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	fd949a6353
	
	
	
		
			
			Since vdpau.h was an installed header this would break API. Originally committed as revision 17225 to svn://svn.ffmpeg.org/ffmpeg/trunk
		
			
				
	
	
		
			87 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * The Video Decode and Presentation API for UNIX (VDPAU) is used for
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|  * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
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|  *
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|  * Copyright (C) 2008 NVIDIA
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|  *
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|  * This file is part of FFmpeg.
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|  *
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|  * FFmpeg is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #ifndef AVCODEC_VDPAU_H
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| #define AVCODEC_VDPAU_H
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| 
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| /**
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|  * \defgroup Decoder VDPAU Decoder and Renderer
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|  *
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|  * VDPAU hardware acceleration has two modules
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|  * - VDPAU decoding
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|  * - VDPAU presentation
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|  *
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|  * The VDPAU decoding module parses all headers using FFmpeg
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|  * parsing mechanisms and uses VDPAU for the actual decoding.
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|  *
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|  * As per the current implementation, the actual decoding
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|  * and rendering (API calls) are done as part of the VDPAU
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|  * presentation (vo_vdpau.c) module.
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|  *
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|  * @{
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|  * \defgroup  VDPAU_Decoding VDPAU Decoding
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|  * \ingroup Decoder
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|  * @{
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|  */
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| 
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| #include <vdpau/vdpau.h>
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| #include <vdpau/vdpau_x11.h>
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| 
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| /** \brief The videoSurface is used for rendering. */
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| #define FF_VDPAU_STATE_USED_FOR_RENDER 1
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| 
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| /**
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|  * \brief The videoSurface is needed for reference/prediction.
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|  * The codec manipulates this.
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|  */
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| #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
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| 
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| /**
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|  * \brief This structure is used as a callback between the FFmpeg
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|  * decoder (vd_) and presentation (vo_) module.
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|  * This is used for defining a video frame containing surface,
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|  * picture parameter, bitstream information etc which are passed
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|  * between the FFmpeg decoder and its clients.
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|  */
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| struct vdpau_render_state {
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|     VdpVideoSurface surface; ///< Used as rendered surface, never changed.
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| 
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|     int state; ///< Holds FF_VDPAU_STATE_* values.
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| 
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|     /** picture parameter information for all supported codecs */
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|     union VdpPictureInfo {
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|         VdpPictureInfoH264     h264;
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|         VdpPictureInfoMPEG1Or2 mpeg;
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|         VdpPictureInfoVC1       vc1;
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|     } info;
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| 
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|     /** Describe size/location of the compressed video data. */
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|     int bitstream_buffers_allocated;
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|     int bitstream_buffers_used;
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|     VdpBitstreamBuffer *bitstream_buffers;
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| };
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| 
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| /* @}*/
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| 
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| #endif /* AVCODEC_VDPAU_H */
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