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	4dab04622a
	
	
	
		
			
			The <glslang/Include/revision.h> include was not used, and revision.h has been removed from glslang master. See: https://github.com/KhronosGroup/glslang/pull/2277
		
			
				
	
	
		
			243 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include <pthread.h>
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| 
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| extern "C" {
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| #include "libavutil/mem.h"
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| #include "libavutil/avassert.h"
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| }
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| 
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| #include <glslang/Include/ResourceLimits.h>
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| #include <glslang/Public/ShaderLang.h>
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| #include <glslang/SPIRV/GlslangToSpv.h>
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| 
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| #include "glslang.h"
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| 
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| using namespace glslang;
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| 
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| static pthread_mutex_t glslang_mutex = PTHREAD_MUTEX_INITIALIZER;
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| static int glslang_refcount = 0;
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| 
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| /* We require Vulkan 1.1 */
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| #define GLSL_VERSION EShTargetVulkan_1_1
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| 
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| /* Vulkan 1.1 implementations require SPIR-V 1.3 to be implemented */
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| #define SPIRV_VERSION EShTargetSpv_1_3
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| 
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| // Taken from glslang's examples, which apparently generally bases the choices
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| // on OpenGL specification limits
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| static const TBuiltInResource DefaultTBuiltInResource = {
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|     /* .MaxLights = */ 32,
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|     /* .MaxClipPlanes = */ 6,
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|     /* .MaxTextureUnits = */ 32,
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|     /* .MaxTextureCoords = */ 32,
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|     /* .MaxVertexAttribs = */ 64,
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|     /* .MaxVertexUniformComponents = */ 4096,
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|     /* .MaxVaryingFloats = */ 64,
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|     /* .MaxVertexTextureImageUnits = */ 32,
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|     /* .MaxCombinedTextureImageUnits = */ 80,
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|     /* .MaxTextureImageUnits = */ 32,
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|     /* .MaxFragmentUniformComponents = */ 4096,
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|     /* .MaxDrawBuffers = */ 32,
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|     /* .MaxVertexUniformVectors = */ 128,
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|     /* .MaxVaryingVectors = */ 8,
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|     /* .MaxFragmentUniformVectors = */ 16,
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|     /* .MaxVertexOutputVectors = */ 16,
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|     /* .MaxFragmentInputVectors = */ 15,
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|     /* .MinProgramTexelOffset = */ -8,
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|     /* .MaxProgramTexelOffset = */ 7,
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|     /* .MaxClipDistances = */ 8,
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|     /* .MaxComputeWorkGroupCountX = */ 65535,
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|     /* .MaxComputeWorkGroupCountY = */ 65535,
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|     /* .MaxComputeWorkGroupCountZ = */ 65535,
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|     /* .MaxComputeWorkGroupSizeX = */ 1024,
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|     /* .MaxComputeWorkGroupSizeY = */ 1024,
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|     /* .MaxComputeWorkGroupSizeZ = */ 64,
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|     /* .MaxComputeUniformComponents = */ 1024,
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|     /* .MaxComputeTextureImageUnits = */ 16,
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|     /* .MaxComputeImageUniforms = */ 8,
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|     /* .MaxComputeAtomicCounters = */ 8,
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|     /* .MaxComputeAtomicCounterBuffers = */ 1,
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|     /* .MaxVaryingComponents = */ 60,
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|     /* .MaxVertexOutputComponents = */ 64,
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|     /* .MaxGeometryInputComponents = */ 64,
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|     /* .MaxGeometryOutputComponents = */ 128,
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|     /* .MaxFragmentInputComponents = */ 128,
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|     /* .MaxImageUnits = */ 8,
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|     /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
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|     /* .MaxCombinedShaderOutputResources = */ 8,
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|     /* .MaxImageSamples = */ 0,
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|     /* .MaxVertexImageUniforms = */ 0,
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|     /* .MaxTessControlImageUniforms = */ 0,
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|     /* .MaxTessEvaluationImageUniforms = */ 0,
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|     /* .MaxGeometryImageUniforms = */ 0,
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|     /* .MaxFragmentImageUniforms = */ 8,
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|     /* .MaxCombinedImageUniforms = */ 8,
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|     /* .MaxGeometryTextureImageUnits = */ 16,
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|     /* .MaxGeometryOutputVertices = */ 256,
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|     /* .MaxGeometryTotalOutputComponents = */ 1024,
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|     /* .MaxGeometryUniformComponents = */ 1024,
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|     /* .MaxGeometryVaryingComponents = */ 64,
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|     /* .MaxTessControlInputComponents = */ 128,
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|     /* .MaxTessControlOutputComponents = */ 128,
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|     /* .MaxTessControlTextureImageUnits = */ 16,
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|     /* .MaxTessControlUniformComponents = */ 1024,
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|     /* .MaxTessControlTotalOutputComponents = */ 4096,
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|     /* .MaxTessEvaluationInputComponents = */ 128,
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|     /* .MaxTessEvaluationOutputComponents = */ 128,
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|     /* .MaxTessEvaluationTextureImageUnits = */ 16,
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|     /* .MaxTessEvaluationUniformComponents = */ 1024,
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|     /* .MaxTessPatchComponents = */ 120,
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|     /* .MaxPatchVertices = */ 32,
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|     /* .MaxTessGenLevel = */ 64,
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|     /* .MaxViewports = */ 16,
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|     /* .MaxVertexAtomicCounters = */ 0,
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|     /* .MaxTessControlAtomicCounters = */ 0,
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|     /* .MaxTessEvaluationAtomicCounters = */ 0,
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|     /* .MaxGeometryAtomicCounters = */ 0,
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|     /* .MaxFragmentAtomicCounters = */ 8,
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|     /* .MaxCombinedAtomicCounters = */ 8,
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|     /* .MaxAtomicCounterBindings = */ 1,
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|     /* .MaxVertexAtomicCounterBuffers = */ 0,
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|     /* .MaxTessControlAtomicCounterBuffers = */ 0,
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|     /* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
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|     /* .MaxGeometryAtomicCounterBuffers = */ 0,
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|     /* .MaxFragmentAtomicCounterBuffers = */ 1,
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|     /* .MaxCombinedAtomicCounterBuffers = */ 1,
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|     /* .MaxAtomicCounterBufferSize = */ 16384,
