Files
linker/cmonitor/plugins/tunnel/server/TunnelBindServer.cs
2024-05-30 16:21:11 +08:00

173 lines
5.6 KiB
C#

using common.libs;
using common.libs.extends;
using System.Collections.Concurrent;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace cmonitor.plugins.tunnel.server
{
public sealed class TunnelBindServer
{
public Func<object, Socket, Task> OnTcpConnected { get; set; } = async (state, socket) => { await Task.CompletedTask; };
public Func<object, UdpClient, Task> OnUdpConnected { get; set; } = async (state, udpClient) => { await Task.CompletedTask; };
private ConcurrentDictionary<int, AsyncUserToken> acceptBinds = new ConcurrentDictionary<int, AsyncUserToken>();
public void Bind(IPEndPoint local, object state)
{
try
{
IPAddress localIP = NetworkHelper.IPv6Support ? IPAddress.IPv6Any : IPAddress.Any;
Socket socket = new Socket(localIP.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
socket.IPv6Only(localIP.AddressFamily, false);
socket.ReuseBind(new IPEndPoint(localIP, local.Port));
socket.Listen(int.MaxValue);
AsyncUserToken token = new AsyncUserToken
{
SourceSocket = socket,
State = state,
LocalPort = local.Port
};
SocketAsyncEventArgs acceptEventArg = new SocketAsyncEventArgs
{
UserToken = token,
SocketFlags = SocketFlags.None,
};
token.Saea = acceptEventArg;
acceptBinds.AddOrUpdate(local.Port, token, (a, b) => token);
acceptEventArg.Completed += IO_Completed;
StartAccept(acceptEventArg);
token.UdpClient = new UdpClient(localIP.AddressFamily);
token.UdpClient.Client.ReuseBind(new IPEndPoint(localIP, local.Port));
//socketUdp.Client.EnableBroadcast = true;
token.UdpClient.Client.WindowsUdpBug();
IAsyncResult result = token.UdpClient.BeginReceive(ReceiveCallbackUdp, token);
}
catch (Exception ex)
{
Logger.Instance.Error(ex);
}
}
public void RemoveBind(int localPort, bool closeUdp)
{
if (acceptBinds.TryRemove(localPort, out AsyncUserToken saea))
{
CloseClientSocket(saea, closeUdp);
}
}
private void StartAccept(SocketAsyncEventArgs acceptEventArg)
{
acceptEventArg.AcceptSocket = null;
AsyncUserToken token = (AsyncUserToken)acceptEventArg.UserToken;
try
{
if (token.SourceSocket.AcceptAsync(acceptEventArg) == false)
{
ProcessAccept(acceptEventArg);
}
}
catch (Exception)
{
token.Clear(true);
}
}
private void IO_Completed(object sender, SocketAsyncEventArgs e)
{
switch (e.LastOperation)
{
case SocketAsyncOperation.Accept:
ProcessAccept(e);
break;
default:
break;
}
}
private void ProcessAccept(SocketAsyncEventArgs e)
{
if (e.AcceptSocket != null)
{
if (e.AcceptSocket.RemoteEndPoint != null)
{
AsyncUserToken token = (AsyncUserToken)e.UserToken;
OnTcpConnected(token.State, e.AcceptSocket);
}
}
StartAccept(e);
}
private void ReceiveCallbackUdp(IAsyncResult result)
{
AsyncUserToken token = result.AsyncState as AsyncUserToken;
try
{
IPEndPoint ep = new IPEndPoint(IPAddress.Any, IPEndPoint.MinPort);
byte[] bytes = token.UdpClient.EndReceive(result, ref ep);
string command = Encoding.UTF8.GetString(bytes);
if (command == "snltty.end")
{
OnUdpConnected(token.State, token.UdpClient);
return;
}
else if (command == "snltty.test")
{
token.UdpClient.Send(bytes);
}
result = token.UdpClient.BeginReceive(ReceiveCallbackUdp, token);
}
catch (Exception)
{
}
}
private void CloseClientSocket(AsyncUserToken token, bool closeUdp)
{
if (token == null) return;
Socket socket = token.SourceSocket;
if (socket != null)
{
token.Clear(closeUdp);
if (acceptBinds.TryRemove(token.LocalPort, out AsyncUserToken tk))
{
CloseClientSocket(tk, closeUdp);
}
}
}
public sealed class AsyncUserToken
{
public Socket SourceSocket { get; set; }
public SocketAsyncEventArgs Saea { get; set; }
public object State { get; set; }
public int LocalPort { get; set; }
public UdpClient UdpClient { get; set; }
public void Clear(bool closeUdp)
{
SourceSocket?.SafeClose();
SourceSocket = null;
if (closeUdp)
UdpClient?.Close();
Saea?.Dispose();
GC.Collect();
}
}
}
}