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			768 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			768 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2002 Brian Foley
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|  * Copyright (c) 2002 Dieter Shirley
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|  * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
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|  *
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|  * This file is part of Libav.
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|  *
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|  * Libav is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Lesser General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * Libav is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with Libav; if not, write to the Free Software
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|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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|  */
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| 
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| #include "config.h"
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| #if HAVE_ALTIVEC_H
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| #include <altivec.h>
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| #endif
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| 
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| #include "libavutil/attributes.h"
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| #include "libavutil/cpu.h"
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| #include "libavutil/ppc/cpu.h"
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| #include "libavutil/ppc/types_altivec.h"
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| #include "libavutil/ppc/util_altivec.h"
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| #include "libavcodec/avcodec.h"
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| #include "libavcodec/mpegvideo.h"
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| #include "libavcodec/me_cmp.h"
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| 
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| #if HAVE_ALTIVEC && HAVE_BIGENDIAN
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| static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
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|                             ptrdiff_t stride, int h)
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| {
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|     int i, s = 0;
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|     const vector unsigned char zero =
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|         (const vector unsigned char) vec_splat_u8(0);
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|     vector unsigned char perm1 = vec_lvsl(0, pix2);
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|     vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
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|     vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
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|     vector signed int sumdiffs;
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read unaligned pixels into our vectors. The vectors are as follows:
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|          * pix1v: pix1[0] - pix1[15]
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|          * pix2v: pix2[0] - pix2[15]      pix2iv: pix2[1] - pix2[16] */
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|         vector unsigned char pix1v  = vec_ld(0,  pix1);
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|         vector unsigned char pix2l  = vec_ld(0,  pix2);
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|         vector unsigned char pix2r  = vec_ld(16, pix2);
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|         vector unsigned char pix2v  = vec_perm(pix2l, pix2r, perm1);
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|         vector unsigned char pix2iv = vec_perm(pix2l, pix2r, perm2);
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| 
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|         /* Calculate the average vector. */
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|         vector unsigned char avgv = vec_avg(pix2v, pix2iv);
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| 
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|         /* Calculate a sum of abs differences vector. */
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|         vector unsigned char t5 = vec_sub(vec_max(pix1v, avgv),
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|                                           vec_min(pix1v, avgv));
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad. */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += stride;
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|         pix2 += stride;
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|     }
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|     /* Sum up the four partial sums, and put the result into s. */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
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| }
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| 
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| static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
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|                             ptrdiff_t stride, int h)
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| {
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|     int i, s = 0;
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|     const vector unsigned char zero =
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|         (const vector unsigned char) vec_splat_u8(0);
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|     vector unsigned char perm = vec_lvsl(0, pix2);
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|     vector unsigned char pix1v, pix3v, avgv, t5;
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|     vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
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|     vector signed int sumdiffs;
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|     uint8_t *pix3 = pix2 + stride;
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| 
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|     /* Due to the fact that pix3 = pix2 + stride, the pix3 of one
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|      * iteration becomes pix2 in the next iteration. We can use this
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|      * fact to avoid a potentially expensive unaligned read, each
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|      * time around the loop.
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|      * Read unaligned pixels into our vectors. The vectors are as follows:
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|      * pix2v: pix2[0] - pix2[15]
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|      * Split the pixel vectors into shorts. */
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|     vector unsigned char pix2l = vec_ld(0,  pix2);
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|     vector unsigned char pix2r = vec_ld(15, pix2);
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|     vector unsigned char pix2v = vec_perm(pix2l, pix2r, perm);
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read unaligned pixels into our vectors. The vectors are as follows:
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|          * pix1v: pix1[0] - pix1[15]
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|          * pix3v: pix3[0] - pix3[15] */
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|         pix1v = vec_ld(0,  pix1);
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| 
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|         pix2l = vec_ld(0,  pix3);
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|         pix2r = vec_ld(15, pix3);
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|         pix3v = vec_perm(pix2l, pix2r, perm);
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| 
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|         /* Calculate the average vector. */
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|         avgv = vec_avg(pix2v, pix3v);
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| 
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|         /* Calculate a sum of abs differences vector. */
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|         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad. */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += stride;
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|         pix2v = pix3v;
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|         pix3 += stride;
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|     }
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| 
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|     /* Sum up the four partial sums, and put the result into s. */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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|     return s;
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| }
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| 
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| static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
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|                              ptrdiff_t stride, int h)
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| {
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|     int i, s = 0;
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|     uint8_t *pix3 = pix2 + stride;
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|     const vector unsigned char zero =
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|         (const vector unsigned char) vec_splat_u8(0);
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|     const vector unsigned short two =
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|         (const vector unsigned short) vec_splat_u16(2);
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|     vector unsigned char avgv, t5;
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|     vector unsigned char perm1 = vec_lvsl(0, pix2);
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|     vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
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|     vector unsigned char pix1v, pix3v, pix3iv;
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|     vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
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|     vector unsigned short avghv, avglv;
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|     vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
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|     vector signed int sumdiffs;
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| 
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|     /* Due to the fact that pix3 = pix2 + stride, the pix3 of one
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|      * iteration becomes pix2 in the next iteration. We can use this
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|      * fact to avoid a potentially expensive unaligned read, as well
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|      * as some splitting, and vector addition each time around the loop.