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|     /* .MaxTransformFeedbackBuffers = */ 4,
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|     /* .MaxTransformFeedbackInterleavedComponents = */ 64,
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|     /* .MaxCullDistances = */ 8,
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|     /* .MaxCombinedClipAndCullDistances = */ 8,
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|     /* .MaxSamples = */ 4,
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|     /* .maxMeshOutputVerticesNV = */ 256,
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|     /* .maxMeshOutputPrimitivesNV = */ 512,
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|     /* .maxMeshWorkGroupSizeX_NV = */ 32,
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|     /* .maxMeshWorkGroupSizeY_NV = */ 1,
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|     /* .maxMeshWorkGroupSizeZ_NV = */ 1,
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|     /* .maxTaskWorkGroupSizeX_NV = */ 32,
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|     /* .maxTaskWorkGroupSizeY_NV = */ 1,
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|     /* .maxTaskWorkGroupSizeZ_NV = */ 1,
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|     /* .maxMeshViewCountNV = */ 4,
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| 
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|     .limits = {
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|         /* .nonInductiveForLoops = */ 1,
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|         /* .whileLoops = */ 1,
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|         /* .doWhileLoops = */ 1,
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|         /* .generalUniformIndexing = */ 1,
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|         /* .generalAttributeMatrixVectorIndexing = */ 1,
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|         /* .generalVaryingIndexing = */ 1,
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|         /* .generalSamplerIndexing = */ 1,
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|         /* .generalVariableIndexing = */ 1,
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|         /* .generalConstantMatrixVectorIndexing = */ 1,
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|     }
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| };
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| 
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| GLSlangResult *glslang_compile(const char *glsl, enum GLSlangStage stage)
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| {
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|     GLSlangResult *res = (GLSlangResult *)av_mallocz(sizeof(*res));
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|     if (!res)
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|         return NULL;
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| 
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|     static const EShLanguage lang[] = {
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|         [GLSLANG_VERTEX]   = EShLangVertex,
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|         [GLSLANG_FRAGMENT] = EShLangFragment,
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|         [GLSLANG_COMPUTE]  = EShLangCompute,
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|     };
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| 
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|     assert(glslang_refcount);
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|     TShader *shader = new TShader(lang[stage]);
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|     if (!shader) {
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|         res->rval = AVERROR(ENOMEM);
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|         return res;
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|     }
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| 
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|     shader->setEnvClient(EShClientVulkan, GLSL_VERSION);
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|     shader->setEnvTarget(EShTargetSpv, SPIRV_VERSION);
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|     shader->setStrings(&glsl, 1);
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|     if (!shader->parse(&DefaultTBuiltInResource, GLSL_VERSION, true, EShMsgDefault)) {
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|         res->error_msg = av_strdup(shader->getInfoLog());
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|         res->rval = AVERROR_EXTERNAL;
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|         delete shader;
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|         return res;
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|     }
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| 
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|     TProgram *prog = new TProgram();
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|     if (!prog) {
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|         res->rval = AVERROR(ENOMEM);
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|         delete shader;
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|         return res;
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|     }
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| 
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|     prog->addShader(shader);
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|     if (!prog->link(EShMsgDefault)) {
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|         res->error_msg = av_strdup(prog->getInfoLog());
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|         res->rval = AVERROR_EXTERNAL;
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|         delete shader;
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|         delete prog;
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|         return res;
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|     }
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| 
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|     std::vector<unsigned int> spirv; /* Result */
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| 
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|     SpvOptions options; /* Options - by default all optimizations are off */
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|     options.generateDebugInfo = false; /* Makes sense for files but not here */
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|     options.disassemble = false; /* Will print disassembly on compilation */
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|     options.validate = false; /* Validates the generated SPIRV, unneeded */
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|     options.disableOptimizer = false; /* For debugging */
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|     options.optimizeSize = true; /* Its faster */
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| 
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|     GlslangToSpv(*prog->getIntermediate(lang[stage]), spirv, NULL, &options);
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| 
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|     res->size = spirv.size()*sizeof(unsigned int);
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|     res->data = av_memdup(spirv.data(), res->size);
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|     if (!res->data) {
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|         res->rval = AVERROR(ENOMEM);
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|         delete shader;
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|         delete prog;
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|         return res;
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|     }
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| 
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|     delete shader;
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|     delete prog;
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| 
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|     return res;
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| }
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| 
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| int glslang_init(void)
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| {
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|     int ret = 0;
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| 
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|     pthread_mutex_lock(&glslang_mutex);
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|     if (glslang_refcount++ == 0)
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|         ret = !InitializeProcess();
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|     pthread_mutex_unlock(&glslang_mutex);
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| 
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|     return ret;
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| }
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| 
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| void glslang_uninit(void)
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| {
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|     pthread_mutex_lock(&glslang_mutex);
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|     av_assert0(glslang_refcount > 0);
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|     if (--glslang_refcount == 0)
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|         FinalizeProcess();
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|     pthread_mutex_unlock(&glslang_mutex);
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| }
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