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@@ -373,25 +373,20 @@ namespace linker.messenger.relay.client.transport
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//问一下能不能中继
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RelayAskResultInfo170 relayAskResultInfo = await RelayAsk(relayInfo).ConfigureAwait(false);
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relayInfo.FlowingId = relayAskResultInfo.FlowingId;
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if (relayInfo.FlowingId == 0 || relayAskResultInfo.Nodes.Count == 0)
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var nodes = relayAskResultInfo.Nodes;
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if (relayInfo.FlowingId == 0 || nodes.Count == 0)
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{
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if (LoggerHelper.Instance.LoggerLevel <= LoggerTypes.DEBUG)
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LoggerHelper.Instance.Error($"relay ask fail,flowid:{relayInfo.FlowingId},nodes:{relayAskResultInfo.Nodes.Count}");
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LoggerHelper.Instance.Error($"relay ask fail,flowid:{relayInfo.FlowingId},nodes:{nodes.Count}");
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return null;
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}
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//测试一下延迟
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if (relayAskResultInfo.Nodes.Count > 1)
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{
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//relayAskResultInfo.Nodes = await TestDelay(relayAskResultInfo.Nodes);
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}
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//连接中继节点服务器
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var (socket, ep) = await ConnectNodeServer(relayInfo, relayAskResultInfo.Nodes).ConfigureAwait(false);
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var (socket, ep) = await ConnectNodeServer(relayInfo, nodes).ConfigureAwait(false);
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if (socket == null)
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{
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if (LoggerHelper.Instance.LoggerLevel <= LoggerTypes.DEBUG)
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LoggerHelper.Instance.Error($"relay connect server fail,flowid:{relayInfo.FlowingId},nodes:{relayAskResultInfo.Nodes.Count}");
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LoggerHelper.Instance.Error($"relay connect server fail,flowid:{relayInfo.FlowingId},nodes:{nodes.Count}");
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return null;
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}
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@@ -399,7 +394,7 @@ namespace linker.messenger.relay.client.transport
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if (await RelayConfirm(relayInfo).ConfigureAwait(false) == false)
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{
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if (LoggerHelper.Instance.LoggerLevel <= LoggerTypes.DEBUG)
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LoggerHelper.Instance.Error($"relay confirm fail,flowid:{relayInfo.FlowingId},nodes:{relayAskResultInfo.Nodes.Count}");
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LoggerHelper.Instance.Error($"relay confirm fail,flowid:{relayInfo.FlowingId},nodes:{nodes.Count}");
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return null;
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}
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@@ -418,7 +413,8 @@ namespace linker.messenger.relay.client.transport
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Label = string.Empty,
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Receive = true,
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SSL = relayInfo.SSL,
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Crypto = CryptoFactory.CreateSymmetric(relayInfo.RemoteMachineId)
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Crypto = CryptoFactory.CreateSymmetric(relayInfo.RemoteMachineId),
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NodeId = relayInfo.NodeId
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};
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}
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catch (Exception ex)
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@@ -588,7 +584,8 @@ namespace linker.messenger.relay.client.transport
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Label = string.Empty,
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Receive = true,
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SSL = relayInfo.SSL,
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Crypto = CryptoFactory.CreateSymmetric(relayInfo.FromMachineId)
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Crypto = CryptoFactory.CreateSymmetric(relayInfo.FromMachineId),
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NodeId = relayInfo.NodeId,
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});
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return true;
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}
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@@ -49,11 +49,12 @@ namespace linker.messenger.relay.server
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public async Task Resolve(Socket socket, IPEndPoint ep, Memory<byte> memory)
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{
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LoggerHelper.Instance.Debug($"udp from {ep},1");
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if (relayServerNodeTransfer.Validate(tunnel.connection.TunnelProtocolType.Udp) == false)
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{
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return;
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}
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LoggerHelper.Instance.Debug($"udp from {ep},2");
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RelayUdpStep step = (RelayUdpStep)memory.Span[0];
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memory = memory.Slice(1);
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@@ -66,7 +67,7 @@ namespace linker.messenger.relay.server
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}
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return;
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}
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LoggerHelper.Instance.Debug($"udp from {ep},3");
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byte flagLength = memory.Span[0];
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if (memory.Length < flagLength + 1 || memory.Slice(1, flagLength).Span.SequenceEqual(relayFlag) == false)
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{
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@@ -74,13 +75,13 @@ namespace linker.messenger.relay.server
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return;
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}
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memory = memory.Slice(1 + flagLength);
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LoggerHelper.Instance.Debug($"udp from {ep},4");
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RelayMessageInfo relayMessage = serializer.Deserialize<RelayMessageInfo>(memory.Span);
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//ask 是发起端来的,那key就是 发起端->目标端, answer的,目标和来源会交换,所以转换一下
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string key = relayMessage.Type == RelayMessengerType.Ask ? $"{relayMessage.FromId}->{relayMessage.ToId}->{relayMessage.FlowId}" : $"{relayMessage.ToId}->{relayMessage.FromId}->{relayMessage.FlowId}";
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string flowKey = relayMessage.Type == RelayMessengerType.Ask ? $"{relayMessage.FromId}->{relayMessage.ToId}" : $"{relayMessage.ToId}->{relayMessage.FromId}";
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LoggerHelper.Instance.Debug($"udp from {ep},5");
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//获取缓存
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RelayCacheInfo relayCache = await relayServerNodeTransfer.TryGetRelayCache(key).ConfigureAwait(false);
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if (relayCache == null)
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@@ -90,7 +91,7 @@ namespace linker.messenger.relay.server
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await socket.SendToAsync(new byte[] { 1 }, ep).ConfigureAwait(false);
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return;
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}
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LoggerHelper.Instance.Debug($"udp from {ep},6");
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if (relayMessage.Type == RelayMessengerType.Ask && relayServerNodeTransfer.Validate(relayCache) == false)
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{
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if (LoggerHelper.Instance.LoggerLevel <= LoggerTypes.DEBUG)
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@@ -98,7 +99,7 @@ namespace linker.messenger.relay.server
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await socket.SendToAsync(new byte[] { 1 }, ep).ConfigureAwait(false);
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return;
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}
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LoggerHelper.Instance.Debug($"udp from {ep},7");
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//流量统计
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Add(flowKey, relayCache.FromName, relayCache.ToName, relayCache.GroupId, memory.Length, 0);
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//回应
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@@ -113,6 +114,7 @@ namespace linker.messenger.relay.server
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}
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return;
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}
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LoggerHelper.Instance.Debug($"udp from {ep},8");
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//请求
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RelayTrafficCacheInfo trafficCacheInfo = new RelayTrafficCacheInfo { Cache = relayCache, Sendt = 0, Limit = new RelaySpeedLimit(), Key = flowKey };
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@@ -123,8 +125,9 @@ namespace linker.messenger.relay.server
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relayServerNodeTransfer.AddTrafficCache(trafficCacheInfo);
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relayServerNodeTransfer.IncrementConnectionNum();
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LoggerHelper.Instance.Debug($"udp from {ep},9");
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await socket.SendToAsync(new byte[] { 0 }, ep).ConfigureAwait(false);
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LoggerHelper.Instance.Debug($"udp from {ep},10");
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}
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private async Task CopyToAsync(RelayUdpNatInfo nat, Socket socket, IPEndPoint ep, Memory<byte> memory)
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{
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@@ -1,5 +1,5 @@
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v1.9.1
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2025-09-11 17:11:07
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2025-09-11 21:15:46
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1. 一些累计更新
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2. 服务器转发多节点
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3. 虚拟网卡下伪造ACK为TCP-in-TCP隧道提速
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