package stream const ( DefaultMergeWriteLatency = 350 ) type RtmpConfig struct { Enable bool `json:"enable"` Addr string `json:"addr"` } type HookConfig struct { Enable bool `json:"enable"` OnPublish string `json:"on_publish"` //推流回调 OnPublishDone string `json:"on_publish_done"` //推流结束回调 OnPlay string `json:"on_play"` //拉流回调 OnPlayDone string `json:"on_play_done"` //拉流结束回调 OnRecord string `json:"on_record"` //录制流回调 OnIdleTimeout string `json:"on_idle_timeout"` //多久没有sink拉流回调 OnRecvTimeout string `json:"on_recv_timeout"` //多久没有推流回调 } func (hook *HookConfig) EnableOnPublish() bool { return hook.OnPublish != "" } func (hook *HookConfig) EnableOnPublishDone() bool { return hook.OnPublishDone != "" } func (hook *HookConfig) EnableOnPlay() bool { return hook.OnPlay != "" } func (hook *HookConfig) EnableOnPlayDone() bool { return hook.OnPlayDone != "" } func (hook *HookConfig) EnableOnRecord() bool { return hook.OnRecord != "" } func (hook *HookConfig) EnableOnIdleTimeout() bool { return hook.OnIdleTimeout != "" } func (hook *HookConfig) EnableOnRecvTimeout() bool { return hook.OnRecvTimeout != "" } var AppConfig AppConfig_ func init() { AppConfig = AppConfig_{} } // AppConfig_ GOP缓存和合并写必须保持一致,同时开启或关闭. 关闭GOP缓存,是为了降低延迟,很难理解又另外开启合并写. type AppConfig_ struct { GOPCache bool `json:"gop_cache"` //是否开启GOP缓存,只缓存一组音视频 ProbeTimeout int `json:"probe_timeout"` //缓存指定时长的包,满了之后才发送给Sink. 可以降低用户态和内核态的交互频率,大幅提升性能. //合并写的大小范围,应当大于一帧的时长,不超过一组GOP的时长,在实际发送流的时候也会遵循此条例. MergeWriteLatency int `json:"mw_latency"` Rtmp RtmpConfig Hook HookConfig }