package gpujpeg /* #cgo LDFLAGS: -lgpujpeg #include #include #include #include #include #include #include "wrapper.h" */ import "C" import ( "errors" ) func InitDevice(deviceId int) error { if C.gpujpeg_init_device(C.int(deviceId), 0) != C.int(0) { return errors.New("Can't init device") } return nil }