Files
frp-panel/utils/sync.go
2025-05-06 02:08:59 +00:00

196 lines
3.8 KiB
Go

package utils
// from https://gist.github.com/tarampampam/f96538257ff125ab71785710d48b3118
import "sync"
// SyncMap is like a Go sync.Map but type-safe using generics.
//
// The zero SyncMap is empty and ready for use. A SyncMap must not be copied after first use.
type SyncMap[K comparable, V any] struct {
mu sync.Mutex
m map[K]V
}
// Grow grows the map to the given size. It can be called before the first write operation used.
func (s *SyncMap[K, V]) Grow(size int) {
s.mu.Lock()
s.grow(size)
s.mu.Unlock()
}
func (s *SyncMap[K, V]) grow(size ...int) {
if s.m == nil {
if len(size) == 0 {
s.m = make(map[K]V) // let runtime decide the needed map size
} else {
s.m = make(map[K]V, size[0])
}
}
}
// Clone returns a copy (clone) of current SyncMap.
func (s *SyncMap[K, V]) Clone() SyncMap[K, V] {
s.mu.Lock()
defer s.mu.Unlock()
var clone = make(map[K]V, len(s.m))
for k, v := range s.m {
clone[k] = v
}
return SyncMap[K, V]{m: clone}
}
// Load returns the value stored in the map for a key, or nil if no value is present.
// The ok result indicates whether value was found in the map.
func (s *SyncMap[K, V]) Load(key K) (value V, loaded bool) {
s.mu.Lock()
defer s.mu.Unlock()
if s.m == nil { // fast operation terminator
return
}
value, loaded = s.m[key]
return
}
// Store sets the value for a key.
func (s *SyncMap[K, V]) Store(key K, value V) {
s.mu.Lock()
defer s.mu.Unlock()
s.grow()
s.m[key] = value
}
// LoadOrStore returns the existing value for the key if present. Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func (s *SyncMap[K, V]) LoadOrStore(key K, value V) (actual V, loaded bool) {
s.mu.Lock()
defer s.mu.Unlock()
if actual, loaded = s.m[key]; !loaded {
s.grow()
s.m[key], actual = value, value
}
return
}
// LoadAndDelete deletes the value for a key, returning the previous value if any. The loaded result reports whether
// the key was present.
func (s *SyncMap[K, V]) LoadAndDelete(key K) (value V, loaded bool) {
s.mu.Lock()
defer s.mu.Unlock()
if s.m == nil { // fast operation terminator
return
}
s.grow()
if value, loaded = s.m[key]; loaded {
delete(s.m, key)
}
return
}
// Delete deletes the value for a key.
func (s *SyncMap[K, V]) Delete(key K) {
s.mu.Lock()
defer s.mu.Unlock()
if s.m == nil { // fast operation terminator
return
}
s.grow()
delete(s.m, key)
}
// Range calls f sequentially for each key and value present in the map. If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's contents: no key will be visited more
// than once. Range does not block other methods on the receiver; even f itself may call any method on m.
func (s *SyncMap[K, V]) Range(f func(key K, value V) (shouldContinue bool)) {
s.mu.Lock()
if s.m == nil { // fast operation terminator
s.mu.Unlock()
return
}
s.grow()
for k, v := range s.m {
s.mu.Unlock()
if !f(k, v) {
return
}
s.mu.Lock()
}
s.mu.Unlock()
}
// Len returns the count of values in the map.
func (s *SyncMap[K, V]) Len() (l int) {
s.mu.Lock()
l = len(s.m)
s.mu.Unlock()
return
}
// Keys return slice with all map keys.
func (s *SyncMap[K, V]) Keys() []K {
s.mu.Lock()
defer s.mu.Unlock()
var keys, i = make([]K, len(s.m)), 0
for k := range s.m {
keys[i], i = k, i+1
}
return keys
}
// Values return slice with all map values.
func (s *SyncMap[K, V]) Values() []V {
s.mu.Lock()
defer s.mu.Unlock()
var values, i = make([]V, len(s.m)), 0
for _, v := range s.m {
values[i], i = v, i+1
}
return values
}
func (s *SyncMap[K, V]) ToMap() map[K]V {
s.mu.Lock()
defer s.mu.Unlock()
var m = make(map[K]V, len(s.m))
for k, v := range s.m {
m[k] = v
}
return m
}