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|      * Read unaligned pixels into our vectors. The vectors are as follows:
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|      * pix2v: pix2[0] - pix2[15]  pix2iv: pix2[1] - pix2[16]
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|      * Split the pixel vectors into shorts. */
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|     vector unsigned char pix2l  = vec_ld(0,  pix2);
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|     vector unsigned char pix2r  = vec_ld(16, pix2);
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|     vector unsigned char pix2v  = vec_perm(pix2l, pix2r, perm1);
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|     vector unsigned char pix2iv = vec_perm(pix2l, pix2r, perm2);
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| 
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|     vector unsigned short pix2hv  =
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|         (vector unsigned short) vec_mergeh(zero, pix2v);
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|     vector unsigned short pix2lv  =
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|         (vector unsigned short) vec_mergel(zero, pix2v);
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|     vector unsigned short pix2ihv =
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|         (vector unsigned short) vec_mergeh(zero, pix2iv);
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|     vector unsigned short pix2ilv =
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|         (vector unsigned short) vec_mergel(zero, pix2iv);
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|     vector unsigned short t1 = vec_add(pix2hv, pix2ihv);
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|     vector unsigned short t2 = vec_add(pix2lv, pix2ilv);
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|     vector unsigned short t3, t4;
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read unaligned pixels into our vectors. The vectors are as follows:
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|          * pix1v: pix1[0] - pix1[15]
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|          * pix3v: pix3[0] - pix3[15]      pix3iv: pix3[1] - pix3[16] */
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|         pix1v  = vec_ld(0, pix1);
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| 
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|         pix2l  = vec_ld(0, pix3);
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|         pix2r  = vec_ld(16, pix3);
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|         pix3v  = vec_perm(pix2l, pix2r, perm1);
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|         pix3iv = vec_perm(pix2l, pix2r, perm2);
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| 
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|         /* Note that AltiVec does have vec_avg, but this works on vector pairs
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|          * and rounds up. We could do avg(avg(a, b), avg(c, d)), but the
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|          * rounding would mean that, for example, avg(3, 0, 0, 1) = 2, when
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|          * it should be 1. Instead, we have to split the pixel vectors into
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|          * vectors of shorts and do the averaging by hand. */
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| 
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|         /* Split the pixel vectors into shorts. */
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|         pix3hv  = (vector unsigned short) vec_mergeh(zero, pix3v);
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|         pix3lv  = (vector unsigned short) vec_mergel(zero, pix3v);
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|         pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
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|         pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
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| 
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|         /* Do the averaging on them. */
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|         t3 = vec_add(pix3hv, pix3ihv);
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|         t4 = vec_add(pix3lv, pix3ilv);
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| 
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|         avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
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|         avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
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| 
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|         /* Pack the shorts back into a result. */
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|         avgv = vec_pack(avghv, avglv);
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| 
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|         /* Calculate a sum of abs differences vector. */
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|         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad. */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += stride;
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|         pix3 += stride;
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|         /* Transfer the calculated values for pix3 into pix2. */
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|         t1 = t3;
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|         t2 = t4;
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|     }
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|     /* Sum up the four partial sums, and put the result into s. */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
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| }
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| 
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| static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
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|                          ptrdiff_t stride, int h)
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| {
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|     int i, s;
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|     const vector unsigned int zero =
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|         (const vector unsigned int) vec_splat_u32(0);
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|     vector unsigned char perm = vec_lvsl(0, pix2);
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|     vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
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|     vector signed int sumdiffs;
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read potentially unaligned pixels into t1 and t2. */
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|         vector unsigned char pix2l = vec_ld(0,  pix2);
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|         vector unsigned char pix2r = vec_ld(15, pix2);
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|         vector unsigned char t1 = vec_ld(0, pix1);
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|         vector unsigned char t2 = vec_perm(pix2l, pix2r, perm);
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| 
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|         /* Calculate a sum of abs differences vector. */
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|         vector unsigned char t3 = vec_max(t1, t2);
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|         vector unsigned char t4 = vec_min(t1, t2);
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|         vector unsigned char t5 = vec_sub(t3, t4);
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad. */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += stride;
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|         pix2 += stride;
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|     }
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| 
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|     /* Sum up the four partial sums, and put the result into s. */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
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| }
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| 
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| static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
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|                         ptrdiff_t stride, int h)
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| {
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|     int i, s;
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|     const vector unsigned int zero =
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|         (const vector unsigned int) vec_splat_u32(0);
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|     const vector unsigned char permclear =
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|         (vector unsigned char)
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|         { 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0 };
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|     vector unsigned char perm1 = vec_lvsl(0, pix1);
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|     vector unsigned char perm2 = vec_lvsl(0, pix2);
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|     vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
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|     vector signed int sumdiffs;
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read potentially unaligned pixels into t1 and t2.
