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	3288177150
	
	
	
		
			
			This prevents gcc inserting useless UXTH instructions, at least in some cases. Originally committed as revision 25212 to svn://svn.ffmpeg.org/ffmpeg/trunk
		
			
				
	
	
		
			79 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #ifndef AVUTIL_ARM_INTREADWRITE_H
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| #define AVUTIL_ARM_INTREADWRITE_H
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| 
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| #include <stdint.h>
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| #include "config.h"
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| 
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| #if HAVE_FAST_UNALIGNED && HAVE_INLINE_ASM
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| 
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| #define AV_RN16 AV_RN16
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| static av_always_inline unsigned AV_RN16(const void *p)
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| {
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|     unsigned v;
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|     __asm__ ("ldrh %0, %1" : "=r"(v) : "m"(*(const uint16_t *)p));
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|     return v;
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| }
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| 
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| #define AV_WN16 AV_WN16
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| static av_always_inline void AV_WN16(void *p, uint16_t v)
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| {
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|     __asm__ ("strh %1, %0" : "=m"(*(uint16_t *)p) : "r"(v));
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| }
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| 
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| #define AV_RN32 AV_RN32
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| static av_always_inline uint32_t AV_RN32(const void *p)
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| {
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|     uint32_t v;
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|     __asm__ ("ldr  %0, %1" : "=r"(v) : "m"(*(const uint32_t *)p));
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|     return v;
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| }
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| 
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| #define AV_WN32 AV_WN32
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| static av_always_inline void AV_WN32(void *p, uint32_t v)
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| {
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|     __asm__ ("str  %1, %0" : "=m"(*(uint32_t *)p) : "r"(v));
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| }
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| 
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| #define AV_RN64 AV_RN64
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| static av_always_inline uint64_t AV_RN64(const void *p)
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| {
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|     union { uint64_t v; uint32_t hl[2]; } v;
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|     __asm__ ("ldr   %0, %2  \n\t"
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|              "ldr   %1, %3  \n\t"
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|              : "=&r"(v.hl[0]), "=r"(v.hl[1])
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|              : "m"(*(const uint32_t*)p), "m"(*((const uint32_t*)p+1)));
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|     return v.v;
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| }
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| 
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| #define AV_WN64 AV_WN64
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| static av_always_inline void AV_WN64(void *p, uint64_t v)
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| {
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|     union { uint64_t v; uint32_t hl[2]; } vv = { v };
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|     __asm__ ("str  %2, %0  \n\t"
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|              "str  %3, %1  \n\t"
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|              : "=m"(*(uint32_t*)p), "=m"(*((uint32_t*)p+1))
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|              : "r"(vv.hl[0]), "r"(vv.hl[1]));
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| }
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| 
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| #endif /* HAVE_INLINE_ASM */
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| 
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| #endif /* AVUTIL_ARM_INTREADWRITE_H */
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