
||
|
||
func (s *SourceImpl) OriginStreams() []utils.AVStream {
|
||
return s.originStreams.All()
|
||
}
|
||
|
||
func (s *SourceImpl) TranscodeStreams() []utils.AVStream {
|
||
return s.allStreams.All()
|
||
}
|
||
|
||
func IsSupportMux(protocol Protocol, audioCodecId, videoCodecId utils.AVCodecID) bool {
|
||
if ProtocolRtmp == protocol || ProtocolFlv == protocol {
|
||
|
||
}
|
||
|
||
return true
|
||
}
|
||
|
||
func (s *SourceImpl) AddSink(sink ISink) bool {
|
||
// 暂时不考虑多路视频流,意味着只能1路视频流和多路音频流,同理originStreams和allStreams里面的Stream互斥. 同时多路音频流的Codec必须一致
|
||
audioCodecId, videoCodecId := sink.DesiredAudioCodecId(), sink.DesiredVideoCodecId()
|
||
audioStream := s.originStreams.FindStreamWithType(utils.AVMediaTypeAudio)
|
||
videoStream := s.originStreams.FindStreamWithType(utils.AVMediaTypeVideo)
|
||
|
||
disableAudio := audioStream == nil
|
||
disableVideo := videoStream == nil || !sink.EnableVideo()
|
||
if disableAudio && disableVideo {
|
||
return false
|
||
}
|
||
|
||
//不支持对期望编码的流封装. 降级
|
||
if (utils.AVCodecIdNONE != audioCodecId || utils.AVCodecIdNONE != videoCodecId) && !IsSupportMux(sink.Protocol(), audioCodecId, videoCodecId) {
|
||
audioCodecId = utils.AVCodecIdNONE
|
||
videoCodecId = utils.AVCodecIdNONE
|
||
}
|
||
|
||
if !disableAudio && utils.AVCodecIdNONE == audioCodecId {
|
||
audioCodecId = audioStream.CodecId()
|
||
}
|
||
if !disableVideo && utils.AVCodecIdNONE == videoCodecId {
|
||
videoCodecId = videoStream.CodecId()
|
||
}
|
||
|
||
//创建音频转码器
|
||
if !disableAudio && audioCodecId != audioStream.CodecId() {
|
||
utils.Assert(false)
|
||
}
|
||
|
||
//创建视频转码器
|
||
if !disableVideo && videoCodecId != videoStream.CodecId() {
|
||
utils.Assert(false)
|
||
}
|
||
|
||
var streams [5]utils.AVStream
|
||
var size int
|
||
|
||
for _, stream := range s.originStreams.All() {
|
||
if disableVideo && stream.Type() == utils.AVMediaTypeVideo {
|
||
continue
|
||
}
|
||
|
||
streams[size] = stream
|
||
size++
|
||
}
|
||
|
||
transStreamId := GenerateTransStreamId(sink.Protocol(), streams[:size]...)
|
||
transStream, ok := s.transStreams[transStreamId]
|
||
if !ok {
|
||
//创建一个新的传输流
|
||
transStream = TransStreamFactory(sink.Protocol(), streams[:size])
|
||
if s.transStreams == nil {
|
||
s.transStreams = make(map[TransStreamId]ITransStream, 10)
|
||
}
|
||
s.transStreams[transStreamId] = transStream
|
||
|
||
for i := 0; i < size; i++ {
|
||
transStream.AddTrack(streams[i])
|
||
}
|
||
|
||
_ = transStream.WriteHeader()
|
||
}
|
||
|
||
sink.SetTransStreamId(transStreamId)
|
||
transStream.AddSink(sink)
|
||
|
||
state := sink.SetState(SessionStateTransferring)
|
||
if !state {
|
||
transStream.RemoveSink(sink.Id())
|
||
return false
|
||
}
|
||
|
||
if AppConfig.GOPCache > 0 && !ok {
|
||
indexs := make([]int, size)
|
||
|
||
for {
|
||
min := int64(0xFFFFFFFF)
|
||
|
||
for index, stream := range streams[:size] {
|
||
size := s.buffers[stream.Index()].Size()
|
||
if size == indexs[index] {
|
||
continue
|
||
}
|
||
|
||
pkt := s.buffers[stream.Index()].Peek(indexs[index]).(utils.AVPacket)
|
||
v := pkt.Dts()
|
||
if min == 0xFFFFFFFF {
|
||
min = v
|
||
} else if v < min {
|
||
v = min
|
||
}
|
||
}
|
||
|
||
if min == 0xFFFFFFFF {
|
||
break
|
||
}
|
||
|
||
for index, stream := range streams[:size] {
|
||
buffer := s.buffers[stream.Index()]
|