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|          * Since we're reading 16 pixels, and actually only want 8,
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|          * mask out the last 8 pixels. The 0s don't change the sum. */
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|         vector unsigned char pix1l = vec_ld(0, pix1);
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|         vector unsigned char pix1r = vec_ld(7, pix1);
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|         vector unsigned char pix2l = vec_ld(0, pix2);
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|         vector unsigned char pix2r = vec_ld(7, pix2);
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|         vector unsigned char t1 = vec_and(vec_perm(pix1l, pix1r, perm1),
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|                                           permclear);
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|         vector unsigned char t2 = vec_and(vec_perm(pix2l, pix2r, perm2),
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|                                           permclear);
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| 
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|         /* Calculate a sum of abs differences vector. */
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|         vector unsigned char t3 = vec_max(t1, t2);
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|         vector unsigned char t4 = vec_min(t1, t2);
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|         vector unsigned char t5 = vec_sub(t3, t4);
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| 
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|         /* Add each 4 pixel group together and put 4 results into sad. */
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|         sad = vec_sum4s(t5, sad);
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| 
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|         pix1 += stride;
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|         pix2 += stride;
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|     }
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| 
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|     /* Sum up the four partial sums, and put the result into s. */
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|     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
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|     sumdiffs = vec_splat(sumdiffs, 3);
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|     vec_ste(sumdiffs, 0, &s);
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| 
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|     return s;
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| }
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| 
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| /* Sum of Squared Errors for an 8x8 block, AltiVec-enhanced.
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|  * It's the sad8_altivec code above w/ squaring added. */
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| static int sse8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
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|                         ptrdiff_t stride, int h)
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| {
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|     int i, s;
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|     const vector unsigned int zero =
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|         (const vector unsigned int) vec_splat_u32(0);
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|     const vector unsigned char permclear =
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|         (vector unsigned char)
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|         { 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0 };
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|     vector unsigned char perm1 = vec_lvsl(0, pix1);
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|     vector unsigned char perm2 = vec_lvsl(0, pix2);
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|     vector unsigned int sum = (vector unsigned int) vec_splat_u32(0);
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|     vector signed int sumsqr;
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read potentially unaligned pixels into t1 and t2.
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|          * Since we're reading 16 pixels, and actually only want 8,
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|          * mask out the last 8 pixels. The 0s don't change the sum. */
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|         vector unsigned char pix1l = vec_ld(0, pix1);
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|         vector unsigned char pix1r = vec_ld(7, pix1);
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|         vector unsigned char pix2l = vec_ld(0, pix2);
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|         vector unsigned char pix2r = vec_ld(7, pix2);
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|         vector unsigned char t1 = vec_and(vec_perm(pix1l, pix1r, perm1),
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|                                           permclear);
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|         vector unsigned char t2 = vec_and(vec_perm(pix2l, pix2r, perm2),
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|                                           permclear);
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| 
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|         /* Since we want to use unsigned chars, we can take advantage
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|          * of the fact that abs(a - b) ^ 2 = (a - b) ^ 2. */
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| 
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|         /* Calculate abs differences vector. */
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|         vector unsigned char t3 = vec_max(t1, t2);
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|         vector unsigned char t4 = vec_min(t1, t2);
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|         vector unsigned char t5 = vec_sub(t3, t4);
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| 
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|         /* Square the values and add them to our sum. */
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|         sum = vec_msum(t5, t5, sum);
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| 
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|         pix1 += stride;
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|         pix2 += stride;
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|     }
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| 
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|     /* Sum up the four partial sums, and put the result into s. */
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|     sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
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|     sumsqr = vec_splat(sumsqr, 3);
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|     vec_ste(sumsqr, 0, &s);
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| 
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|     return s;
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| }
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| 
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| /* Sum of Squared Errors for a 16x16 block, AltiVec-enhanced.
