mirror of
				https://github.com/nyanmisaka/ffmpeg-rockchip.git
				synced 2025-10-31 12:36:41 +08:00 
			
		
		
		
	
		
			
				
	
	
		
			248 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			248 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Sample rate convertion for both audio and video
 | |
|  * Copyright (c) 2000 Fabrice Bellard.
 | |
|  *
 | |
|  * This library is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU Lesser General Public
 | |
|  * License as published by the Free Software Foundation; either
 | |
|  * version 2 of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This library is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
|  * Lesser General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU Lesser General Public
 | |
|  * License along with this library; if not, write to the Free Software
 | |
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * @file resample.c
 | |
|  * Sample rate convertion for both audio and video.
 | |
|  */
 | |
| 
 | |
| #include "avcodec.h"
 | |
| 
 | |
| struct AVResampleContext;
 | |
| 
 | |
| struct ReSampleContext {
 | |
|     struct AVResampleContext *resample_context;
 | |
|     short *temp[2];
 | |
|     int temp_len;
 | |
|     float ratio;
 | |
|     /* channel convert */
 | |
|     int input_channels, output_channels, filter_channels;
 | |
| };
 | |
| 
 | |
| /* n1: number of samples */
 | |
| static void stereo_to_mono(short *output, short *input, int n1)
 | |
| {
 | |
|     short *p, *q;
 | |
|     int n = n1;
 | |
| 
 | |
|     p = input;
 | |
|     q = output;
 | |
|     while (n >= 4) {
 | |
|         q[0] = (p[0] + p[1]) >> 1;
 | |
|         q[1] = (p[2] + p[3]) >> 1;
 | |
|         q[2] = (p[4] + p[5]) >> 1;
 | |
|         q[3] = (p[6] + p[7]) >> 1;
 | |
|         q += 4;
 | |
|         p += 8;
 | |
|         n -= 4;
 | |
|     }
 | |
|     while (n > 0) {
 | |
|         q[0] = (p[0] + p[1]) >> 1;
 | |
|         q++;
 | |
|         p += 2;
 | |
|         n--;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* n1: number of samples */
 | |
| static void mono_to_stereo(short *output, short *input, int n1)
 | |
| {
 | |
|     short *p, *q;
 | |
|     int n = n1;
 | |
|     int v;
 | |
| 
 | |
|     p = input;
 | |
|     q = output;
 | |
|     while (n >= 4) {
 | |
|         v = p[0]; q[0] = v; q[1] = v;
 | |
|         v = p[1]; q[2] = v; q[3] = v;
 | |
|         v = p[2]; q[4] = v; q[5] = v;
 | |
|         v = p[3]; q[6] = v; q[7] = v;
 | |
|         q += 8;
 | |
|         p += 4;
 | |
|         n -= 4;
 | |
|     }
 | |
|     while (n > 0) {
 | |
|         v = p[0]; q[0] = v; q[1] = v;
 | |
|         q += 2;
 | |
|         p += 1;
 | |
|         n--;
 | |
|     }
 | |
| }
 | |
| 
 | |
| /* XXX: should use more abstract 'N' channels system */
 | |
| static void stereo_split(short *output1, short *output2, short *input, int n)
 | |
| {
 | |
|     int i;
 | |
| 
 | |
|     for(i=0;i<n;i++) {
 | |
|         *output1++ = *input++;
 | |
|         *output2++ = *input++;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void stereo_mux(short *output, short *input1, short *input2, int n)
 | |
| {
 | |
|     int i;
 | |
| 
 | |
|     for(i=0;i<n;i++) {
 | |
|         *output++ = *input1++;
 | |
|         *output++ = *input2++;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
 | |
| {
 | |
|     int i;
 | |
|     short l,r;
 | |
| 
 | |
|     for(i=0;i<n;i++) {
 | |
|       l=*input1++;
 | |
|       r=*input2++;
 | |
|       *output++ = l;           /* left */
 | |
|       *output++ = (l/2)+(r/2); /* center */
 | |
|       *output++ = r;           /* right */
 | |
|       *output++ = 0;           /* left surround */
 | |
|       *output++ = 0;           /* right surroud */
 | |
|       *output++ = 0;           /* low freq */
 | |
|     }
 | |
| }
 | |
| 
 | |
| ReSampleContext *audio_resample_init(int output_channels, int input_channels,
 | |
|                                       int output_rate, int input_rate)
 | |
| {
 | |
|     ReSampleContext *s;
 | |
| 
 | |
|     if ( input_channels > 2)
 | |
|       {
 | |
|         av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.");
 | |
|         return NULL;
 | |
|       }
 | |
| 
 | |