||
size := buffer.Size()
|
||
if size == indexs[index] {
|
||
continue
|
||
}
|
||
|
||
for i := indexs[index]; i < buffer.Size(); i++ {
|
||
packet := buffer.Peek(i).(utils.AVPacket)
|
||
transStream.Input(packet)
|
||
indexs[index]++
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return false
|
||
}
|
||
|
||
func (s *SourceImpl) RemoveSink(sink ISink) bool {
|
||
id := sink.TransStreamId()
|
||
if id > 0 {
|
||
transStream := s.transStreams[id]
|
||
//如果从传输流没能删除sink, 再从等待队列删除
|
||
_, b := transStream.RemoveSink(sink.Id())
|
||
if b {
|
||
return true
|
||
}
|
||
}
|
||
|
||
_, b := RemoveSinkFromWaitingQueue(sink.SourceId(), sink.Id())
|
||
return b
|
||
}
|
||
|
||
func (s *SourceImpl) AddEvent(event SourceEvent, data interface{}) {
|
||
if SourceEventInput == event {
|
||
s.inputEvent <- data.([]byte)
|
||
<-s.responseEvent
|
||
} else if SourceEventPlay == event {
|
||
s.playingEventQueue <- data.(ISink)
|
||
} else if SourceEventPlayDone == event {
|
||
s.playingDoneEventQueue <- data.(ISink)
|
||
} else if SourceEventClose == event {
|
||
s.closeEvent <- 0
|
||
}
|
||
}
|
||
|
||
func (s *SourceImpl) SetState(state SessionState) {
|
||
s.state = state
|
||
}
|
||
|
||
func (s *SourceImpl) Close() {
|
||
//释放解复用器
|
||
//释放转码器
|
||
//释放每路转协议流, 将所有sink添加到等待队列
|
||
_, _ = SourceManager.Remove(s.Id_)
|
||
for _, transStream := range s.transStreams {
|
||
transStream.PopAllSinks(func(sink ISink) {
|
||
sink.SetTransStreamId(0)
|
||
state := sink.SetState(SessionStateWait)
|
||
if state {
|
||
AddSinkToWaitingQueue(s.Id_, sink)
|
||
}
|
||
})
|
||
}
|
||
|
||
s.transStreams = nil
|
||
}
|
||
|
||
func (s *SourceImpl) OnDeMuxStream(stream utils.AVStream) (bool, StreamBuffer) {
|
||
//整块都受保护 确保Add的Stream 都能WriteHeader
|
||
s.mutex.Lock()
|
||
defer s.mutex.Unlock()
|
||
|
||
if s.completed {
|
||
fmt.Printf("添加Stream失败 Source: %s已经WriteHeader", s.Id_)
|
||
return false, nil
|
||
}
|
||
|
||
s.originStreams.Add(stream)
|
||
s.allStreams.Add(stream)
|
||
|
||
//启动探测超时计时器
|
||
if len(s.originStreams.All()) == 1 && AppConfig.ProbeTimeout > 100 {
|
||
s.probeTimer = time.AfterFunc(time.Duration(AppConfig.ProbeTimeout)*time.Millisecond, s.writeHeader)
|
||
}
|
||
|
||
//为每个Stream创建对应的Buffer
|
||
if AppConfig.GOPCache > 0 {
|
||
buffer := NewStreamBuffer(int64(AppConfig.GOPCache * 1000))
|
||
//OnDeMuxStream的调用顺序,就是AVStream和AVPacket的Index的递增顺序
|
||
s.buffers = append(s.buffers, buffer)
|
||
return true, buffer
|
||
}
|
||
|
||
return true, nil
|
||
}
|
||
|
||
// 从DeMuxer解析完Stream后, 处理等待Sinks
|
||
func (s *SourceImpl) writeHeader() {
|
||
{
|
||
s.mutex.Lock()
|
||
defer s.mutex.Unlock()
|
||
if s.completed {
|
||
return
|
||
}
|
||
s.completed = true
|
||
}
|
||
|
||
if s.probeTimer != nil {
|
||
s.probeTimer.Stop()
|
||
}
|
||
|
||
sinks := PopWaitingSinks(s.Id_)
|
||
for _, sink := range sinks {
|
||
s.AddSink(sink)
|
||
}
|
||
}
|
||
|
||
func (s *SourceImpl) OnDeMuxStreamDone() {
|
||
s.writeHeader()
|
||
}
|
||
|
||
func (s *SourceImpl) OnDeMuxPacket(packet utils.AVPacket) {
|
||
if AppConfig.GOPCache > 0 {
|
||
buffer := s.buffers[packet.Index()]
|
||
buffer.AddPacket(packet, packet.KeyFrame(), packet.Dts())
|
||
}
|
||
|
||
for _, stream := range s.transStreams {
|
||
stream.Input(packet)
|
||
}
|
||
}
|
||
|
||
func (s *SourceImpl) OnDeMuxDone() {
|
||
|
||
}
|