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|  * It's the sad16_altivec code above w/ squaring added. */
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| static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
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|                          ptrdiff_t stride, int h)
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| {
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|     int i, s;
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|     const vector unsigned int zero =
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|         (const vector unsigned int) vec_splat_u32(0);
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|     vector unsigned char perm = vec_lvsl(0, pix2);
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|     vector unsigned int sum = (vector unsigned int) vec_splat_u32(0);
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|     vector signed int sumsqr;
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| 
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|     for (i = 0; i < h; i++) {
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|         /* Read potentially unaligned pixels into t1 and t2. */
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|         vector unsigned char pix2l = vec_ld(0,  pix2);
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|         vector unsigned char pix2r = vec_ld(15, pix2);
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|         vector unsigned char t1 = vec_ld(0, pix1);
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|         vector unsigned char t2 = vec_perm(pix2l, pix2r, perm);
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| 
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|         /* Since we want to use unsigned chars, we can take advantage
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|          * of the fact that abs(a - b) ^ 2 = (a - b) ^ 2. */
 | |
| 
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|         /* Calculate abs differences vector. */
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|         vector unsigned char t3 = vec_max(t1, t2);
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|         vector unsigned char t4 = vec_min(t1, t2);
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|         vector unsigned char t5 = vec_sub(t3, t4);
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| 
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|         /* Square the values and add them to our sum. */
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|         sum = vec_msum(t5, t5, sum);
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| 
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|         pix1 += stride;
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|         pix2 += stride;
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|     }
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| 
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|     /* Sum up the four partial sums, and put the result into s. */
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|     sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
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|     sumsqr = vec_splat(sumsqr, 3);
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|     vec_ste(sumsqr, 0, &s);
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| 
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|     return s;
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| }
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| 
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| static int hadamard8_diff8x8_altivec(MpegEncContext *s, uint8_t *dst,
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|                                      uint8_t *src, ptrdiff_t stride, int h)
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| {
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|     int sum;
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|     register const vector unsigned char vzero =
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|         (const vector unsigned char) vec_splat_u8(0);
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|     register vector signed short temp0, temp1, temp2, temp3, temp4,
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|                                  temp5, temp6, temp7;
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|     {
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|         register const vector signed short vprod1 =
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|             (const vector signed short) { 1, -1, 1, -1, 1, -1, 1, -1 };
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|         register const vector signed short vprod2 =
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|             (const vector signed short) { 1, 1, -1, -1, 1, 1, -1, -1 };
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|         register const vector signed short vprod3 =
 | |
|             (const vector signed short) { 1, 1, 1, 1, -1, -1, -1, -1 };
 | |
|         register const vector unsigned char perm1 =
 | |
|             (const vector unsigned char)
 | |
|             { 0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
 | |
|               0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D };
 | |
|         register const vector unsigned char perm2 =
 | |
|             (const vector unsigned char)
 | |
|             { 0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
 | |
|               0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B };
 | |
|         register const vector unsigned char perm3 =
 | |
|             (const vector unsigned char)
 | |
|             { 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
 | |
|               0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 };
 | |
| 
 | |
| #define ONEITERBUTTERFLY(i, res)                                            \
 | |