|     s = av_mallocz(sizeof(ReSampleContext));
 | |
|     if (!s)
 | |
|       {
 | |
|         av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.");
 | |
|         return NULL;
 | |
|       }
 | |
| 
 | |
|     s->ratio = (float)output_rate / (float)input_rate;
 | |
| 
 | |
|     s->input_channels = input_channels;
 | |
|     s->output_channels = output_channels;
 | |
| 
 | |
|     s->filter_channels = s->input_channels;
 | |
|     if (s->output_channels < s->filter_channels)
 | |
|         s->filter_channels = s->output_channels;
 | |
| 
 | |
| /*
 | |
|  * ac3 output is the only case where filter_channels could be greater than 2.
 | |
|  * input channels can't be greater than 2, so resample the 2 channels and then
 | |
|  * expand to 6 channels after the resampling.
 | |
|  */
 | |
|     if(s->filter_channels>2)
 | |
|       s->filter_channels = 2;
 | |
| 
 | |
|     s->resample_context= av_resample_init(output_rate, input_rate, 16, 10, 0, 1.0);
 | |
| 
 | |
|     return s;
 | |
| }
 | |
| 
 | |
| /* resample audio. 'nb_samples' is the number of input samples */
 | |
| /* XXX: optimize it ! */
 | |
| int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
 | |
| {
 | |
|     int i, nb_samples1;
 | |
|     short *bufin[2];
 | |
|     short *bufout[2];
 | |
|     short *buftmp2[2], *buftmp3[2];
 | |
|     int lenout;
 | |
| 
 | |
|     if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
 | |
|         /* nothing to do */
 | |
|         memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
 | |
|         return nb_samples;
 | |
|     }
 | |
| 
 | |
|     /* XXX: move those malloc to resample init code */
 | |
|     for(i=0; i<s->filter_channels; i++){
 | |
|         bufin[i]= (short*) av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
 | |
|         memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
 | |
|         buftmp2[i] = bufin[i] + s->temp_len;
 | |
|     }
 | |
| 
 | |
|     /* make some zoom to avoid round pb */
 | |
|     lenout= (int)(nb_samples * s->ratio) + 16;
 | |
|     bufout[0]= (short*) av_malloc( lenout * sizeof(short) );
 | |
|     bufout[1]= (short*) av_malloc( lenout * sizeof(short) );
 | |
| 
 | |
|     if (s->input_channels == 2 &&
 | |
|         s->output_channels == 1) {
 | |
|         buftmp3[0] = output;
 | |
|         stereo_to_mono(buftmp2[0], input, nb_samples);
 | |
|     } else if (s->output_channels >= 2 && s->input_channels == 1) {
 | |
|         buftmp3[0] = bufout[0];
 | |
|         memcpy(buftmp2[0], input, nb_samples*sizeof(short));
 | |
|     } else if (s->output_channels >= 2) {
 | |
|         buftmp3[0] = bufout[0];
 | |
|         buftmp3[1] = bufout[1];
 | |
|         stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
 | |
|     } else {
 | |
|         buftmp3[0] = output;
 | |
|         memcpy(buftmp2[0], input, nb_samples*sizeof(short));
 | |
|     }
 | |
| 
 | |
|     nb_samples += s->temp_len;
 | |
| 
 | |
|     /* resample each channel */
 | |
|     nb_samples1 = 0; /* avoid warning */
 | |
|     for(i=0;i<s->filter_channels;i++) {
 | |
|         int consumed;
 | |
|         int is_last= i+1 == s->filter_channels;
 | |
| 
 | |
|         nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
 | |
|         s->temp_len= nb_samples - consumed;
 | |
|         s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
 | |
|         memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
 | |
|     }
 | |
| 
 | |
|     if (s->output_channels == 2 && s->input_channels == 1) {
 | |
|         mono_to_stereo(output, buftmp3[0], nb_samples1);
 | |
|     } else if (s->output_channels == 2) {
 | |
|         stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
 | |
|     } else if (s->output_channels == 6) {
 | |
|         ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
 | |
|     }
 | |
| 
 | |
|     for(i=0; i<s->filter_channels; i++)
 | |
|         av_free(bufin[i]);
 | |
| 
 | |
|     av_free(bufout[0]);
 | |
|     av_free(bufout[1]);
 | |
|     return nb_samples1;
 | |
| }
 | |
| 
 | |
| void audio_resample_close(ReSampleContext *s)
 | |
| {
 | |
|     av_resample_close(s->resample_context);
 | |
|     av_freep(&s->temp[0]);
 | |
|     av_freep(&s->temp[1]);
 | |
|     av_free(s);
 | |
| }
 | 
