package rtmp import ( "github.com/lkmio/avformat/libflv" "github.com/lkmio/avformat/librtmp" "github.com/lkmio/avformat/utils" "github.com/lkmio/lkm/stream" ) type transStream struct { stream.TCPTransStream chunkSize int header []byte //sequence header headerSize int muxer libflv.Muxer audioChunk librtmp.Chunk videoChunk librtmp.Chunk } func (t *transStream) Input(packet utils.AVPacket) ([][]byte, int64, bool, error) { t.ClearOutStreamBuffer() var data []byte var chunk *librtmp.Chunk var videoPkt bool var videoKey bool // rtmp chunk消息体的数据大小 var payloadSize int // 先向rtmp buffer写的flv头,再按照chunk size分割,所以第一个chunk要跳过flv头大小 var chunkPayloadOffset int var dts int64 var pts int64 dts = packet.ConvertDts(1000) pts = packet.ConvertPts(1000) ct := pts - dts if utils.AVMediaTypeAudio == packet.MediaType() { data = packet.Data() chunk = &t.audioChunk chunkPayloadOffset = 2 payloadSize += chunkPayloadOffset + len(data) } else if utils.AVMediaTypeVideo == packet.MediaType() { videoPkt = true videoKey = packet.KeyFrame() data = packet.AVCCPacketData() chunk = &t.videoChunk chunkPayloadOffset = t.muxer.ComputeVideoDataSize(uint32(ct)) payloadSize += chunkPayloadOffset + len(data) } // 遇到视频关键帧, 发送剩余的流, 创建新切片 if videoKey { if segment := t.MWBuffer.FlushSegment(); len(segment) > 0 { t.AppendOutStreamBuffer(segment) } } // 分配内存 // 固定type0 chunkHeaderSize := 12 // type3chunk数量 numChunks := (payloadSize - 1) / t.chunkSize rtmpMsgSize := chunkHeaderSize + payloadSize + numChunks // 如果时间戳超过3字节, 每个chunk都需要多4字节的扩展时间戳 if dts >= 0xFFFFFF && dts <= 0xFFFFFFFF { rtmpMsgSize += (1 + numChunks) * 4 } allocate := t.MWBuffer.Allocate(rtmpMsgSize, dts, videoKey) // 写chunk header chunk.Length = payloadSize chunk.Timestamp = uint32(dts) n := chunk.ToBytes(allocate) // 写flv if videoPkt { n += t.muxer.WriteVideoData(allocate[n:], uint32(ct), packet.KeyFrame(), false) } else { n += t.muxer.WriteAudioData(allocate[n:], false) } n += chunk.WriteData(allocate[n:], data, t.chunkSize, chunkPayloadOffset) utils.Assert(len(allocate) == n) // 合并写满了再发 if segment := t.MWBuffer.PeekCompletedSegment(); len(segment) > 0 { t.AppendOutStreamBuffer(segment) } return t.OutBuffer[:t.OutBufferSize], 0, true, nil } func (t *transStream) ReadExtraData(_ int64) ([][]byte, int64, error) { utils.Assert(t.headerSize > 0) // 发送sequence header return [][]byte{t.header[:t.headerSize]}, 0, nil } func (t *transStream) ReadKeyFrameBuffer() ([][]byte, int64, error) { t.ClearOutStreamBuffer() // 发送当前内存池已有的合并写切片 t.MWBuffer.ReadSegmentsFromKeyFrameIndex(func(bytes []byte) { t.AppendOutStreamBuffer(bytes) }) return t.OutBuffer[:t.OutBufferSize], 0, nil } func (t *transStream) WriteHeader() error { utils.Assert(t.Tracks != nil) utils.Assert(!t.BaseTransStream.Completed) var audioStream utils.AVStream var videoStream utils.AVStream var audioCodecId utils.AVCodecID var videoCodecId utils.AVCodecID for _, track := range t.Tracks { if utils.AVMediaTypeAudio == track.Type() { audioStream = track audioCodecId = audioStream.CodecId() t.audioChunk = librtmp.NewAudioChunk() } else if utils.AVMediaTypeVideo == track.Type() { videoStream = track videoCodecId = videoStream.CodecId() t.videoChunk = librtmp.NewVideoChunk() } } utils.Assert(audioStream != nil || videoStream != nil) // 初始化 t.BaseTransStream.Completed = true t.header = make([]byte, 1024) t.muxer = libflv.NewMuxer() if utils.AVCodecIdNONE != audioCodecId { t.muxer.AddAudioTrack(audioCodecId, 0, 0, 0) } if utils.AVCodecIdNONE != videoCodecId { t.muxer.AddVideoTrack(videoCodecId) } // 生成推流的数据头(chunk+sequence header) var n int if audioStream != nil { n += t.muxer.WriteAudioData(t.header[12:], true) extra := audioStream.Extra() copy(t.header[n+12:], extra) n += len(extra) t.audioChunk.Length = n t.audioChunk.ToBytes(t.header) n += 12 } if videoStream != nil { tmp := n n += t.muxer.WriteVideoData(t.header[n+12:], 0, false, true) extra := videoStream.CodecParameters().MP4ExtraData() copy(t.header[n+12:], extra) n += len(extra) t.videoChunk.Length = 5 + len(extra) t.videoChunk.ToBytes(t.header[tmp:]) n += 12 } t.headerSize = n t.MWBuffer = stream.NewMergeWritingBuffer(t.ExistVideo) return nil } func (t *transStream) Close() ([][]byte, int64, error) { t.ClearOutStreamBuffer() //发送剩余的流 if segment := t.MWBuffer.FlushSegment(); len(segment) > 0 { t.AppendOutStreamBuffer(segment) } return t.OutBuffer[:t.OutBufferSize], 0, nil } func NewTransStream(chunkSize int) stream.TransStream { return &transStream{chunkSize: chunkSize} } func TransStreamFactory(source stream.Source, protocol stream.TransStreamProtocol, streams []utils.AVStream) (stream.TransStream, error) { return NewTransStream(librtmp.ChunkSize), nil }