|     {                                                                       \
 | |
|         register vector unsigned char src1 = vec_ld(stride * i, src);       \
 | |
|         register vector unsigned char src2 = vec_ld(stride * i + 15, src);  \
 | |
|         register vector unsigned char srcO =                                \
 | |
|             vec_perm(src1, src2, vec_lvsl(stride * i, src));                \
 | |
|         register vector unsigned char dst1 = vec_ld(stride * i, dst);       \
 | |
|         register vector unsigned char dst2 = vec_ld(stride * i + 15, dst);  \
 | |
|         register vector unsigned char dstO =                                \
 | |
|             vec_perm(dst1, dst2, vec_lvsl(stride * i, dst));                \
 | |
|                                                                             \
 | |
|         /* Promote the unsigned chars to signed shorts. */                  \
 | |
|         /* We're in the 8x8 function, we only care for the first 8. */      \
 | |
|         register vector signed short srcV =                                 \
 | |
|             (vector signed short) vec_mergeh((vector signed char) vzero,    \
 | |
|                                              (vector signed char) srcO);    \
 | |
|         register vector signed short dstV =                                 \
 | |
|             (vector signed short) vec_mergeh((vector signed char) vzero,    \
 | |
|                                              (vector signed char) dstO);    \
 | |
|                                                                             \
 | |
|         /* subtractions inside the first butterfly */                       \
 | |
|         register vector signed short but0 = vec_sub(srcV, dstV);            \
 | |
|         register vector signed short op1  = vec_perm(but0, but0, perm1);    \
 | |
|         register vector signed short but1 = vec_mladd(but0, vprod1, op1);   \
 | |
|         register vector signed short op2  = vec_perm(but1, but1, perm2);    \
 | |
|         register vector signed short but2 = vec_mladd(but1, vprod2, op2);   \
 | |
|         register vector signed short op3  = vec_perm(but2, but2, perm3);    \
 | |
|         res  = vec_mladd(but2, vprod3, op3);                                \
 | |
|     }
 | |
|         ONEITERBUTTERFLY(0, temp0);
 | |
|         ONEITERBUTTERFLY(1, temp1);
 | |
|         ONEITERBUTTERFLY(2, temp2);
 | |
|         ONEITERBUTTERFLY(3, temp3);
 | |
|         ONEITERBUTTERFLY(4, temp4);
 | |
|         ONEITERBUTTERFLY(5, temp5);
 | |
|         ONEITERBUTTERFLY(6, temp6);
 | |
|         ONEITERBUTTERFLY(7, temp7);
 | |
|     }
 | |
| #undef ONEITERBUTTERFLY
 | |
|     {
 | |
|         register vector signed int vsum;
 | |
|         register vector signed short line0  = vec_add(temp0, temp1);
 | |
|         register vector signed short line1  = vec_sub(temp0, temp1);
 | |
|         register vector signed short line2  = vec_add(temp2, temp3);
 | |
|         register vector signed short line3  = vec_sub(temp2, temp3);
 | |
|         register vector signed short line4  = vec_add(temp4, temp5);
 | |
|         register vector signed short line5  = vec_sub(temp4, temp5);
 | |
|         register vector signed short line6  = vec_add(temp6, temp7);
 | |
|         register vector signed short line7  = vec_sub(temp6, temp7);
 | |
| 
 | |
|         register vector signed short line0B = vec_add(line0, line2);
 | |
|         register vector signed short line2B = vec_sub(line0, line2);
 | |
|         register vector signed short line1B = vec_add(line1, line3);
 | |
|         register vector signed short line3B = vec_sub(line1, line3);
 | |
|         register vector signed short line4B = vec_add(line4, line6);
 | |
|         register vector signed short line6B = vec_sub(line4, line6);
 | |
|         register vector signed short line5B = vec_add(line5, line7);
 | |
|         register vector signed short line7B = vec_sub(line5, line7);
 | |
| 
 | |
|         register vector signed short line0C = vec_add(line0B, line4B);
 | |
|         register vector signed short line4C = vec_sub(line0B, line4B);
 | |
|         register vector signed short line1C = vec_add(line1B, line5B);
 | |
|         register vector signed short line5C = vec_sub(line1B, line5B);
 | |
|         register vector signed short line2C = vec_add(line2B, line6B);
 | |
|         register vector signed short line6C = vec_sub(line2B, line6B);
 | |
|         register vector signed short line3C = vec_add(line3B, line7B);
 | |
|         register vector signed short line7C = vec_sub(line3B, line7B);
 | |
| 
 | |
|         vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
 | |
|         vsum = vec_sum4s(vec_abs(line1C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line2C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line3C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line4C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line5C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line6C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line7C), vsum);
 | |
|         vsum = vec_sums(vsum, (vector signed int) vzero);
 | |
|         vsum = vec_splat(vsum, 3);
 | |
|         vec_ste(vsum, 0, &sum);
 | |
|     }
 | |
|     return sum;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * 16x8 works with 16 elements; it allows to avoid replicating loads, and
 | |
|  * gives the compiler more room for scheduling. It's only used from
 | |
|  * inside hadamard8_diff16_altivec.
 | |
|  *
 | |
|  * Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has
 | |
|  * a LOT of spill code, it seems gcc (unlike xlc) cannot keep everything in
 | |
|  * registers by itself. The following code includes hand-made register
 | |
|  * allocation. It's not clean, but on a 7450 the resulting code is much faster
 | |
|  * (best case falls from 700+ cycles to 550).
 | |
|  *
 | |
|  * xlc doesn't add spill code, but it doesn't know how to schedule for the
 | |
|  * 7450, and its code isn't much faster than gcc-3.3 on the 7450 (but uses
 | |
|  * 25% fewer instructions...)
 | |
|  *
 | |
|  * On the 970, the hand-made RA is still a win (around 690 vs. around 780),
 | |
|  * but xlc goes to around 660 on the regular C code...
 | |
|  */
 | |
| static int hadamard8_diff16x8_altivec(MpegEncContext *s, uint8_t *dst,
 | |
|                                       uint8_t *src, ptrdiff_t stride, int h)
 | |
| {
 | |
|     int sum;
 | |
|     register vector signed short
 | |
|         temp0 __asm__ ("v0"),
 | |
|         temp1 __asm__ ("v1"),
 | |
|         temp2 __asm__ ("v2"),
 | |
|         temp3 __asm__ ("v3"),
 | |
|         temp4 __asm__ ("v4"),
 | |
|         temp5 __asm__ ("v5"),
 | |
|         temp6 __asm__ ("v6"),
 | |
|         temp7 __asm__ ("v7");
 | |
|     register vector signed short
 | |
|         temp0S __asm__ ("v8"),
 | |
|         temp1S __asm__ ("v9"),
 | |
|         temp2S __asm__ ("v10"),
 | |
|         temp3S __asm__ ("v11"),
 | |
|         temp4S __asm__ ("v12"),
 | |
|         temp5S __asm__ ("v13"),
 | |
|         temp6S __asm__ ("v14"),
 | |
|         temp7S __asm__ ("v15");
 | |
|     register const vector unsigned char vzero __asm__ ("v31") =
 | |
|         (const vector unsigned char) vec_splat_u8(0);
 | |
|     {
 | |
|         register const vector signed short vprod1 __asm__ ("v16") =
 | |
|             (const vector signed short) { 1, -1, 1, -1, 1, -1, 1, -1 };
 | |
| 
 | |
|         register const vector signed short vprod2 __asm__ ("v17") =
 | |
|             (const vector signed short) { 1, 1, -1, -1, 1, 1, -1, -1 };
 | |
| 
 | |
|         register const vector signed short vprod3 __asm__ ("v18") =
 | |
|             (const vector signed short) { 1, 1, 1, 1, -1, -1, -1, -1 };
 | |
| 
 | |
|         register const vector unsigned char perm1 __asm__ ("v19") =
 | |
|             (const vector unsigned char)
 | |
|             { 0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
 | |
|               0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D };
 | |
| 
 | |
|         register const vector unsigned char perm2 __asm__ ("v20") =
 | |
|             (const vector unsigned char)
 | |
|             { 0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
 | |
|               0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B };
 | |
| 
 | |
|         register const vector unsigned char perm3 __asm__ ("v21") =
 | |
|             (const vector unsigned char)
 | |
|             { 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
 | |
|               0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 };
 | |
| 
 | |
| #define ONEITERBUTTERFLY(i, res1, res2)                                     \
 | |
|     {                                                                       \
 | |
|         register vector unsigned char src1 __asm__ ("v22") =                \
 | |
|             vec_ld(stride * i, src);                                        \
 | |
|         register vector unsigned char src2 __asm__ ("v23") =                \
 | |
|             vec_ld(stride * i + 16, src);                                   \
 | |
|         register vector unsigned char srcO __asm__ ("v22") =                \
 | |
|             vec_perm(src1, src2, vec_lvsl(stride * i, src));                \
 | |
|         register vector unsigned char dst1 __asm__ ("v24") =                \
 | |
|             vec_ld(stride * i, dst);                                        \
 | |
|         register vector unsigned char dst2 __asm__ ("v25") =                \
 | |
|             vec_ld(stride * i + 16, dst);                                   \
 | |
|         register vector unsigned char dstO __asm__ ("v23") =                \
 | |
|             vec_perm(dst1, dst2, vec_lvsl(stride * i, dst));                \
 | |
|                                                                             \
 | |
|         /* Promote the unsigned chars to signed shorts. */                  \
 | |
|         register vector signed short srcV __asm__ ("v24") =                 \
 | |
|             (vector signed short) vec_mergeh((vector signed char) vzero,    \
 | |
|                                              (vector signed char) srcO);    \
 | |
|         register vector signed short dstV __asm__ ("v25") =                 \
 | |
|             (vector signed short) vec_mergeh((vector signed char) vzero,    \
 | |
|                                              (vector signed char) dstO);    \
 | |
|         register vector signed short srcW __asm__ ("v26") =                 \
 | |
|             (vector signed short) vec_mergel((vector signed char) vzero,    \
 | |
|                                              (vector signed char) srcO);    \
 | |
|         register vector signed short dstW __asm__ ("v27") =                 \
 | |
|             (vector signed short) vec_mergel((vector signed char) vzero,    \
 | |
|                                              (vector signed char) dstO);    \
 | |
|                                                                             \
 | |
|         /* subtractions inside the first butterfly */                       \
 | |
|         register vector signed short but0  __asm__ ("v28") =                \
 | |
|             vec_sub(srcV, dstV);                                            \
 | |
|         register vector signed short but0S __asm__ ("v29") =                \
 | |
|             vec_sub(srcW, dstW);                                            \
 | |
|         register vector signed short op1   __asm__ ("v30") =                \
 | |
|             vec_perm(but0, but0, perm1);                                    \
 | |
|         register vector signed short but1  __asm__ ("v22") =                \
 | |
|             vec_mladd(but0, vprod1, op1);                                   \
 | |
|         register vector signed short op1S  __asm__ ("v23") =                \
 | |
|             vec_perm(but0S, but0S, perm1);                                  \
 | |
|         register vector signed short but1S __asm__ ("v24") =                \
 | |
|             vec_mladd(but0S, vprod1, op1S);                                 \
 | |
|         register vector signed short op2   __asm__ ("v25") =                \
 | |
|             vec_perm(but1, but1, perm2);                                    \
 | |
|         register vector signed short but2  __asm__ ("v26") =                \
 | |
|             vec_mladd(but1, vprod2, op2);                                   \
 | |
|         register vector signed short op2S  __asm__ ("v27") =                \
 | |
|             vec_perm(but1S, but1S, perm2);                                  \
 | |
|         register vector signed short but2S __asm__ ("v28") =                \
 | |
|             vec_mladd(but1S, vprod2, op2S);                                 \
 | |
|         register vector signed short op3   __asm__ ("v29") =                \
 | |
|             vec_perm(but2, but2, perm3);                                    \
 | |
|         register vector signed short op3S  __asm__ ("v30") =                \
 | |
|             vec_perm(but2S, but2S, perm3);                                  \
 | |
|         res1 = vec_mladd(but2, vprod3, op3);                                \
 | |
|         res2 = vec_mladd(but2S, vprod3, op3S);                              \
 | |
|     }
 | |
|         ONEITERBUTTERFLY(0, temp0, temp0S);
 | |
|         ONEITERBUTTERFLY(1, temp1, temp1S);
 | |
|         ONEITERBUTTERFLY(2, temp2, temp2S);
 | |
|         ONEITERBUTTERFLY(3, temp3, temp3S);
 | |
|         ONEITERBUTTERFLY(4, temp4, temp4S);
 | |
|         ONEITERBUTTERFLY(5, temp5, temp5S);
 | |
|         ONEITERBUTTERFLY(6, temp6, temp6S);
 | |
|         ONEITERBUTTERFLY(7, temp7, temp7S);
 | |
|     }
 | |
| #undef ONEITERBUTTERFLY
 | |
|     {
 | |
|         register vector signed int vsum;
 | |
| 
 | |
|         register vector signed short line0  = vec_add(temp0, temp1);
 | |
|         register vector signed short line1  = vec_sub(temp0, temp1);
 | |
|         register vector signed short line2  = vec_add(temp2, temp3);
 | |
|         register vector signed short line3  = vec_sub(temp2, temp3);
 | |
|         register vector signed short line4  = vec_add(temp4, temp5);
 | |
|         register vector signed short line5  = vec_sub(temp4, temp5);
 | |
|         register vector signed short line6  = vec_add(temp6, temp7);
 | |
|         register vector signed short line7  = vec_sub(temp6, temp7);
 | |
| 
 | |
|         register vector signed short line0B = vec_add(line0, line2);
 | |
|         register vector signed short line2B = vec_sub(line0, line2);
 | |
|         register vector signed short line1B = vec_add(line1, line3);
 | |
|         register vector signed short line3B = vec_sub(line1, line3);
 | |
|         register vector signed short line4B = vec_add(line4, line6);
 | |
|         register vector signed short line6B = vec_sub(line4, line6);
 | |
|         register vector signed short line5B = vec_add(line5, line7);
 | |
|         register vector signed short line7B = vec_sub(line5, line7);
 | |
| 
 | |
|         register vector signed short line0C = vec_add(line0B, line4B);
 | |
|         register vector signed short line4C = vec_sub(line0B, line4B);
 | |
|         register vector signed short line1C = vec_add(line1B, line5B);
 | |
|         register vector signed short line5C = vec_sub(line1B, line5B);
 | |
|         register vector signed short line2C = vec_add(line2B, line6B);
 | |
|         register vector signed short line6C = vec_sub(line2B, line6B);
 | |
|         register vector signed short line3C = vec_add(line3B, line7B);
 | |
|         register vector signed short line7C = vec_sub(line3B, line7B);
 | |
| 
 | |
|         register vector signed short line0S = vec_add(temp0S, temp1S);
 | |
|         register vector signed short line1S = vec_sub(temp0S, temp1S);
 | |
|         register vector signed short line2S = vec_add(temp2S, temp3S);
 | |
|         register vector signed short line3S = vec_sub(temp2S, temp3S);
 | |
|         register vector signed short line4S = vec_add(temp4S, temp5S);
 | |
|         register vector signed short line5S = vec_sub(temp4S, temp5S);
 | |
|         register vector signed short line6S = vec_add(temp6S, temp7S);
 | |
|         register vector signed short line7S = vec_sub(temp6S, temp7S);
 | |
| 
 | |
|         register vector signed short line0BS = vec_add(line0S, line2S);
 | |
|         register vector signed short line2BS = vec_sub(line0S, line2S);
 | |
|         register vector signed short line1BS = vec_add(line1S, line3S);
 | |
|         register vector signed short line3BS = vec_sub(line1S, line3S);
 | |
|         register vector signed short line4BS = vec_add(line4S, line6S);
 | |
|         register vector signed short line6BS = vec_sub(line4S, line6S);
 | |
|         register vector signed short line5BS = vec_add(line5S, line7S);
 | |
|         register vector signed short line7BS = vec_sub(line5S, line7S);
 | |
| 
 | |
|         register vector signed short line0CS = vec_add(line0BS, line4BS);
 | |
|         register vector signed short line4CS = vec_sub(line0BS, line4BS);
 | |
|         register vector signed short line1CS = vec_add(line1BS, line5BS);
 | |
|         register vector signed short line5CS = vec_sub(line1BS, line5BS);
 | |
|         register vector signed short line2CS = vec_add(line2BS, line6BS);
 | |
|         register vector signed short line6CS = vec_sub(line2BS, line6BS);
 | |
|         register vector signed short line3CS = vec_add(line3BS, line7BS);
 | |
|         register vector signed short line7CS = vec_sub(line3BS, line7BS);
 | |
| 
 | |
|         vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
 | |
|         vsum = vec_sum4s(vec_abs(line1C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line2C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line3C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line4C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line5C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line6C), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line7C), vsum);
 | |
| 
 | |
|         vsum = vec_sum4s(vec_abs(line0CS), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line1CS), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line2CS), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line3CS), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line4CS), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line5CS), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line6CS), vsum);
 | |
|         vsum = vec_sum4s(vec_abs(line7CS), vsum);
 | |
|         vsum = vec_sums(vsum, (vector signed int) vzero);
 | |
|         vsum = vec_splat(vsum, 3);
 | |
|         vec_ste(vsum, 0, &sum);
 | |
|     }
 | |
|     return sum;
 | |
| }
 | |
| 
 | |
| static int hadamard8_diff16_altivec(MpegEncContext *s, uint8_t *dst,
 | |
|                                     uint8_t *src, ptrdiff_t stride, int h)
 | |
| {
 | |
|     int score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
 | |
| 
 | |
|     if (h == 16) {
 | |
|         dst   += 8 * stride;
 | |
|         src   += 8 * stride;
 | |
|         score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
 | |
|     }
 | |
|     return score;
 | |
| }
 | |
| #endif /* HAVE_ALTIVEC */
 | |
| 
 | |
| av_cold void ff_me_cmp_init_ppc(MECmpContext *c, AVCodecContext *avctx)
 | |
| {
 | |
| #if HAVE_ALTIVEC && HAVE_BIGENDIAN
 | |
|     if (!PPC_ALTIVEC(av_get_cpu_flags()))
 | |
|         return;
 | |
| 
 | |
|     c->pix_abs[0][1] = sad16_x2_altivec;
 | |
|     c->pix_abs[0][2] = sad16_y2_altivec;
 | |
|     c->pix_abs[0][3] = sad16_xy2_altivec;
 | |
|     c->pix_abs[0][0] = sad16_altivec;
 | |
|     c->pix_abs[1][0] = sad8_altivec;
 | |
| 
 | |
|     c->sad[0] = sad16_altivec;
 | |
|     c->sad[1] = sad8_altivec;
 | |
|     c->sse[0] = sse16_altivec;
 | |
|     c->sse[1] = sse8_altivec;
 | |
| 
 | |
|     c->hadamard8_diff[0] = hadamard8_diff16_altivec;
 | |
|     c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
 | |
| #endif /* HAVE_ALTIVEC */
 | |
| }
 | 
